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+/****************************************************************************
+**
+** QValueVector class documentation
+**
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General
+** Public License versions 2.0 or 3.0 as published by the Free
+** Software Foundation and appearing in the files LICENSE.GPL2
+** and LICENSE.GPL3 included in the packaging of this file.
+** Alternatively you may (at your option) use any later version
+** of the GNU General Public License if such license has been
+** publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing retquirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at sales@trolltech.com.
+**
+** This file may be used under the terms of the Q Public License as
+** defined by Trolltech ASA and appearing in the file LICENSE.QPL
+** included in the packaging of this file. Licensees holding valid Qt
+** Commercial licenses may use this file in accordance with the Qt
+** Commercial License Agreement provided with the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+
+/*****************************************************************************
+ QValueVector documentation
+ *****************************************************************************/
+
+/*!
+ \class QValueVector qvaluevector.h
+ \brief The QValueVector class is a value-based template class that provides a dynamic array.
+
+ \ingroup qtl
+ \ingroup tools
+ \ingroup shared
+ \mainclass
+ \reentrant
+
+ QValueVector is a Qt implementation of an STL-like vector
+ container. It can be used in your application if the standard \c
+ vector is not available for your target platforms. QValueVector is
+ part of the \link qtl.html Qt Template Library\endlink.
+
+ QValueVector\<T\> defines a template instance to create a vector
+ of values that all have the class T. QValueVector does not store
+ pointers to the members of the vector; it holds a copy of every
+ member. QValueVector is said to be value based; in contrast,
+ QPtrList and QDict are pointer based.
+
+ QValueVector contains and manages a collection of objects of type
+ T and provides random access iterators that allow the contained
+ objects to be addressed. QValueVector owns the contained
+ elements. For more relaxed ownership semantics, see QPtrCollection
+ and friends, which are pointer-based containers.
+
+ QValueVector provides good performance if you append or remove
+ elements from the end of the vector. If you insert or remove
+ elements from anywhere but the end, performance is very bad. The
+ reason for this is that elements must to be copied into new
+ positions.
+
+ Some classes cannot be used within a QValueVector: for example,
+ all classes derived from QObject and thus all classes that
+ implement widgets. Only values can be used in a QValueVector. To
+ qualify as a value the class must provide:
+ \list
+ \i a copy constructor;
+ \i an assignment operator;
+ \i a default constructor, i.e., a constructor that does not take any arguments.
+ \endlist
+
+ Note that C++ defaults to field-by-field assignment operators and
+ copy constructors if no explicit version is supplied. In many
+ cases this is sufficient.
+
+ QValueVector uses an STL-like syntax to manipulate and address the
+ objects it contains. See \link qtl.html this document\endlink for
+ more information.
+
+ Example:
+ \code
+ #include <qvaluevector.h>
+ #include <qstring.h>
+ #include <stdio.h>
+
+ class Employee
+ {
+ public:
+ Employee(): s(0) {}
+ Employee( const QString& name, int salary )
+ : n( name ), s( salary )
+ { }
+
+ QString name() const { return n; }
+ int salary() const { return s; }
+ void setSalary( int salary ) { s = salary; }
+ private:
+ QString n;
+ int s;
+ };
+
+ int main()
+ {
+ typedef QValueVector<Employee> EmployeeVector;
+ EmployeeVector vec( 3 ); // vector of 3 Employees
+
+ vec[0] = Employee( "Bill", 50000 );
+ vec[1] = Employee( "Steve", 80000 );
+ vec[2] = Employee( "Ron", 60000 );
+
+ Employee joe( "Joe", 50000 );
+ vec.push_back( joe ); // vector expands to accommodate 4 Employees
+ joe.setSalary( 70000 );
+
+ EmployeeVector::iterator it;
+ for( it = vec.begin(); it != vec.end(); ++it )
+ printf( "%s earns %d\n", (*it).name().latin1(), (*it).salary() );
+
+ return 0;
+ }
+ \endcode
+
+ Program output:
+ \code
+ Bill earns 50000
+ Steve earns 80000
+ Ron earns 60000
+ Joe earns 50000
+ \endcode
+
+ As you can see, the most recent change to Joe's salary did not
+ affect the value in the vector because the vector created a copy
+ of Joe's entry.
