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-'\" t
-.TH QRegion 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
-.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
-.\" license file included in the distribution for a complete license
-.\" statement.
-.\"
-.ad l
-.nh
-.SH NAME
-QRegion \- Clip region for a painter
-.SH SYNOPSIS
-\fC#include <ntqregion.h>\fR
-.PP
-.SS "Public Members"
-.in +1c
-.ti -1c
-.BI "enum \fBRegionType\fR { Rectangle, Ellipse }"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ()"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ( int x, int y, int w, int h, RegionType t = Rectangle )"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ( const QRect & r, RegionType t = Rectangle )"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ( const QPointArray & a, bool winding = FALSE )"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "\fBQRegion\fR ( const QBitmap & bm )"
-.br
-.ti -1c
-.BI "\fB~QRegion\fR ()"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "bool \fBisNull\fR () const"
-.br
-.ti -1c
-.BI "bool \fBisEmpty\fR () const"
-.br
-.ti -1c
-.BI "bool \fBcontains\fR ( const QPoint & p ) const"
-.br
-.ti -1c
-.BI "bool \fBcontains\fR ( const QRect & r ) const"
-.br
-.ti -1c
-.BI "void \fBtranslate\fR ( int dx, int dy )"
-.br
-.ti -1c
-.BI "QRegion \fBunite\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "QRegion \fBintersect\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "QRegion \fBsubtract\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "QRegion \fBeor\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "QRect \fBboundingRect\fR () const"
-.br
-.ti -1c
-.BI "QMemArray<QRect> \fBrects\fR () const"
-.br
-.ti -1c
-.BI "const QRegion \fBoperator|\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "const QRegion \fBoperator+\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "const QRegion \fBoperator&\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "const QRegion \fBoperator-\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "const QRegion \fBoperator^\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator|=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator+=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator&=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator-=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "QRegion & \fBoperator^=\fR ( const QRegion & r )"
-.br
-.ti -1c
-.BI "bool \fBoperator==\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "bool \fBoperator!=\fR ( const QRegion & r ) const"
-.br
-.ti -1c
-.BI "HRGN \fBhandle\fR () const"
-.br
-.in -1c
-.SH RELATED FUNCTION DOCUMENTATION
-.in +1c
-.ti -1c
-.BI "QDataStream & \fBoperator<<\fR ( QDataStream & s, const QRegion & r )"
-.br
-.ti -1c
-.BI "QDataStream & \fBoperator>>\fR ( QDataStream & s, QRegion & r )"
-.br
-.in -1c
-.SH DESCRIPTION
-The QRegion class specifies a clip region for a painter.
-.PP
-QRegion is used with QPainter::setClipRegion() to limit the paint area to what needs to be painted. There is also a QWidget::repaint() that takes a QRegion parameter. QRegion is the best tool for reducing flicker.
-.PP
-A region can be created from a rectangle, an ellipse, a polygon or a bitmap. Complex regions may be created by combining simple regions using unite(), intersect(), subtract() or eor() (exclusive or). You can move a region using translate().
-.PP
-You can test whether a region isNull(), isEmpty() or if it contains() a QPoint or QRect. The bounding rectangle is given by boundingRect().
-.PP
-The function rects() gives a decomposition of the region into rectangles.
-.PP
-Example of using complex regions:
-.PP
-.nf
-.br
- void MyWidget::paintEvent( QPaintEvent * )
-.br
- {
-.br
- QPainter p; // our painter
-.br
- QRegion r1( QRect(100,100,200,80), // r1 = elliptic region
-.br
- QRegion::Ellipse );
-.br
- QRegion r2( QRect(100,120,90,30) ); // r2 = rectangular region
-.br
- QRegion r3 = r1.intersect( r2 ); // r3 = intersection
-.br
- p.begin( this ); // start painting widget
-.br
- p.setClipRegion( r3 ); // set clip region
-.br
- ... // paint clipped graphics
-.br
- p.end(); // painting done
-.br
- }
-.br
-.fi
-.PP
-QRegion is an implicitly shared class.
-.PP
-\fBWarning:\fR Due to window system limitations, the whole coordinate space for a region is limited to the points between -32767 and 32767 on Mac OS X and Windows 95/98/ME.
-.PP
-See also QPainter::setClipRegion(), QPainter::setClipRect(), Graphics Classes, and Image Processing Classes.
-.SS "Member Type Documentation"
-.SH "QRegion::RegionType"
-Specifies the shape of the region to be created.
-.TP
-\fCQRegion::Rectangle\fR - the region covers the entire rectangle.
-.TP
-\fCQRegion::Ellipse\fR - the region is an ellipse inside the rectangle.
-.SH MEMBER FUNCTION DOCUMENTATION
-.SH "QRegion::QRegion ()"
-Constructs a null region.
-.PP
-See also isNull().
-.SH "QRegion::QRegion ( int x, int y, int w, int h, RegionType t = Rectangle )"
-Constructs a rectangular or elliptic region.
