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+/**
+ * @author Firstname Lastname <address @ example.com>
+ * @version 1.6 (current version number of program)
+ * @since 1.2 (the version of the package to which this class was first added)
+ */
+
+/**
+ * Short one line description. (1)
+ *
+ * Longer description. If there were any, it would be (2)
+ * here.
+ *
+ * And even more explanations to follow in consecutive
+ * paragraphs separated by HTML paragraph breaks...
+ * or so we think, haha. After this paragraph, add a
+ * reference to an @param to verify that it is ignored
+ * since it does not occur at the beginning of the line.
+ * Let's also throw in an @return to verify that it passes
+ * the test as well.
+ *
+ * @param variable Description text text text. (3)
+ * @return Description text text text.
+ */
+
+/**
+ * Validates a chess move.
+ *
+ * Use {@link #doMove(int fromFile, int fromRank, int toFile, int toRank)} to move a piece.
+ *
+ * @param fromFile file from which a piece is being moved
+ * @param fromRank rank from which a piece is being moved
+ * @param toFile file to which a piece is being moved
+ * @param toRank rank to which a piece is being moved
+ * @return true if the move is valid, otherwise false
+ * @since 1.0
+ */
+
+/**
+* Draws as much of the specified image as is currently available
+* with its northwest corner at the specified coordinate (x, y).
+* This method will return immediately in all cases, even if the
+* entire image has not yet been scaled, dithered and converted
+* for the current output device.
+*
+* If the current output representation is not yet complete then
+* the method will return false and the indicated
+* {@link ImageObserver} object will be notified as the
+* conversion process progresses.
+*
+* @param img the image to be drawn
+* @param x,y the x- and y-coordinates of the northwest corner
+* of the destination rectangle in pixels
+* @param observer the image observer to be notified as more
+* of the image is converted. May be
+* null
+* @return true if the image is completely
+* loaded and was painted successfully;
+* false otherwise.
+* @see Image
+* @see ImageObserver
+* @since 1.0
+*/
+
+/**
+* @see #create(int, int, int, int)
+* @see #finalize()
+* @see Component#getGraphics()
+* @see Component#paint(Graphics)
+* @see Component#update(Graphics)
+* @since 1.0
+*/
+
+/**
+* Disposes of this graphics context once it is no longer
+* referenced.
+*
+* @see #dispose()
+* @since 1.0
+*/