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Diffstat (limited to 'src/kernel/qdrawutil.cpp')
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diff --git a/src/kernel/qdrawutil.cpp b/src/kernel/qdrawutil.cpp new file mode 100644 index 000000000..03db0d0f1 --- /dev/null +++ b/src/kernel/qdrawutil.cpp @@ -0,0 +1,957 @@ +/**************************************************************************** +** +** Implementation of draw utilities +** +** Created : 950920 +** +** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. +** +** This file is part of the kernel module of the TQt GUI Toolkit. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free TQt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing retquirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.TQPL +** included in the packaging of this file. Licensees holding valid TQt +** Commercial licenses may use this file in accordance with the TQt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#include "qdrawutil.h" +#ifndef QT_NO_DRAWUTIL +#include "qbitmap.h" +#include "qpixmapcache.h" +#include "qapplication.h" +#include "qpainter.h" + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws a horizontal (\a y1 == \a y2) or vertical (\a x1 == \a x2) + shaded line using the painter \a p. + + Nothing is drawn if \a y1 != \a y2 and \a x1 != \a x2 (i.e. the + line is neither horizontal nor vertical). + + The color group argument \a g specifies the shading colors (\link + TQColorGroup::light() light\endlink, \link TQColorGroup::dark() + dark\endlink and \link TQColorGroup::mid() middle\endlink colors). + + The line appears sunken if \a sunken is TRUE, or raised if \a + sunken is FALSE. + + The \a lineWidth argument specifies the line width for each of the + lines. It is not the total line width. + + The \a midLineWidth argument specifies the width of a middle line + drawn in the TQColorGroup::mid() color. + + If you want to use a TQFrame widget instead, you can make it + display a shaded line, for example \c{TQFrame::setFrameStyle( + TQFrame::HLine | TQFrame::Sunken )}. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawShadeRect(), qDrawShadePanel(), TQStyle::drawPrimitive() +*/ + +void qDrawShadeLine( TQPainter *p, int x1, int y1, int x2, int y2, + const TQColorGroup &g, bool sunken, + int lineWidth, int midLineWidth ) +{ + if (!( p && lineWidth >= 0 && midLineWidth >= 0 ) ) { +#if defined(QT_CHECK_RANGE) + qWarning( "qDrawShadeLine invalid parameters." ); +#endif + return; + } + int tlw = lineWidth*2 + midLineWidth; // total line width + TQPen oldPen = p->pen(); // save pen + if ( sunken ) + p->setPen( g.dark() ); + else + p->setPen( g.light() ); + TQPointArray a; + int i; + if ( y1 == y2 ) { // horizontal line + int y = y1 - tlw/2; + if ( x1 > x2 ) { // swap x1 and x2 + int t = x1; + x1 = x2; + x2 = t; + } + x2--; + for ( i=0; i<lineWidth; i++ ) { // draw top shadow + a.setPoints( 3, x1+i, y+tlw-1-i, + x1+i, y+i, + x2-i, y+i ); + p->drawPolyline( a ); + } + if ( midLineWidth > 0 ) { + p->setPen( g.mid() ); + for ( i=0; i<midLineWidth; i++ ) // draw lines in the middle + p->drawLine( x1+lineWidth, y+lineWidth+i, + x2-lineWidth, y+lineWidth+i ); + } + if ( sunken ) + p->setPen( g.light() ); + else + p->setPen( g.dark() ); + for ( i=0; i<lineWidth; i++ ) { // draw bottom shadow + a.setPoints( 3, x1+i, y+tlw-i-1, + x2-i, y+tlw-i-1, + x2-i, y+i+1 ); + p->drawPolyline( a ); + } + } + else if ( x1 == x2 ) { // vertical line + int x = x1 - tlw/2; + if ( y1 > y2 ) { // swap y1 and y2 + int t = y1; + y1 = y2; + y2 = t; + } + y2--; + for ( i=0; i<lineWidth; i++ ) { // draw left shadow + a.setPoints( 3, x+i, y2, + x+i, y1+i, + x+tlw-1, y1+i ); + p->drawPolyline( a ); + } + if ( midLineWidth > 0 ) { + p->setPen( g.mid() ); + for ( i=0; i<midLineWidth; i++ ) // draw lines in the middle + p->drawLine( x+lineWidth+i, y1+lineWidth, x+lineWidth+i, y2 ); + } + if ( sunken ) + p->setPen( g.light() ); + else + p->setPen( g.dark() ); + for ( i=0; i<lineWidth; i++ ) { // draw right shadow + a.setPoints( 3, x+lineWidth, y2-i, + x+tlw-i-1, y2-i, + x+tlw-i-1, y1+lineWidth ); + p->drawPolyline( a ); + } + } + p->setPen( oldPen ); +} + + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws the shaded rectangle specified by (\a x, \a y, \a w, \a h) + using the painter \a p. + + The color group argument \a g specifies the shading colors (\link + TQColorGroup::light() light\endlink, \link TQColorGroup::dark() + dark\endlink and \link TQColorGroup::mid() middle\endlink colors). + + The rectangle appears sunken if \a sunken is TRUE, or raised if \a + sunken is FALSE. + + The \a lineWidth argument specifies the line width for each of the + lines. It is not the total line width. + + The \a midLineWidth argument specifies the width of a middle line + drawn in the TQColorGroup::mid() color. + + The rectangle's interior is filled with the \a fill brush unless + \a fill is 0. + + If you want to use a TQFrame widget instead, you can make it + display a shaded rectangle, for example \c{TQFrame::setFrameStyle( + TQFrame::Box | TQFrame::Raised )}. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(), + TQStyle::drawItem(), TQStyle::drawControl() + TQStyle::drawComplexControl() +*/ + +void qDrawShadeRect( TQPainter *p, int x, int y, int w, int h, + const TQColorGroup &g, bool sunken, + int lineWidth, int midLineWidth, + const TQBrush *fill ) +{ + if ( w == 0 || h == 0 ) + return; + if ( ! ( w > 0 && h > 0 && lineWidth >= 0 && midLineWidth >= 0 ) ) { +#if defined(QT_CHECK_RANGE) + qWarning( "qDrawShadeRect(): Invalid parameters" ); +#endif + return; + } + TQPen oldPen = p->pen(); + if ( sunken ) + p->setPen( g.dark() ); + else + p->setPen( g.light() ); + int x1=x, y1=y, x2=x+w-1, y2=y+h-1; + TQPointArray a; + + if ( lineWidth == 1 && midLineWidth == 0 ) {// standard shade rectangle + p->drawRect( x1, y1, w-1, h-1 ); + if ( sunken ) + p->setPen( g.light() ); + else + p->setPen( g.dark() ); + a.setPoints( 8, x1+1,y1+1, x2-2,y1+1, x1+1,y1+2, x1+1,y2-2, + x1,y2, x2,y2, x2,y1, x2,y2-1 ); + p->drawLineSegments( a ); // draw bottom/right lines + } else { // more complicated + int m = lineWidth+midLineWidth; + int i, j=0, k=m; + for ( i=0; i<lineWidth; i++ ) { // draw top shadow + a.setPoints( 8, x1+i, y2-i, x1+i, y1+i, x1+i, y1+i, x2-i, y1+i, + x1+k, y2-k, x2-k, y2-k, x2-k, y2-k, x2-k, y1+k ); + p->drawLineSegments( a ); + k++; + } + p->setPen( g.mid() ); + j = lineWidth*2; + for ( i=0; i<midLineWidth; i++ ) { // draw lines in the middle + p->drawRect( x1+lineWidth+i, y1+lineWidth+i, w-j, h-j ); + j += 2; + } + if ( sunken ) + p->setPen( g.light() ); + else + p->setPen( g.dark() ); + k = m; + for ( i=0; i<lineWidth; i++ ) { // draw bottom shadow + a.setPoints( 8, x1+1+i,y2-i, x2-i, y2-i, x2-i, y2-i, x2-i, y1+i+1, + x1+k, y2-k, x1+k, y1+k, x1+k, y1+k, x2-k, y1+k ); + p->drawLineSegments( a ); + k++; + } + } + if ( fill ) { + TQBrush oldBrush = p->brush(); + int tlw = lineWidth + midLineWidth; + p->setPen( TQt::NoPen ); + p->setBrush( *fill ); + p->drawRect( x+tlw, y+tlw, w-2*tlw, h-2*tlw ); + p->setBrush( oldBrush ); + } + p->setPen( oldPen ); // restore pen +} + + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws the shaded panel specified by (\a x, \a y, \a w, \a h) using + the painter \a p. + + The color group argument \a g specifies the shading colors (\link + TQColorGroup::light() light\endlink, \link TQColorGroup::dark() + dark\endlink and \link TQColorGroup::mid() middle\endlink colors). + + The panel appears sunken if \a sunken is TRUE, or raised if \a + sunken is FALSE. + + The \a lineWidth argument specifies the line width. + + The panel's interior is filled with the \a fill brush unless \a + fill is 0. + + If you want to use a TQFrame widget instead, you can make it + display a shaded panel, for example \c{TQFrame::setFrameStyle( + TQFrame::Panel | TQFrame::Sunken )}. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(), + TQStyle::drawPrimitive() +*/ + +void qDrawShadePanel( TQPainter *p, int x, int y, int w, int h, + const TQColorGroup &g, bool sunken, + int lineWidth, const TQBrush *fill ) +{ + if ( w == 0 || h == 0 ) + return; + if ( !( w > 0 && h > 0 && lineWidth >= 0 ) ) { +#if defined(QT_CHECK_RANGE) + qWarning( "qDrawShadePanel() Invalid parameters." ); +#endif + } + TQColor shade = g.dark(); + TQColor light = g.light(); + if ( fill ) { + if ( fill->color() == shade ) + shade = g.shadow(); + if ( fill->color() == light ) + light = g.midlight(); + } + TQPen oldPen = p->pen(); // save pen + TQPointArray a( 4*lineWidth ); + if ( sunken ) + p->setPen( shade ); + else + p->setPen( light ); + int x1, y1, x2, y2; + int i; + int n = 0; + x1 = x; + y1 = y2 = y; + x2 = x+w-2; + for ( i=0; i<lineWidth; i++ ) { // top shadow + a.setPoint( n++, x1, y1++ ); + a.setPoint( n++, x2--, y2++ ); + } + x2 = x1; + y1 = y+h-2; + for ( i=0; i<lineWidth; i++ ) { // left shadow + a.setPoint( n++, x1++, y1 ); + a.setPoint( n++, x2++, y2-- ); + } + p->drawLineSegments( a ); + n = 0; + if ( sunken ) + p->setPen( light ); + else + p->setPen( shade ); + x1 = x; + y1 = y2 = y+h-1; + x2 = x+w-1; + for ( i=0; i<lineWidth; i++ ) { // bottom shadow + a.setPoint( n++, x1++, y1-- ); + a.setPoint( n++, x2, y2-- ); + } + x1 = x2; + y1 = y; + y2 = y+h-lineWidth-1; + for ( i=0; i<lineWidth; i++ ) { // right shadow + a.setPoint( n++, x1--, y1++ ); + a.setPoint( n++, x2--, y2 ); + } + p->drawLineSegments( a ); + if ( fill ) { // fill with fill color + TQBrush oldBrush = p->brush(); + p->setPen( TQt::NoPen ); + p->setBrush( *fill ); + p->drawRect( x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2 ); + p->setBrush( oldBrush ); + } + p->setPen( oldPen ); // restore pen +} + + +/*! + \internal + This function draws a rectangle with two pixel line width. + It is called from qDrawWinButton() and qDrawWinPanel(). + + c1..c4 and fill are used: + + 1 1 1 1 1 2 + 1 3 3 3 4 2 + 1 3 F F 4 2 + 1 3 F F 4 2 + 1 4 4 4 4 2 + 2 2 2 2 2 2 +*/ + +static void qDrawWinShades( TQPainter *p, + int x, int y, int w, int h, + const TQColor &c1, const TQColor &c2, + const TQColor &c3, const TQColor &c4, + const TQBrush *fill ) +{ + if ( w < 2 || h < 2 ) // can't do anything with that + return; + TQPen oldPen = p->pen(); + TQPointArray a( 3 ); + a.setPoints( 3, x, y+h-2, x, y, x+w-2, y ); + p->setPen( c1 ); + p->drawPolyline( a ); + a.setPoints( 3, x, y+h-1, x+w-1, y+h-1, x+w-1, y ); + p->setPen( c2 ); + p->drawPolyline( a ); + if ( w > 4 && h > 4 ) { + a.setPoints( 3, x+1, y+h-3, x+1, y+1, x+w-3, y+1 ); + p->setPen( c3 ); + p->drawPolyline( a ); + a.setPoints( 3, x+1, y+h-2, x+w-2, y+h-2, x+w-2, y+1 ); + p->setPen( c4 ); + p->drawPolyline( a ); + if ( fill ) { + TQBrush oldBrush = p->brush(); + p->setBrush( *fill ); + p->setPen( TQt::NoPen ); + p->drawRect( x+2, y+2, w-4, h-4 ); + p->setBrush( oldBrush ); + } + } + p->setPen( oldPen ); +} + + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws the Windows-style button specified by (\a x, \a y, \a w, \a + h) using the painter \a p. + + The color group argument \a g specifies the shading colors (\link + TQColorGroup::light() light\endlink, \link TQColorGroup::dark() + dark\endlink and \link TQColorGroup::mid() middle\endlink colors). + + The button appears sunken if \a sunken is TRUE, or raised if \a + sunken is FALSE. + + The line width is 2 pixels. + + The button's interior is filled with the \a *fill brush unless \a + fill is 0. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawWinPanel(), TQStyle::drawControl() +*/ + +void qDrawWinButton( TQPainter *p, int x, int y, int w, int h, + const TQColorGroup &g, bool sunken, + const TQBrush *fill ) +{ + if ( sunken ) + qDrawWinShades( p, x, y, w, h, + g.shadow(), g.light(), g.dark(), g.button(), fill ); + else + qDrawWinShades( p, x, y, w, h, + g.light(), g.shadow(), g.button(), g.dark(), fill ); +} + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws the Windows-style panel specified by (\a x, \a y, \a w, \a + h) using the painter \a p. + + The color group argument \a g specifies the shading colors. + + The panel appears sunken if \a sunken is TRUE, or raised if \a + sunken is FALSE. + + The line width is 2 pixels. + + The button's interior is filled with the \a fill brush unless \a + fill is 0. + + If you want to use a TQFrame widget instead, you can make it + display a shaded panel, for example \c{TQFrame::setFrameStyle( + TQFrame::WinPanel | TQFrame::Raised )}. