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Diffstat (limited to 'qtinterface/qt4/Qt/qvector4d.h')
-rw-r--r-- | qtinterface/qt4/Qt/qvector4d.h | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/qtinterface/qt4/Qt/qvector4d.h b/qtinterface/qt4/Qt/qvector4d.h deleted file mode 100644 index 0493fdf..0000000 --- a/qtinterface/qt4/Qt/qvector4d.h +++ /dev/null @@ -1,289 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial Usage -** Licensees holding valid Qt Commercial licenses may use this file in -** accordance with the Qt Commercial License Agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Nokia. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QVECTOR4D_H -#define QVECTOR4D_H - -#include <QtCore/qpoint.h> -#include <QtCore/qmetatype.h> - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Gui) - -class QMatrix4x4; -class QVector2D; -class QVector3D; - -#ifndef QT_NO_VECTOR4D - -class Q_GUI_EXPORT QVector4D -{ -public: - QVector4D(); - QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos); - explicit QVector4D(const QPoint& point); - explicit QVector4D(const QPointF& point); -#ifndef QT_NO_VECTOR2D - QVector4D(const QVector2D& vector); - QVector4D(const QVector2D& vector, qreal zpos, qreal wpos); -#endif -#ifndef QT_NO_VECTOR3D - QVector4D(const QVector3D& vector); - QVector4D(const QVector3D& vector, qreal wpos); -#endif - - bool isNull() const; - - qreal x() const; - qreal y() const; - qreal z() const; - qreal w() const; - - void setX(qreal x); - void setY(qreal y); - void setZ(qreal z); - void setW(qreal w); - - qreal length() const; - qreal lengthSquared() const; - - QVector4D normalized() const; - void normalize(); - - QVector4D &operator+=(const QVector4D &vector); - QVector4D &operator-=(const QVector4D &vector); - QVector4D &operator*=(qreal factor); - QVector4D &operator*=(const QVector4D &vector); - QVector4D &operator/=(qreal divisor); - - static qreal dotProduct(const QVector4D& v1, const QVector4D& v2); - - friend inline bool operator==(const QVector4D &v1, const QVector4D &v2); - friend inline bool operator!=(const QVector4D &v1, const QVector4D &v2); - friend inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2); - friend inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2); - friend inline const QVector4D operator*(qreal factor, const QVector4D &vector); - friend inline const QVector4D operator*(const QVector4D &vector, qreal factor); - friend inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2); - friend inline const QVector4D operator-(const QVector4D &vector); - friend inline const QVector4D operator/(const QVector4D &vector, qreal divisor); - - friend inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2); - -#ifndef QT_NO_VECTOR2D - QVector2D toVector2D() const; - QVector2D toVector2DAffine() const; -#endif -#ifndef QT_NO_VECTOR3D - QVector3D toVector3D() const; - QVector3D toVector3DAffine() const; -#endif - - QPoint toPoint() const; - QPointF toPointF() const; - - operator QVariant() const; - -private: - float xp, yp, zp, wp; - - QVector4D(float xpos, float ypos, float zpos, float wpos, int dummy); - - friend class QVector2D; - friend class QVector3D; -#ifndef QT_NO_MATRIX4X4 - friend QVector4D operator*(const QVector4D& vector, const QMatrix4x4& matrix); - friend QVector4D operator*(const QMatrix4x4& matrix, const QVector4D& vector); -#endif -}; - -inline QVector4D::QVector4D() : xp(0.0f), yp(0.0f), zp(0.0f), wp(0.0f) {} - -inline QVector4D::QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {} - -inline QVector4D::QVector4D(float xpos, float ypos, float zpos, float wpos, int) : xp(xpos), yp(ypos), zp(zpos), wp(wpos) {} - -inline QVector4D::QVector4D(const