+
+ Many Qt functions return const value vectors; to iterate over
+ these you should make a copy and iterate over the copy.
+
+ There are several ways to find items in the vector. The begin()
+ and end() functions return iterators to the beginning and end of
+ the vector. The advantage of getting an iterator is that you can
+ move forward or backward from this position by
+ incrementing/decrementing the iterator. The iterator returned by
+ end() points to the element which is one past the last element in
+ the container. The past-the-end iterator is still associated with
+ the vector it belongs to, however it is \e not dereferenceable;
+ operator*() will not return a well-defined value. If the vector is
+ empty(), the iterator returned by begin() will equal the iterator
+ returned by end().
+
+ The fastest way to access an element of a vector is by using
+ operator[]. This function provides random access and will return
+ a reference to the element located at the specified index. Thus,
+ you can access every element directly, in constant time, providing
+ you know the location of the element. It is undefined to access
+ an element that does not exist (your application will probably
+ crash). For example:
+
+ \code
+ QValueVector<int> vec1; // an empty vector
+ vec1[10] = 4; // WARNING: undefined, probably a crash
+
+ QValueVector<QString> vec2(25); // initialize with 25 elements
+ vec2[10] = "Dave"; // OK
+ \endcode
+
+ Whenever inserting, removing or referencing elements in a vector,
+ always make sure you are referring to valid positions. For
+ example:
+
+ \code
+ void func( QValueVector<int>& vec )
+ {
+ if ( vec.size() > 10 ) {
+ vec[9] = 99; // OK
+ }
+ };
+ \endcode
+
+ The iterators provided by vector are random access iterators,
+ therefore you can use them with many generic algorithms, for
+ example, algorithms provided by the STL or the \link qtl.html
+ QTL\endlink.
+
+ Another way to find an element in the vector is by using the
+ std::find() or \link qtl.html#qFind qFind()\endlink algorithms.
+ For example:
+
+ \code
+ QValueVector<int> vec;
+ ...
+ QValueVector<int>::const_iterator it = qFind( vec.begin(), vec.end(), 3 );
+ if ( it != vector.end() )
+ // 'it' points to the found element
+ \endcode
+
+ It is safe to have multiple iterators on the vector at the same
+ time. Since QValueVector manages memory dynamically, all iterators
+ can become invalid if a memory reallocation occurs. For example,
+ if some member of the vector is removed, iterators that point to
+ the removed element and to all following elements become
+ invalidated. Inserting into the middle of the vector will
+ invalidate all iterators. For convenience, the function back()
+ returns a reference to the last element in the vector, and front()
+ returns a reference to the first element. If the vector is
+ empty(), both back() and front() have undefined behavior (your
+ application will crash or do unpredictable things). Use back() and
+ front() with caution, for example:
+
+ \code
+ QValueVector<int> vec( 3 );
+ vec.push_back( 1 );
+ vec.push_back( 2 );
+ vec.push_back( 3 );
+ ...
+ if ( !vec.empty() ) {
+ // OK: modify the first element
+ int& i = vec.front();
+ i = 18;
+ }
+ ...
+ QValueVector<double> dvec;
+ double d = dvec.back(); // undefined behavior
+ \endcode
+
+ Because QValueVector manages memory dynamically, it is recommended
+ that you contruct a vector with an initial size. Inserting and
+ removing elements happens fastest when:
+ \list
+ \i Inserting or removing elements happens at the end() of the
+ vector;
+ \i The vector does not need to allocate additional memory.
+ \endlist
+
+ By creating a QValueVector with a sufficiently large initial size,
+ there will be less memory allocations. Do not use an initial size
+ that is too big, since it will still take time to construct all
+ the empty entries, and the extra space will be wasted if it is
+ never used.
+
+ Because QValueVector is value-based there is no need to be careful
+ about deleting elements in the vector. The vector holds its own
+ copies and will free them if the corresponding member or the
+ vector itself is deleted. You can force the vector to free all of
+ its items with clear().