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawShadePanel(), qDrawWinButton(), TQStyle::drawPrimitive() +*/ + +void qDrawWinPanel( TQPainter *p, int x, int y, int w, int h, + const TQColorGroup &g, bool sunken, + const TQBrush *fill ) +{ + if ( sunken ) + qDrawWinShades( p, x, y, w, h, + g.dark(), g.light(), g.shadow(), g.midlight(), fill ); + else + qDrawWinShades( p, x, y, w, h, + g.light(), g.shadow(), g.midlight(), g.dark(), fill ); +} + + +/*! + \relates TQPainter + + \c{#include <qdrawutil.h>} + + Draws the plain rectangle specified by (\a x, \a y, \a w, \a h) + using the painter \a p. + + The color argument \a c specifies the line color. + + The \a lineWidth argument specifies the line width. + + The rectangle's interior is filled with the \a fill brush unless + \a fill is 0. + + If you want to use a TQFrame widget instead, you can make it + display a plain rectangle, for example \c{TQFrame::setFrameStyle( + TQFrame::Box | TQFrame::Plain )}. + + \warning This function does not look at TQWidget::style() or + TQApplication::style(). Use the drawing functions in TQStyle to make + widgets that follow the current GUI style. + + \sa qDrawShadeRect(), TQStyle::drawPrimitive() +*/ + +void qDrawPlainRect( TQPainter *p, int x, int y, int w, int h, const TQColor &c, + int lineWidth, const TQBrush *fill ) +{ + if ( w == 0 || h == 0 ) + return; + if ( !( w > 0 && h > 0 && lineWidth >= 0 ) ) { +#if defined(QT_CHECK_RANGE) + qWarning( "qDrawPlainRect() Invalid parameters." ); +#endif + } + TQPen oldPen = p->pen(); + TQBrush oldBrush = p->brush(); + p->setPen( c ); + p->setBrush( TQt::NoBrush ); + for ( int i=0; i<lineWidth; i++ ) + p->drawRect( x+i, y+i, w-i*2, h-i*2 ); + if ( fill ) { // fill with fill color + p->setPen( TQt::NoPen ); + p->setBrush( *fill ); + p->drawRect( x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2 ); + } + p->setPen( oldPen ); + p->setBrush( oldBrush ); +} + + +TQRect qItemRect( TQPainter *p, TQt::GUIStyle gs, + int x, int y, int w, int h, + int flags, + bool enabled, + const TQPixmap *pixmap, + const TQString& text, int len ) +{ + TQRect result; + + if ( pixmap ) { + if ( (flags & TQt::AlignVCenter) == TQt::AlignVCenter ) + y += h/2 - pixmap->height()/2; + else if ( (flags & TQt::AlignBottom) == TQt::AlignBottom) + y += h - pixmap->height(); + if ( (flags & TQt::AlignRight) == TQt::AlignRight ) + x += w - pixmap->width(); + else if ( (flags & TQt::AlignHCenter) == TQt::AlignHCenter ) + x += w/2 - pixmap->width()/2; + else if ( (flags & TQt::AlignLeft) != TQt::AlignLeft && TQApplication::reverseLayout() ) + x += w - pixmap->width(); + result = TQRect(x, y, pixmap->width(), pixmap->height()); + } else if ( !text.isNull() && p ) { + result = p->boundingRect( x, y, w, h, flags, text, len ); + if ( gs == TQt::WindowsStyle && !enabled ) { + result.setWidth(result.width()+1); + result.setHeight(result.height()+1); + } + } else { + result = TQRect(x, y, w, h); + } + + return result; +} + + +void qDrawItem( TQPainter *p, TQt::GUIStyle gs, + int x, int y, int w, int h, + int flags, + const TQColorGroup &g, bool enabled, + const TQPixmap *pixmap, + const TQString& text, int len , const TQColor* penColor ) +{ + p->setPen( penColor?