QPoint& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {} - -inline QVector4D::QVector4D(const QPointF& point) : xp(point.x()), yp(point.y()), zp(0.0f), wp(0.0f) {} - -inline bool QVector4D::isNull() const -{ - return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp); -} - -inline qreal QVector4D::x() const { return qreal(xp); } -inline qreal QVector4D::y() const { return qreal(yp); } -inline qreal QVector4D::z() const { return qreal(zp); } -inline qreal QVector4D::w() const { return qreal(wp); } - -inline void QVector4D::setX(qreal aX) { xp = aX; } -inline void QVector4D::setY(qreal aY) { yp = aY; } -inline void QVector4D::setZ(qreal aZ) { zp = aZ; } -inline void QVector4D::setW(qreal aW) { wp = aW; } - -inline QVector4D &QVector4D::operator+=(const QVector4D &vector) -{ - xp += vector.xp; - yp += vector.yp; - zp += vector.zp; - wp += vector.wp; - return *this; -} - -inline QVector4D &QVector4D::operator-=(const QVector4D &vector) -{ - xp -= vector.xp; - yp -= vector.yp; - zp -= vector.zp; - wp -= vector.wp; - return *this; -} - -inline QVector4D &QVector4D::operator*=(qreal factor) -{ - xp *= factor; - yp *= factor; - zp *= factor; - wp *= factor; - return *this; -} - -inline QVector4D &QVector4D::operator*=(const QVector4D &vector) -{ - xp *= vector.xp; - yp *= vector.yp; - zp *= vector.zp; - wp *= vector.wp; - return *this; -} - -inline QVector4D &QVector4D::operator/=(qreal divisor) -{ - xp /= divisor; - yp /= divisor; - zp /= divisor; - wp /= divisor; - return *this; -} - -inline bool operator==(const QVector4D &v1, const QVector4D &v2) -{ - return v1.xp == v2.xp && v1.yp == v2.yp && v1.zp == v2.zp && v1.wp == v2.wp; -} - -inline bool operator!=(const QVector4D &v1, const QVector4D &v2) -{ - return v1.xp != v2.xp || v1.yp != v2.yp || v1.zp != v2.zp || v1.wp != v2.wp; -} - -inline const QVector4D operator+(const QVector4D &v1, const QVector4D &v2) -{ - return QVector4D(v1.xp + v2.xp, v1.yp + v2.yp, v1.zp + v2.zp, v1.wp + v2.wp, 1); -} - -inline const QVector4D operator-(const QVector4D &v1, const QVector4D &v2) -{ - return QVector4D(v1.xp - v2.xp, v1.yp - v2.yp, v1.zp - v2.zp, v1.wp - v2.wp, 1); -} - -inline const QVector4D operator*(qreal factor, const QVector4D &vector) -{ - return QVector4D(vector.xp * factor, vector.yp * factor, vector.zp * factor, vector.wp * factor, 1); -} - -inline const QVector4D operator*(const QVector4D &vector, qreal factor) -{ - return QVector4D(vector.xp * factor, vector.yp * factor, vector.zp * factor, vector.wp * factor, 1); -} - -inline const QVector4D operator*(const QVector4D &v1, const QVector4D& v2) -{ - return QVector4D(v1.xp * v2.xp, v1.yp * v2.yp, v1.zp * v2.zp, v1.wp * v2.wp, 1); -} - -inline const QVector4D operator-(const QVector4D &vector) -{ - return QVector4D(-vector.xp, -vector.yp, -vector.zp, -vector.wp, 1); -} - -inline const QVector4D operator/(const QVector4D &vector, qreal divisor) -{ - return QVector4D(vector.xp / divisor, vector.yp / divisor, vector.zp / divisor, vector.wp / divisor, 1); -} - -inline bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2) -{ - return qFuzzyCompare(v1.xp, v2.xp) && - qFuzzyCompare(v1.yp, v2.yp) && - qFuzzyCompare(v1.zp, v2.zp) && - qFuzzyCompare(v1.wp, v2.wp); -} - -inline QPoint QVector4D::toPoint() const -{ - return QPoint(qRound(xp), qRound(yp)); -} - -inline QPointF QVector4D::toPointF() const -{ - return QPointF(qreal(xp), qreal(yp)); -} - -#ifndef QT_NO_DEBUG_STREAM -Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector4D &vector); -#endif - -#ifndef QT_NO_DATASTREAM -Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QVector4D &); -Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QVector4D &); -#endif - -#endif - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif |