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+/* ============================================================
+ *
+ * This file is a part of digiKam project
+ * http://www.digikam.org
+ *
+ * Date : 2005-05-25
+ * Description : Infrared threaded image filter.
+ *
+ * Copyright (C) 2005-2007 by Gilles Caulier <caulier dot gilles at gmail dot com>
+ * Copyright (C) 2006-2007 by Marcel Wiesweg <marcel dot wiesweg at gmx dot de>
+ *
+ * This program is free software; you can redistribute it
+ * and/or modify it under the terms of the GNU General
+ * Public License as published by the Free Software Foundation;
+ * either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * ============================================================ */
+
+// C++ includes.
+
+#include <cmath>
+#include <cstdlib>
+
+// Qt includes.
+
+#include <qdatetime.h>
+
+// Local includes.
+
+#include "ddebug.h"
+#include "dimg.h"
+#include "dimggaussianblur.h"
+#include "imagecurves.h"
+#include "imagehistogram.h"
+#include "dimgimagefilters.h"
+#include "infrared.h"
+
+namespace DigikamInfraredImagesPlugin
+{
+
+Infrared::Infrared(Digikam::DImg *orgImage, QObject *parent, int sensibility, bool grain)
+ : Digikam::DImgThreadedFilter(orgImage, parent, "Infrared")
+{
+ m_sensibility = sensibility;
+ m_grain = grain;
+ initFilter();
+}
+
+void Infrared::filterImage(void)
+{
+ infraredImage(&m_orgImage, m_sensibility, m_grain);
+}
+
+// This method is based on the Simulate Infrared Film tutorial from GimpGuru.org web site
+// available at this url : http://www.gimpguru.org/Tutorials/SimulatedInfrared/
+
+inline static int intMult8(uint a, uint b)
+{
+ uint t = a * b + 0x80;
+ return ((t >> 8) + t) >> 8;
+}
+
+inline static int intMult16(uint a, uint b)
+{
+ uint t = a * b + 0x8000;
+ return ((t >> 16) + t) >> 16;
+}
+
+/* More info about IR film can be seen at this url :
+
+http://www.pauck.de/marco/photo/infrared/comparison_of_films/comparison_of_films.html
+*/
+
+void Infrared::infraredImage(Digikam::DImg *orgImage, int Sensibility, bool Grain)
+{
+ // Sensibility: 200..2600
+
+ if (Sensibility <= 0) return;
+
+ int Width = orgImage->width();
+ int Height = orgImage->height();
+ int bytesDepth = orgImage->bytesDepth();
+ uint numBytes = orgImage->numBytes();
+ bool sixteenBit = orgImage->sixteenBit();
+ uchar* data = orgImage->bits();
+
+ // Infrared film variables depending on Sensibility.
+ // We can reproduce famous Ilford SFX200 infrared film
+ // http://www.ilford.com/html/us_english/prod_html/sfx200/sfx200.html
+ // This film have a sensibility escursion from 200 to 800 ISO.
+ // Over 800 ISO, we reproduce The Kodak HIE hight speed infrared film.
+
+ // Infrared film grain.
+ int Noise = (Sensibility + 3000) / 10;
+ if (sixteenBit)
+ Noise = (Noise + 1) * 256 - 1;
+
+ int blurRadius = (int)((Sensibility / 200.0) + 1.0); // Gaussian blur infrared hightlight effect
+ // [2 to 5].
+ float greenBoost = 2.1 - (Sensibility / 2000.0); // Infrared green color boost [1.7 to 2.0].
+
+ int nRand, offset, progress;
+
+ uchar* pBWBits = 0; // Black and White conversion.
+ uchar* pBWBlurBits = 0; // Black and White with blur.
+ uchar* pGrainBits = 0; // Grain blured without curves adjustment.
+ uchar* pMaskBits = 0; // Grain mask with curves adjustment.
+ uchar* pOverlayBits = 0; // Overlay to merge with original converted in gray scale.
+ uchar* pOutBits = m_destImage.bits(); // Destination image with merged grain mask and original.
+
+ Digikam::DColor bwData, bwBlurData, grainData, maskData, overData, outData;
+
+ //------------------------------------------
+ // 1 - Create GrayScale green boosted image.
+ //------------------------------------------
+
+ // Convert to gray scale with boosting Green channel.
+ // Infrared film increase green color.
+
+ Digikam::DImg BWImage(Width, Height, sixteenBit); // Black and White conversion.
