From fb401a891f1b426e9419c0cb16403df407138611 Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Wed, 27 Dec 2023 19:25:43 +0900 Subject: Rename METHOD, SIGNAL, SLOT to TQ_METHOD, TQ_SIGNAL, TQ_SLOT Signed-off-by: Michele Calgaro --- doc/html/timers.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'doc/html/timers.html') diff --git a/doc/html/timers.html b/doc/html/timers.html index 5494efbf9..65e772d77 100644 --- a/doc/html/timers.html +++ b/doc/html/timers.html @@ -57,8 +57,8 @@ inherits TQObject so that it fits well into the own of most GUI programs. The normal way of using it is like this:
     TQTimer * counter = new TQTimer( this );
-    connect( counter, SIGNAL(timeout()),
-             this, SLOT(updateCaption()) );
+    connect( counter, TQ_SIGNAL(timeout()),
+             this, TQ_SLOT(updateCaption()) );
     counter->start( 1000 );
 
@@ -70,7 +70,7 @@ it's started. to show the button being pressed down and then (0.1 seconds later) be released when the keyboard is used to "press" a button, for example:

-    TQTimer::singleShot( 100, this, SLOT(animateTimeout()) );
+    TQTimer::singleShot( 100, this, TQ_SLOT(animateTimeout()) );
 

0.1 seconds after this line of code is executed, the same button's @@ -111,7 +111,7 @@ single-threaded application without blocking the user interface. Mandelbrot::Mandelbrot( TQObject *parent=0, const char *name ) : TQObject( parent, name ) { - connect( &timer, SIGNAL(timeout()), SLOT(calculate()) ); + connect( &timer, TQ_SIGNAL(timeout()), TQ_SLOT(calculate()) ); ... } -- cgit v1.2.1