*penColor:g.foreground() ); + if ( pixmap ) { + TQPixmap pm( *pixmap ); + bool clip = (flags & TQt::DontClip) == 0; + if ( clip ) { + if ( pm.width() < w && pm.height() < h ) + clip = FALSE; + else + p->setClipRect( x, y, w, h ); + } + if ( (flags & TQt::AlignVCenter) == TQt::AlignVCenter ) + y += h/2 - pm.height()/2; + else if ( (flags & TQt::AlignBottom) == TQt::AlignBottom) + y += h - pm.height(); + if ( (flags & TQt::AlignRight) == TQt::AlignRight ) + x += w - pm.width(); + else if ( (flags & TQt::AlignHCenter) == TQt::AlignHCenter ) + x += w/2 - pm.width()/2; + else if ( ((flags & TQt::AlignLeft) != TQt::AlignLeft) && TQApplication::reverseLayout() ) // AlignAuto && rightToLeft + x += w - pm.width(); + + if ( !enabled ) { + if ( pm.mask() ) { // pixmap with a mask + if ( !pm.selfMask() ) { // mask is not pixmap itself + TQPixmap pmm( *pm.mask() ); + pmm.setMask( *((TQBitmap *)&pmm) ); + pm = pmm; + } + } else if ( pm.depth() == 1 ) { // monochrome pixmap, no mask + pm.setMask( *((TQBitmap *)&pm) ); +#ifndef QT_NO_IMAGE_HEURISTIC_MASK + } else { // color pixmap, no mask + TQString k; + k.sprintf( "$qt-drawitem-%x", pm.serialNumber() ); + TQPixmap *mask = TQPixmapCache::find(k); + bool del=FALSE; + if ( !mask ) { + mask = new TQPixmap( pm.createHeuristicMask() ); + mask->setMask( *((TQBitmap*)mask) ); + del = !TQPixmapCache::insert( k, mask ); + } + pm = *mask; + if (del) delete mask; +#endif + } + if ( gs == TQt::WindowsStyle ) { + p->setPen( g.light() ); + p->drawPixmap( x+1, y+1, pm ); + p->setPen( g.text() ); + } + } + p->drawPixmap( x, y, pm ); + if ( clip ) + p->setClipping( FALSE ); + } else if ( !text.isNull() ) { + if ( gs == TQt::WindowsStyle && !enabled ) { + p->setPen( g.light() ); + p->drawText( x+1, y+1, w, h, flags, text, len ); + p->setPen( g.text() ); + } + p->drawText( x, y, w, h, flags, text, len ); + } +} + + +/***************************************************************************** + Overloaded functions. + *****************************************************************************/ + +/*! + \overload void qDrawShadeLine( TQPainter *p, const TQPoint &p1, const TQPoint &p2, const TQColorGroup &g, bool sunken, int lineWidth, int midLineWidth ) +*/ + +void qDrawShadeLine( TQPainter *p, const TQPoint &p1, const TQPoint &p2, + const TQColorGroup &g, bool sunken, + int lineWidth, int midLineWidth ) +{ + qDrawShadeLine( p, p1.x(), p1.y(), p2.x(), p2.y(), g, sunken, + lineWidth, midLineWidth ); +} + +/*! + \overload void qDrawShadeRect( TQPainter *p, const TQRect &r, const TQColorGroup &g, bool sunken, int lineWidth, int midLineWidth, const TQBrush *fill ) +*/ + +void qDrawShadeRect( TQPainter *p, const TQRect &r, + const TQColorGroup &g, bool sunken, + int lineWidth, int midLineWidth, + const TQBrush *fill ) +{ + qDrawShadeRect( p, r.x(), r.y(), r.width(), r.height(), g, sunken, + lineWidth, midLineWidth, fill ); +} + +/*! + \overload void qDrawShadePanel( TQPainter *p, const TQRect &r, const TQColorGroup &g, bool sunken, int lineWidth, const TQBrush *fill ) +*/ + +void qDrawShadePanel( TQPainter *p, const TQRect &r, + const TQColorGroup &g, bool sunken, + int lineWidth, const TQBrush *fill ) +{ + qDrawShadePanel( p, r.x(), r.y(), r.width(), r.height(), g, sunken, + lineWidth, fill ); +} + +/*! + \overload void qDrawWinButton( TQPainter *p, const TQRect &r, const TQColorGroup &g, bool sunken, const TQBrush *fill ) +*/ + +void qDrawWinButton( TQPainter *p, const TQRect &r, + const TQColorGroup &g, bool sunken, + const TQBrush *fill ) +{ + qDrawWinButton( p, r.x(), r.y(), r.width(), r.height(), g, sunken, fill ); +} + +/*! + \overload void qDrawWinPanel( TQPainter *p, const TQRect &r, const TQColorGroup &g, bool sunken, const TQBrush *fill ) +*/ + +void qDrawWinPanel( TQPainter *p, const TQRect &r, + const TQColorGroup &g, bool sunken, + const TQBrush *fill ) +{ + qDrawWinPanel( p, r.x(), r.y(), r.width(), r.height(), g, sunken, fill ); +} + +/*! + \overload void qDrawPlainRect( TQPainter *p, const TQRect &r, const TQColor &c, int lineWidth, const TQBrush *fill ) +*/ + +void qDrawPlainRect( TQPainter *p, const TQRect &r, const TQColor &c, + int lineWidth, const TQBrush *fill ) +{ + qDrawPlainRect( p, r.x(), r.y(), r.width(), r.height(), c, + lineWidth, fill ); +} + + +static void qDrawWinArrow( TQPainter *p, TQt::ArrowType type, bool down, + int x, int y, int w, int h, + const TQColorGroup &g, bool enabled ) +{ + TQPointArray a; // arrow polygon + switch ( type ) { + case TQt::UpArrow: + a.setPoints( 7, -3,1, 3,1, -2,0, 2,0, -1,-1, 1,-1, 0,-2 ); + break; + case TQt::DownArrow: + a.setPoints( 7, -3,-1, 3,-1, -2,0, 2,0, -1,1, 1,1, 0,2 ); + break; + case TQt::LeftArrow: + a.setPoints( 7, 1,-3, 1,3, 0,-2, 0,2, -1,-1, -1,1, -2,0 ); + break; + case TQt::RightArrow: + a.setPoints( 7, -1,-3, -1,3, 0,-2, 0,2, 1,-1, 1,1, 2,0 ); + break; + } + if ( a.isNull() ) + return; + + if ( down ) { + x++; + y++; + } + + TQPen savePen = p->pen(); // save current pen + if (down) + p->setBrushOrigin(p->brushOrigin() + TQPoint(1,1)); + p->fillRect( x, y, w, h, g.brush( TQColorGroup::Button ) ); + if (down) + p->setBrushOrigin(p->brushOrigin() - TQPoint(1,1)); + if ( enabled ) { + a.translate( x+w/2, y+h/2 ); + p->setPen( g.foreground() ); + p->drawLineSegments( a, 0, 3 ); // draw arrow + p->drawPoint( a[6] ); + } else { + a.translate( x+w/2+1, y+h/2+1 ); + p->setPen( g.light() ); + p->drawLineSegments( a, 0, 3 ); // draw arrow + p->drawPoint( a[6] ); + a.translate( -1, -1 ); + p->setPen( g.mid() ); + p->drawLineSegments( a, 0, 3 ); // draw arrow + p->drawPoint( a[6] ); + } + p->setPen( savePen ); // restore pen +} + + +#if defined(Q_CC_MSVC) +#pragma warning(disable: 4244) +#endif + +#ifndef QT_NO_STYLE_MOTIF +// motif arrows look the same whether they are used or not +// is this correct? +static void qDrawMotifArrow( TQPainter *p, TQt::ArrowType type, bool down, + int x, int y, int w, int h, + const TQColorGroup &g, bool ) +{ + TQPointArray bFill; // fill polygon + TQPointArray bTop; // top shadow. + TQPointArray bBot; // bottom shadow. + TQPointArray bLeft; // left shadow. +#ifndef QT_NO_TRANSFORMATIONS + TQWMatrix matrix; // xform matrix +#endif + bool vertical = type == TQt::UpArrow || type == TQt::DownArrow; + bool horizontal = !vertical; + int dim = w < h ? w : h; + int colspec = 0x0000; // color specification array + + if ( dim < 2 ) // too small arrow + return; + + if ( dim > 3 ) { + if ( dim > 6 ) + bFill.resize( dim & 1 ? 3 : 4 ); + bTop.resize( (dim/2)*2 ); + bBot.resize( dim & 1 ? dim + 1 : dim ); + bLeft.resize( dim > 4 ? 