+ pBWBits = BWImage.bits();
+ memcpy (pBWBits, data, numBytes);
+
+ Digikam::DImgImageFilters().channelMixerImage(pBWBits, Width, Height, sixteenBit, // Image data.
+ true, // Preserve luminosity.
+ true, // Monochrome.
+ 0.4, greenBoost, -0.8, // Red channel gains.
+ 0.0, 1.0, 0.0, // Green channel gains (not used).
+ 0.0, 0.0, 1.0); // Blue channel gains (not used).
+ postProgress( 10 );
+ if (m_cancel)
+ {
+ return;
+ }
+
+ // Apply a Gaussian blur to the black and white image.
+ // This way simulate Infrared film dispersion for the highlights.
+
+ Digikam::DImg BWBlurImage(Width, Height, sixteenBit);
+ pBWBlurBits = BWBlurImage.bits();
+
+ Digikam::DImgGaussianBlur(this, BWImage, BWBlurImage, 10, 20, blurRadius);
+
+ if (m_cancel)
+ {
+ return;
+ }
+
+ //-----------------------------------------------------------------
+ // 2 - Create Gaussian blured averlay mask with grain if necessary.
+ //-----------------------------------------------------------------
+
+
+ if (Grain)
+ {
+
+ // Create gray grain mask.
+
+ QDateTime dt = QDateTime::currentDateTime();
+ QDateTime Y2000( QDate(2000, 1, 1), QTime(0, 0, 0) );
+ uint seed = ((uint) dt.secsTo(Y2000));
+
+ pGrainBits = new uchar[numBytes]; // Grain blured without curves adjustment.
+ uchar *ptr;
+ int component;
+ grainData.setSixteenBit(sixteenBit);
+
+ for (int x = 0; !m_cancel && x < Width; x++)
+ {
+ for (int y = 0; !m_cancel && y < Height; y++)
+ {
+ ptr = pGrainBits + x*bytesDepth + (y*Width*bytesDepth);
+
+ nRand = (rand_r(&seed) % Noise) - (Noise / 2);
+ if (sixteenBit)
+ component = CLAMP(32768 + nRand, 0, 65535);
+ else
+ component = CLAMP(128 + nRand, 0, 255);
+
+ grainData.setRed (component);
+ grainData.setGreen(component);
+ grainData.setBlue (component);
+ grainData.setAlpha(0);
+
+ grainData.setPixel(ptr);
+ }
+
+ // Update progress bar in dialog.
+ progress = (int) (30.0 + ((double)x * 10.0) / Width);
+
+ if (progress%5 == 0)
+ postProgress( progress );
+ }
+
+ // Smooth grain mask using gaussian blur.
+
+ Digikam::DImgImageFilters().gaussianBlurImage(pGrainBits, Width, Height, sixteenBit, 1);
+
+ postProgress( 40 );
+ if (m_cancel)
+ {
+ delete [] pGrainBits;
+ return;
+ }
+ }
+
+ postProgress( 50 );
+ if (m_cancel)
+ {
+ delete [] pGrainBits;
+ return;
+ }
+
+ // Normally, film grain tends to be most noticeable in the midtones, and much less
+ // so in the shadows and highlights. Adjust histogram curve to adjust grain like this.
+
+ if (Grain)
+ {
+ Digikam::ImageCurves *grainCurves = new Digikam::ImageCurves(sixteenBit);
+ pMaskBits = new uchar[numBytes]; // Grain mask with curves adjustment.
+
+ // We modify only global luminosity of the grain.
+ if (sixteenBit)
+ {
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 0, QPoint(0, 0));
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 8, QPoint(32768, 32768));
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 16, QPoint(65535, 0));
+ }
+ else
+ {
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 0, QPoint(0, 0));
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 8, QPoint(128, 128));
+ grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 16, QPoint(255, 0));
+ }
+
+ // Calculate curves and lut to apply on grain.
+ grainCurves->curvesCalculateCurve(Digikam::ImageHistogram::ValueChannel);
+ grainCurves->curvesLutSetup(Digikam::ImageHistogram::AlphaChannel);
+ grainCurves->curvesLutProcess(pGrainBits, pMaskBits, Width, Height);
+ delete grainCurves;
+
+ // delete it here, not used any more
+ delete [] pGrainBits;
+ pGrainBits = 0;
+ }
+
+ postProgress( 60 );
+ if (m_cancel)
+ {
+ delete [] pGrainBits;
+ delete [] pMaskBits;
+ return;
+ }
+
+ // Merge gray scale image with grain using shade coefficient.