+
+ QValueVector is shared implicitly, which means it can be copied in
+ constant time. If multiple QValueVector instances share the same
+ data and one needs to modify its contents, this modifying instance
+ makes a copy and modifies its private copy; it thus does not
+ affect the other instances. This is often called "copy on write".
+ If a QValueVector is being used in a multi-threaded program, you
+ must protect all access to the vector. See QMutex.
+
+ There are several ways to insert elements into the vector. The
+ push_back() function insert elements into the end of the vector,
+ and is usually fastest. The insert() function can be used to add
+ elements at specific positions within the vector.
+
+ Items can be also be removed from the vector in several ways.
+ There are several variants of the erase() function which removes a
+ specific element, or range of elements, from the vector.
+
+ Vectors can be also sorted with various STL algorithms , or it can
+ be sorted using the \link qtl.html Qt Template Library\endlink.
+ For example with qHeapSort():
+
+ Example:
+ \code
+ QValueVector<int> v( 4 );
+ v.push_back( 5 );
+ v.push_back( 8 );
+ v.push_back( 3 );
+ v.push_back( 4 );
+ qHeapSort( v );
+ \endcode
+
+ QValueVector stores its elements in contiguous memory. This means
+ that you can use a QValueVector in any situation that retquires an
+ array.
+*/
+
+/*! \enum QValueVector::value_type
+ The type of the object stored in the vector. */
+/*! \enum QValueVector::ValueType
+ The type of the object stored in the vector. */
+/*! \enum QValueVector::pointer
+ The pointer to T type. */
+/*! \enum QValueVector::const_pointer
+ The const pointer to T type. */
+/*! \enum QValueVector::iterator
+ The vector's iterator type. */
+/*! \enum QValueVector::const_iterator
+ The vector's const iterator type. */
+/*! \enum QValueVector::Iterator
+ The vector's iterator type. */
+/*! \enum QValueVector::ConstIterator
+ The vector's const iterator type. */
+/*! \enum QValueVector::reference
+ The reference to T type. */
+/*! \enum QValueVector::const_reference
+ The const reference to T type. */
+/*! \enum QValueVector::size_type
+ An unsigned integral type, used to represent various sizes. */
+/*! \enum QValueVector::difference_type
+ A signed integral type used to represent the distance between two iterators. */
+
+
+/*!
+ \fn QValueVector::QValueVector()
+
+ Constructs an empty vector without any elements. To create a
+ vector which reserves an initial amount of space for elements, use
+ \c QValueVector(size_type n).
+*/
+
+/*!
+ \fn QValueVector::QValueVector( const QValueVector<T>& v )
+
+ Constructs a copy of \a v.
+
+ This operation costs O(1) time because QValueVector is implicitly
+ shared.
+
+ The first modification to the vector does takes O(n) time, because
+ the elements must be copied.
+*/
+
+/*!
+ \fn QValueVector::QValueVector( std::vector<T>& v )
+
+ Constructs a copy of \a v.
+*/
+
+/*!
+ \fn QValueVector::QValueVector( const std::vector<T>& v )
+
+ This operation costs O(n) time because \a v is copied.
+*/
+
+/*!
+ \fn QValueVector::QValueVector( size_type n, const T& val )
+
+ Constructs a vector with an initial size of \a n elements. Each
+ element is initialized with the value of \a val.
+*/
+
+/*!
+ \fn QValueVector::~QValueVector()
+
+ Destroys the vector, destroying all elements and freeing the
+ allocated memory. References to the values in the vector and all
+ iterators of this vector become invalidated. Note that it is
+ impossible for an iterator to check whether or not it is valid:
+ QValueVector is tuned for performance, not for error checking.
+*/
+
+/*!
+ \fn QValueVector<T>& QValueVector::operator=( const QValueVector<T>& v )
+
+ Assigns \a v to this vector and returns a reference to this vector.
+
+ All iterators of the current vector become invalidated by this
+ operation. The cost of such an assignment is O(1) since
+ QValueVector is implicitly shared.
+*/
+
+/*!
+ \fn QValueVector<T>& QValueVector::operator=( const std::vector<T>& v )
+
+ \overload
+
+ Assigns \a v to this vector and returns a reference to this vector.