4 : 2 ); + bLeft.putPoints( 0, 2, 0,0, 0,dim-1 ); + if ( dim > 4 ) + bLeft.putPoints( 2, 2, 1,2, 1,dim-3 ); + bTop.putPoints( 0, 4, 1,0, 1,1, 2,1, 3,1 ); + bBot.putPoints( 0, 4, 1,dim-1, 1,dim-2, 2,dim-2, 3,dim-2 ); + + for( int i=0; i<dim/2-2 ; i++ ) { + bTop.putPoints( i*2+4, 2, 2+i*2,2+i, 5+i*2, 2+i ); + bBot.putPoints( i*2+4, 2, 2+i*2,dim-3-i, 5+i*2,dim-3-i ); + } + if ( dim & 1 ) // odd number size: extra line + bBot.putPoints( dim-1, 2, dim-3,dim/2, dim-1,dim/2 ); + if ( dim > 6 ) { // dim>6: must fill interior + bFill.putPoints( 0, 2, 1,dim-3, 1,2 ); + if ( dim & 1 ) // if size is an odd number + bFill.setPoint( 2, dim - 3, dim / 2 ); + else + bFill.putPoints( 2, 2, dim-4,dim/2-1, dim-4,dim/2 ); + } + } + else { + if ( dim == 3 ) { // 3x3 arrow pattern + bLeft.setPoints( 4, 0,0, 0,2, 1,1, 1,1 ); + bTop .setPoints( 2, 1,0, 1,0 ); + bBot .setPoints( 2, 1,2, 2,1 ); + } + else { // 2x2 arrow pattern + bLeft.setPoints( 2, 0,0, 0,1 ); + bTop .setPoints( 2, 1,0, 1,0 ); + bBot .setPoints( 2, 1,1, 1,1 ); + } + } + + if ( type == TQt::UpArrow || type == TQt::LeftArrow ) { +#ifndef QT_NO_TRANSFORMATIONS // #### fix me! + matrix.translate( x, y ); + if ( vertical ) { + matrix.translate( 0, h - 1 ); + matrix.rotate( -90 ); + } else { + matrix.translate( w - 1, h - 1 ); + matrix.rotate( 180 ); + } +#endif + if ( down ) + colspec = horizontal ? 0x2334 : 0x2343; + else + colspec = horizontal ? 0x1443 : 0x1434; + } + else if ( type == TQt::DownArrow || type == TQt::RightArrow ) { +#ifndef QT_NO_TRANSFORMATIONS // #### fix me! + matrix.translate( x, y ); + if ( vertical ) { + matrix.translate( w-1, 0 ); + matrix.rotate( 90 ); + } +#endif + if ( down ) + colspec = horizontal ? 0x2443 : 0x2434; + else + colspec = horizontal ? 0x1334 : 0x1343; + } + + TQColor *cols[5]; + cols[0] = 0; + cols[1] = (TQColor *)&g.button(); + cols[2] = (TQColor *)&g.mid(); + cols[3] = (TQColor *)&g.light(); + cols[4] = (TQColor *)&g.dark(); +#define CMID *cols[ (colspec>>12) & 0xf ] +#define CLEFT *cols[ (colspec>>8) & 0xf ] +#define CTOP *cols[ (colspec>>4) & 0xf ] +#define CBOT *cols[ colspec & 0xf ] + + TQPen savePen = p->pen(); // save current pen + TQBrush saveBrush = p->brush(); // save current brush +#ifndef QT_NO_TRANSFORMATIONS + TQWMatrix wxm = p->worldMatrix(); +#endif + TQPen pen( TQt::NoPen ); + const TQBrush &brush = g.brush( TQColorGroup::Button ); + + p->setPen( pen ); + p->setBrush( brush ); +#ifndef QT_NO_TRANSFORMATIONS + p->setWorldMatrix( matrix, TRUE ); // set transformation matrix +#endif + p->drawPolygon( bFill ); // fill arrow + p->setBrush( TQt::NoBrush ); // don't fill + + p->setPen( CLEFT ); + p->drawLineSegments( bLeft ); + p->setPen( CTOP ); + p->drawLineSegments( bTop ); + p->setPen( CBOT ); + p->drawLineSegments( bBot ); + +#ifndef QT_NO_TRANSFORMATIONS + p->setWorldMatrix( wxm ); +#endif + p->setBrush( saveBrush ); // restore brush + p->setPen( savePen ); // restore pen + +#undef CMID +#undef CLEFT +#undef CTOP +#undef CBOT +} +#endif + +void qDrawArrow( TQPainter *p, TQt::ArrowType type, TQt::GUIStyle style, bool down, + int x, int y, int w, int h, + const TQColorGroup &g, bool enabled ) +{ + switch ( style ) { + case TQt::WindowsStyle: + qDrawWinArrow( p, type, down, x, y, w, h, g, enabled ); + break; +#ifndef QT_NO_STYLE_MOTIF + case TQt::MotifStyle: + qDrawMotifArrow( p, type, down, x, y, w, h, g, enabled ); + break; +#endif + default: +#if defined(QT_CHECK_RANGE) + qWarning( "qDrawArrow: Requested GUI style not supported" ); +#else + ; +#endif + } +} +#endif //QT_NO_DRAWUTIL |