+
+ if (Grain)
+ {
+ pOverlayBits = new uchar[numBytes]; // Overlay to merge with original converted in gray scale.
+
+ // get composer for default blending
+ Digikam::DColorComposer *composer = Digikam::DColorComposer::getComposer(Digikam::DColorComposer::PorterDuffNone);
+ int alpha;
+
+ int Shade = 52; // This value control the shading pixel effect between original image and grain mask.
+ if (sixteenBit)
+ Shade = (Shade + 1) * 256 - 1;
+
+ for (int x = 0; !m_cancel && x < Width; x++)
+ {
+ for (int y = 0; !m_cancel && y < Height; y++)
+ {
+ int offset = x*bytesDepth + (y*Width*bytesDepth);
+
+ // read color from orig image
+ bwBlurData.setColor(pBWBlurBits + offset, sixteenBit);
+ // read color from mask
+ maskData.setColor(pMaskBits + offset, sixteenBit);
+ // set shade as alpha value - it will be used as source alpha when blending
+ maskData.setAlpha(Shade);
+
+ // compose, write result to blendData.
+ // Preserve alpha, do not blend it (taken from old algorithm - correct?)
+ alpha = bwBlurData.alpha();
+ composer->compose(bwBlurData, maskData);
+ bwBlurData.setAlpha(alpha);
+
+ // write to destination
+ bwBlurData.setPixel(pOverlayBits + offset);
+ }
+
+ // Update progress bar in dialog.
+ progress = (int) (70.0 + ((double)x * 10.0) / Width);
+
+ if (progress%5 == 0)
+ postProgress( progress );
+ }
+
+ delete composer;
+
+ // delete it here, not used any more
+ BWBlurImage.reset();
+ delete [] pMaskBits;
+ pMaskBits = 0;
+ }
+ else
+ {
+ // save a memcpy
+ pOverlayBits = pBWBlurBits;
+ pBWBlurBits = 0;
+ }
+
+ //------------------------------------------
+ // 3 - Merge Grayscale image & overlay mask.
+ //------------------------------------------
+
+ // Merge overlay and gray scale image using 'Overlay' Gimp method for increase the highlight.
+ // The result is usually a brighter picture.
+ // Overlay mode composite value computation is D = A * (B + (2 * B) * (255 - A)).
+
+ outData.setSixteenBit(sixteenBit);
+ for (int x = 0; !m_cancel && x < Width; x++)
+ {
+ for (int y = 0; !m_cancel && y < Height; y++)
+ {
+ offset = x*bytesDepth + (y*Width*bytesDepth);
+
+ bwData.setColor (pBWBits + offset, sixteenBit);
+ overData.setColor(pOverlayBits + offset, sixteenBit);
+
+ if (sixteenBit)
+ {
+ outData.setRed ( intMult16 (bwData.red(), bwData.red() + intMult16(2 * overData.red(), 65535 - bwData.red()) ) );
+ outData.setGreen( intMult16 (bwData.green(), bwData.green() + intMult16(2 * overData.green(), 65535 - bwData.green()) ) );
+ outData.setBlue ( intMult16 (bwData.blue(), bwData.blue() + intMult16(2 * overData.blue(), 65535 - bwData.blue()) ) );
+ }
+ else
+ {
+ outData.setRed ( intMult8 (bwData.red(), bwData.red() + intMult8(2 * overData.red(), 255 - bwData.red()) ) );
+ outData.setGreen( intMult8 (bwData.green(), bwData.green() + intMult8(2 * overData.green(), 255 - bwData.green()) ) );
+ outData.setBlue ( intMult8 (bwData.blue(), bwData.blue() + intMult8(2 * overData.blue(), 255 - bwData.blue()) ) );
+ }
+ outData.setAlpha( bwData.alpha() );
+ outData.setPixel( pOutBits + offset );
+ }
+
+ // Update progress bar in dialog.
+ progress = (int) (80.0 + ((double)x * 20.0) / Width);
+
+ if (progress%5 == 0)
+ postProgress(progress);
+ }
+
+ delete [] pGrainBits;
+ delete [] pMaskBits;
+
+ if (Grain)
+ delete [] pOverlayBits;
+}
+
+} // NameSpace DigikamInfraredImagesPlugin