+
+ All iterators of the current vector become invalidated by this
+ operation. The cost of this assignment is O(n) since \a v is
+ copied.
+*/
+
+/*!
+ \fn size_type QValueVector::size() const
+
+ Returns the number of elements in the vector.
+
+ This function is provided for STL compatibility. It is equivalent
+ to count().
+
+ \sa empty()
+*/
+
+/*!
+ \fn size_type QValueVector::count() const
+
+ Returns the number of items in the vector.
+
+ \sa isEmpty()
+*/
+
+/*!
+ \fn bool QValueVector::empty() const
+
+ Returns TRUE if the vector is empty; otherwise returns FALSE.
+ Equivalent to size()==0, only faster.
+
+ This function is provided for STL compatibility. It is equivalent
+ to isEmpty().
+
+ \sa size()
+*/
+
+/*!
+ \fn bool QValueVector::isEmpty() const
+
+ Returns TRUE if the vector is empty; returns FALSE otherwise.
+
+ \sa count()
+*/
+
+/*!
+ \fn size_type QValueVector::capacity() const
+
+ Returns the maximum number of elements that can be stored in the
+ vector without forcing memory reallocation. If memory reallocation
+ takes place, some or all iterators may become invalidated.
+*/
+
+/*!
+ \fn iterator QValueVector::begin()
+
+ Returns an iterator pointing to the beginning of the vector. If
+ the vector is empty(), the returned iterator will equal end().
+*/
+
+/*!
+ \fn const_iterator QValueVector::begin() const
+
+ \overload
+
+ Returns a const iterator pointing to the beginning of the vector.
+ If the vector is empty(), the returned iterator will equal end().
+*/
+
+/*!
+ \fn const_iterator QValueVector::constBegin() const
+
+ Returns a const iterator pointing to the beginning of the vector.
+ If the vector is empty(), the returned iterator will equal end().
+
+ \sa constEnd();
+*/
+
+/*!
+ \fn iterator QValueVector::end()
+
+ Returns an iterator pointing behind the last element of the
+ vector.
+*/
+
+/*!
+ \fn const_iterator QValueVector::end() const
+
+ \overload
+
+ Returns a const iterator pointing behind the last element of the
+ vector.
+*/
+
+/*!
+ \fn const_iterator QValueVector::constEnd() const
+
+ Returns a const iterator pointing behind the last element of the
+ vector.
+
+ \sa constBegin()
+*/
+
+/*!
+ \fn reference QValueVector::at( size_type i , bool* ok )
+
+ Returns a reference to the element with index \a i. If \a ok is
+ non-null, and the index \a i is out of range, *\a ok is set to
+ FALSE and the returned reference is undefined. If the index \a i
+ is within the range of the vector, and \a ok is non-null, *\a ok
+ is set to TRUE and the returned reference is well defined.
+*/
+
+/*!
+ \fn const_reference QValueVector::at( size_type i , bool* ok ) const
+
+ \overload
+
+ Returns a const reference to the element with index \a i. If \a ok
+ is non-null, and the index \a i is out of range, *\a ok is set to
+ FALSE and the returned reference is undefined. If the index \a i
+ is within the range of the vector, and \a ok is non-null, *\a ok
+ is set to TRUE and the returned reference is well defined.
+*/
+
+/*!
+ \fn reference QValueVector::operator[]( size_type i )
+
+ Returns a reference to the element at index \a i. If \a i is out
+ of range, this function has undefined behavior.
+
+ \sa at()
+*/
+
+/*!
+ \fn const_reference QValueVector::operator[]( size_type i ) const
+
+ \overload
+
+ Returns a const reference to the element at index \a i. If \a i is
+ out of range, this function has undefined behavior.
+
+ \sa at()
+*/
+
+/*!
+ \fn reference QValueVector::front()
+
+ Returns a reference to the first element in the vector. If there
+ is no first element, this function has undefined behavior.
+
+ \sa empty() back()
+*/
+
+/*!
+ \fn const_reference QValueVector::front() const
+
+ \overload
+
+ Returns a const reference to the first element in the vector. If
+ there is no first element, this function has undefined behavior.
+
+ \sa empty() back()
+*/
+
+/*!
