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Meta Object System

TQt's Meta Object System provides the signals and slots mechanism for inter-object communication, runtime type information, and the dynamic property system.

The Meta Object System is based on three things:

  1. the TQObject class;
  2. the TQ_OBJECT macro inside the private section of the class declaration;
  3. the TQt Meta Object Compiler (tqmoc).

The tqmoc reads a C++ source file. If it finds one or more class declarations that contain the TQ_OBJECT macro, it produces another C++ source file which contains the meta object code for the classes that contain the TQ_OBJECT macro. This generated source file is either #included into the class's source file or compiled and linked with the class's implementation.

In addition to providing the signals and slots mechanism for communication between objects (the main reason for introducing the system), the meta object code provides additional features in TQObject:

While it is possible to use TQObject as a base class without the TQ_OBJECT macro and without meta object code, neither signals and slots nor the other features described here will be available if the TQ_OBJECT macro is not used. From the meta object system's point of view, a TQObject subclass without meta code is equivalent to its closest ancestor with meta object code. This means for example, that className() will not return the actual name of your class, but the class name of this ancestor. We strongly recommend that all subclasses of TQObject use the TQ_OBJECT macro regardless of whether they actually use signals, slots and properties or not.


Copyright © 2007 TrolltechTrademarks
TQt 3.3.8