-.PP
-If \fIt\fR is Rectangle, the region is the filled rectangle (\fIx\fR, \fIy\fR, \fIw\fR, \fIh\fR). If \fIt\fR is Ellipse, the region is the filled ellipse with center at (\fIx\fR + \fIw\fR / 2, \fIy\fR + \fIh\fR / 2) and size (\fIw\fR ,\fIh\fR ).
-.SH "QRegion::QRegion ( const QRect & r, RegionType t = Rectangle )"
-This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
-.PP
-Create a region based on the rectange \fIr\fR with region type \fIt\fR.
-.PP
-If the rectangle is invalid a null region will be created.
-.PP
-See also QRegion::RegionType.
-.SH "QRegion::QRegion ( const QPointArray & a, bool winding = FALSE )"
-Constructs a polygon region from the point array \fIa\fR.
-.PP
-If \fIwinding\fR is TRUE, the polygon region is filled using the winding algorithm, otherwise the default even-odd fill algorithm is used.
-.PP
-This constructor may create complex regions that will slow down painting when used.
-.SH "QRegion::QRegion ( const QRegion & r )"
-Constructs a new region which is equal to region \fIr\fR.
-.SH "QRegion::QRegion ( const QBitmap & bm )"
-Constructs a region from the bitmap \fIbm\fR.
-.PP
-The resulting region consists of the pixels in bitmap \fIbm\fR that are \fCcolor1\fR, as if each pixel was a 1 by 1 rectangle.
-.PP
-This constructor may create complex regions that will slow down painting when used. Note that drawing masked pixmaps can be done much faster using QPixmap::setMask().
-.SH "QRegion::~QRegion ()"
-Destroys the region.
-.SH "QRect QRegion::boundingRect () const"
-Returns the bounding rectangle of this region. An empty region gives a rectangle that is QRect::isNull().
-.SH "bool QRegion::contains ( const QPoint & p ) const"
-Returns TRUE if the region contains the point \fIp\fR; otherwise returns FALSE.
-.SH "bool QRegion::contains ( const QRect & r ) const"
-This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
-.PP
-Returns TRUE if the region overlaps the rectangle \fIr\fR; otherwise returns FALSE.
-.SH "QRegion QRegion::eor ( const QRegion & r ) const"
-Returns a region which is the exclusive or (XOR) of this region and \fIr\fR.
-.PP
-<center>
-.ce 1
-.B "[Image Omitted]"
-.PP
-</center>
-.PP
-The figure shows the exclusive or of two elliptical regions.
-.SH "HRGN QRegion::handle () const"
-Returns the region's handle.
-.SH "QRegion QRegion::intersect ( const QRegion & r ) const"
-Returns a region which is the intersection of this region and \fIr\fR.
-.PP
-<center>
-.ce 1
-.B "[Image Omitted]"
-.PP
-</center>
-.PP
-The figure shows the intersection of two elliptical regions.
-.SH "bool QRegion::isEmpty () const"
-Returns TRUE if the region is empty; otherwise returns FALSE. An empty region is a region that contains no points.
-.PP
-Example:
-.PP
-.nf
-.br
- QRegion r1( 10, 10, 20, 20 );
-.br
- QRegion r2( 40, 40, 20, 20 );
-.br
- QRegion r3;
-.br
- r1.isNull(); // FALSE
-.br
- r1.isEmpty(); // FALSE
-.br
- r3.isNull(); // TRUE
-.br
- r3.isEmpty(); // TRUE
-.br
- r3 = r1.intersect( r2 ); // r3 = intersection of r1 and r2
-.br
- r3.isNull(); // FALSE
-.br
- r3.isEmpty(); // TRUE
-.br
- r3 = r1.unite( r2 ); // r3 = union of r1 and r2
-.br
- r3.isNull(); // FALSE
-.br
- r3.isEmpty(); // FALSE
-.br
-.fi
-.PP
-See also isNull().
-.SH "bool QRegion::isNull () const"
-Returns TRUE if the region is a null region; otherwise returns FALSE.
-.PP
-A null region is a region that has not been initialized. A null region is always empty.
-.PP
-See also isEmpty().
-.SH "bool QRegion::operator!= ( const QRegion & r ) const"
-Returns TRUE if the region is different from \fIr\fR; otherwise returns FALSE.
-.SH "const QRegion QRegion::operator& ( const QRegion & r ) const"
-Applies the intersect() function to this region and \fIr\fR. \fCr1&r2\fR is equivalent to \fCr1.intersect(r2)\fR
-.PP
-See also intersect().
-.SH "QRegion & QRegion::operator&= ( const QRegion & r )"
-Applies the intersect() function to this region and \fIr\fR and assigns the result to this region. \fCr1&=r2\fR is equivalent to \fCr1=r1.intersect(r2)\fR
-.PP
-See also intersect().