+ \fn reference QValueVector::first()
+
+ Returns a reference to the first item in the vector. If there is
+ no first item, this function has undefined behavior.
+
+ \sa empty() last()
+*/
+
+/*!
+ \fn const_reference QValueVector::first() const
+
+ \overload
+*/
+
+/*!
+ \fn reference QValueVector::back()
+
+ Returns a reference to the last element in the vector. If there is
+ no last element, this function has undefined behavior.
+
+ \sa empty() front()
+*/
+
+/*!
+ \fn const_reference QValueVector::back() const
+
+ \overload
+
+ Returns a const reference to the last element in the vector. If
+ there is no last element, this function has undefined behavior.
+
+ \sa empty() front()
+*/
+
+/*!
+ \fn reference QValueVector::last()
+
+ Returns a reference to the last item in the vector. If there is no
+ last item, this function has undefined behavior.
+
+ \sa empty() first()
+*/
+
+/*!
+ \fn const_reference QValueVector::last() const
+
+ \overload
+*/
+
+/*!
+ \fn void QValueVector::push_back( const T& x )
+
+ Appends a copy of \a x to the end of the vector. This is the
+ fastest way to add new elements.
+
+ This function is provided for STL compatibility. It is equivalent
+ to append().
+
+ \sa insert()
+*/
+
+/*!
+ \fn void QValueVector::append( const T& x )
+
+ Appends a copy of \a x to the end of the vector.
+
+ \sa push_back() insert()
+*/
+
+/*!
+ \fn void QValueVector::pop_back()
+
+ Removes the last item from the vector.
+
+ This function is provided for STL compatibility.
+*/
+
+/*!
+ \fn iterator QValueVector::insert( iterator pos, const T& x )
+
+ Inserts a copy of \a x at the position immediately before \a pos.
+
+ \sa push_back()
+*/
+
+/*! \fn void QValueVector::detachInternal()
+
+ \internal
+*/
+
+/*!
+ \fn iterator QValueVector::insert( iterator pos, size_type n, const T& x )
+
+ \overload
+
+ Inserts \a n copies of \a x immediately before position x.
+
+ \sa push_back()
+*/
+
+/*!
+ \fn void QValueVector::reserve( size_type n )
+
+ Increases the vector's capacity. If \a n is less than or equal to
+ capacity(), nothing happens. Otherwise, additional memory is
+ allocated so that capacity() will be increased to a value greater
+ than or equal to \a n. All iterators will then become invalidated.
+ Note that the vector's size() and the values of existing elements
+ remain unchanged.
+*/
+
+/*!
+ \fn void QValueVector::resize( size_type n, const T& val = T() )
+
+ Changes the size of the vector to \a n. If \a n is greater than
+ the current size(), elements are added to the end and initialized
+ with the value of \a val. If \a n is less than size(), elements
+ are removed from the end. If \a n is equal to size() nothing
+ happens.
+*/
+
+/*!
+ \fn void QValueVector::clear()
+
+ Removes all the elements from the vector.
+*/
+
+/*!
+ \fn iterator QValueVector::erase( iterator pos )
+
+ Removes the element at position \a pos and returns the position of
+ the next element.
+*/
+
+/*!
+ \fn iterator QValueVector::erase( iterator first, iterator last )
+
+ \overload
+
+ Removes all elements from \a first up to but not including \a last
+ and returns the position of the next element.
+*/
+
+/*!
+ \fn bool QValueVector::operator==( const QValueVector<T>& x ) const
+
+ Returns TRUE if each element in this vector equals each
+ corresponding element in \a x; otherwise returns FALSE.
+*/
+
+/*!
+ \fn bool QValueVector::operator==( const QValueVector<T>& x )
+
+ \overload
+
+ Returns TRUE if each element in this vector equals each
+ corresponding element in \a x; otherwise returns FALSE.
+*/
+
+
+/*!
+ \fn void QValueVector::detach()
+
+ \internal
+
+ If the vector does not share its data with another QValueVector
+ instance, nothing happens. Otherwise the function creates a new
+ copy of this data and detaches from the shared one. This function
+ is called whenever the vector is modified. The implicit sharing
+ mechanism is implemented this way.
+*/