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/*
Copyright (C) 2000 Stefan Westerfeld
stefan@space.twc.de
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
/*
* BC - Status (2002-03-08): ReferenceClean
*
* None of these classes is considered part of the public API. Do NOT use it
* in your apps. Can be changed arbitrarily even non BC.
*/
#ifndef REFERENCECLEAN_H
#define REFERENCECLEAN_H
#include "iomanager.h"
#include "dispatcher.h"
namespace Arts {
class ReferenceClean : public TimeNotify {
Pool<Object_skel>& objectPool;
protected:
void clean();
public:
ReferenceClean(Pool<Object_skel>& objectPool);
/**
* this routine forces cleaning of all tagged remote objects
*
* it will be called on dispatcher shutdown, since after this there
* is no remote interaction anyway, it is be used to prevent memory
* leaks
*/
void forceClean();
void notifyTime();
virtual ~ReferenceClean();
};
}
#endif
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