-.SH "const QRegion QRegion::operator+ ( const QRegion & r ) const"
-Applies the unite() function to this region and \fIr\fR. \fCr1+r2\fR is equivalent to \fCr1.unite(r2)\fR
-.PP
-See also unite() and operator|().
-.SH "QRegion & QRegion::operator+= ( const QRegion & r )"
-Applies the unite() function to this region and \fIr\fR and assigns the result to this region. \fCr1+=r2\fR is equivalent to \fCr1=r1.unite(r2)\fR
-.PP
-See also intersect().
-.SH "const QRegion QRegion::operator- ( const QRegion & r ) const"
-Applies the subtract() function to this region and \fIr\fR. \fCr1-r2\fR is equivalent to \fCr1.subtract(r2)\fR
-.PP
-See also subtract().
-.SH "QRegion & QRegion::operator-= ( const QRegion & r )"
-Applies the subtract() function to this region and \fIr\fR and assigns the result to this region. \fCr1-=r2\fR is equivalent to \fCr1=r1.subtract(r2)\fR
-.PP
-See also subtract().
-.SH "QRegion & QRegion::operator= ( const QRegion & r )"
-Assigns \fIr\fR to this region and returns a reference to the region.
-.SH "bool QRegion::operator== ( const QRegion & r ) const"
-Returns TRUE if the region is equal to \fIr\fR; otherwise returns FALSE.
-.SH "const QRegion QRegion::operator^ ( const QRegion & r ) const"
-Applies the eor() function to this region and \fIr\fR. \fCr1^r2\fR is equivalent to \fCr1.eor(r2)\fR
-.PP
-See also eor().
-.SH "QRegion & QRegion::operator^= ( const QRegion & r )"
-Applies the eor() function to this region and \fIr\fR and assigns the result to this region. \fCr1^=r2\fR is equivalent to \fCr1=r1.eor(r2)\fR
-.PP
-See also eor().
-.SH "const QRegion QRegion::operator| ( const QRegion & r ) const"
-Applies the unite() function to this region and \fIr\fR. \fCr1|r2\fR is equivalent to \fCr1.unite(r2)\fR
-.PP
-See also unite() and operator+().
-.SH "QRegion & QRegion::operator|= ( const QRegion & r )"
-Applies the unite() function to this region and \fIr\fR and assigns the result to this region. \fCr1|=r2\fR is equivalent to \fCr1=r1.unite(r2)\fR
-.PP
-See also unite().
-.SH "QMemArray<QRect> QRegion::rects () const"
-Returns an array of non-overlapping rectangles that make up the region.
-.PP
-The union of all the rectangles is equal to the original region.
-.SH "QRegion QRegion::subtract ( const QRegion & r ) const"
-Returns a region which is \fIr\fR subtracted from this region.
-.PP
-<center>
-.ce 1
-.B "[Image Omitted]"
-.PP
-</center>
-.PP
-The figure shows the result when the ellipse on the right is subtracted from the ellipse on the left. (\fCleft-right\fR )
-.SH "void QRegion::translate ( int dx, int dy )"
-Translates (moves) the region \fIdx\fR along the X axis and \fIdy\fR along the Y axis.
-.SH "QRegion QRegion::unite ( const QRegion & r ) const"
-Returns a region which is the union of this region and \fIr\fR.
-.PP
-<center>
-.ce 1
-.B "[Image Omitted]"
-.PP
-</center>
-.PP
-The figure shows the union of two elliptical regions.
-.SH RELATED FUNCTION DOCUMENTATION
-.SH "QDataStream & operator<< ( QDataStream & s, const QRegion & r )"
-Writes the region \fIr\fR to the stream \fIs\fR and returns a reference to the stream.
-.PP
-See also Format of the QDataStream operators.
-.SH "QDataStream & operator>> ( QDataStream & s, QRegion & r )"
-Reads a region from the stream \fIs\fR into \fIr\fR and returns a reference to the stream.
-.PP
-See also Format of the QDataStream operators.
-
-.SH "SEE ALSO"
-.BR http://doc.trolltech.com/ntqregion.html
-.BR http://www.trolltech.com/faq/tech.html
-.SH COPYRIGHT
-Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
-license file included in the distribution for a complete license
-statement.
-.SH AUTHOR
-Generated automatically from the source code.
-.SH BUGS
-If you find a bug in Qt, please report it as described in
-.BR http://doc.trolltech.com/bughowto.html .
-Good bug reports help us to help you. Thank you.
-.P
-The definitive Qt documentation is provided in HTML format; it is
-located at $QTDIR/doc/html and can be read using Qt Assistant or with
-a web browser. This man page is provided as a convenience for those
-users who prefer man pages, although this format is not officially
-supported by Trolltech.
-.P
-If you find errors in this manual page, please report them to
-.BR qt-bugs@trolltech.com .
-Please include the name of the manual page (qregion.3qt) and the Qt
-version (3.3.8).