From d796c9dd933ab96ec83b9a634feedd5d32e1ba3f Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Tue, 8 Nov 2011 12:31:36 -0600 Subject: Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731 --- doc/html/tutorial1-01.html | 168 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 168 insertions(+) create mode 100644 doc/html/tutorial1-01.html (limited to 'doc/html/tutorial1-01.html') diff --git a/doc/html/tutorial1-01.html b/doc/html/tutorial1-01.html new file mode 100644 index 000000000..97005180a --- /dev/null +++ b/doc/html/tutorial1-01.html @@ -0,0 +1,168 @@ + + + + + +TQt Tutorial - Chapter 1: Hello, World! + + + + + + + +
+ +Home + | +All Classes + | +Main Classes + | +Annotated + | +Grouped Classes + | +Functions +

TQt Tutorial - Chapter 1: Hello, World!

+ + +

Screenshot of tutorial one
+

This first program is a simple hello-world example. It contains only +the bare minimum you need to get a TQt application up and running. +The picture above is a snapshot of this program. +

/****************************************************************
+**
+** TQt tutorial 1
+**
+****************************************************************/
+
+#include <qapplication.h>
+#include <qpushbutton.h>
+
+
+int main( int argc, char **argv )
+{
+    TQApplication a( argc, argv );
+
+    TQPushButton hello( "Hello world!", 0 );
+    hello.resize( 100, 30 );
+
+    a.setMainWidget( &hello );
+    hello.show();
+    return a.exec();
+}
+
+ + + +

Line-by-line Walkthrough +

+

    #include <qapplication.h>
+
+

This line includes the TQApplication class definition. There has to be +exactly one TQApplication object in every application that uses TQt. +TQApplication manages various application-wide resources, such as the +default font and cursor. +

    #include <qpushbutton.h>
+
+

This line includes the TQPushButton class definition. The +reference documentation for each class +mentions at the top which file needs to be included to use that class. +

TQPushButton is a classical GUI push button that the user can press +and release. It manages its own look and feel, like every other TQWidget. A widget is a user interface object that can process user +input and draw graphics. The programmer can change both the overall +look and feel and many minor +properties of it (such as color), as well as the widget's content. A +TQPushButton can show either a text or a TQPixmap. +

    int main( int argc, char **argv )
+    {
+
+

The main() function is the entry point to the program. Almost always +when using TQt, main() only needs to perform some kind of initialization +before passing the control to the TQt library, which then tells the +program about the user's actions via events. +

argc is the number of command-line arguments and argv is the +array of command-line arguments. This is a C/C++ feature. It is not +specific to TQt; however, TQt needs to process these arguments (see +following). +

        TQApplication a( argc, argv );
+
+

a is this program's TQApplication. Here it is created and processes +some of the command-line arguments (such as -display under X Window). +Note that all command-line arguments recognized by TQt are removed from +argv (and argc is decremented accordingly). See the TQApplication::argv() documentation for details. +

Note: It is essential that the TQApplication object be +created before any window-system parts of TQt are used. +

        TQPushButton hello( "Hello world!", 0 );
+
+

Here, after the TQApplication, comes the first window-system code: A +push button is created. +

The button is set up to display the text "Hello world!" and be a +window of its own (because the constructor specifies 0 for the parent +window, inside which the button should be located). +

        hello.resize( 100, 30 );
+
+

The button is set up to be 100 pixels wide and 30 pixels high (plus the +window system frame). In this case we don't care about the button's +position, and we accept the default value. +

        a.setMainWidget( &hello );
+
+

The push button is chosen as the main widget for the application. If +the user closes a main widget, the application exits. +

You don't have to have a main widget, but most programs do have one. +

        hello.show();
+
+

A widget is never visible when you create it. You must call show() to +make it visible. +

        return a.exec();
+
+

This is where main() passes control to TQt, and exec() will return when +the application exits. +

In exec(), TQt receives and processes user and system events and passes +these on to the appropriate widgets. +

    }
+
+

You should now try to compile and run this program. +

+

Compiling +

+

To compile a C++ application you need to create a makefile. The +easiest way to create a makefile for TQt is to use the qmake build tool supplied with TQt. If you've +saved main.cpp in its own directory, all you have to do is: +

+qmake -project
+qmake
+
+ +

The first command tells qmake to +create a .pro (project) file. The second command tells it to create +a (platform-specific) makefile based on the project file. You should +now be able to type make (or nmake if you're using Visual +Studio) and then run your first TQt application! +

Behavior +

+

When you run it, you will see a small window filled with a single +button, and on it you can read the famous words, Hello World! +

Exercises +

+

Try to resize the window. Press the button. If you're running X +Window, try running the program with the -geometry option +(for example, -geometry 100x200+10+20). +

You're now ready for Chapter 2. +

[Next tutorial] +[Main tutorial page] +

+ +


+ +
Copyright © 2007 +TrolltechTrademarks +
TQt 3.3.8
+
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