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/**
* @file ChunkStack.cpp
* Manages a chunk stack
*
* @author Ben Gardner
* @license GPL v2+
*/
#include "ChunkStack.h"
void ChunkStack::Set(const ChunkStack &cs)
{
m_cse.resize(cs.m_cse.size());
for (size_t idx = 0; idx < m_cse.size(); idx++)
{
m_cse[idx].m_pc = cs.m_cse[idx].m_pc;
m_cse[idx].m_seqnum = cs.m_cse[idx].m_seqnum;
}
m_seqnum = cs.m_seqnum;
}
const ChunkStack::Entry *ChunkStack::Top() const
{
if (!m_cse.empty())
{
return(&m_cse[m_cse.size() - 1]);
}
return(nullptr);
}
const ChunkStack::Entry *ChunkStack::Get(size_t idx) const
{
if (idx < m_cse.size())
{
return(&m_cse[idx]);
}
return(nullptr);
}
Chunk *ChunkStack::GetChunk(size_t idx) const
{
if (idx < m_cse.size())
{
return(m_cse[idx].m_pc);
}
return(nullptr);
}
Chunk *ChunkStack::Pop_Front()
{
Chunk *pc = nullptr;
if (!m_cse.empty())
{
pc = m_cse[0].m_pc;
m_cse.pop_front();
}
return(pc);
}
Chunk *ChunkStack::Pop_Back()
{
Chunk *pc = nullptr;
if (!m_cse.empty())
{
pc = m_cse[m_cse.size() - 1].m_pc;
m_cse.pop_back();
}
return(pc);
}
void ChunkStack::Push_Back(Chunk *pc, size_t seqnum)
{
m_cse.push_back(Entry(seqnum, pc));
if (m_seqnum < seqnum)
{
m_seqnum = seqnum;
}
}
void ChunkStack::Zap(size_t idx)
{
if (idx < m_cse.size())
{
m_cse[idx].m_pc = nullptr;
}
}
void ChunkStack::Collapse()
{
size_t wr_idx = 0;
for (size_t rd_idx = 0; rd_idx < m_cse.size(); rd_idx++)
{
if (m_cse[rd_idx].m_pc != nullptr)
{
if (rd_idx != wr_idx)
{
m_cse[wr_idx].m_pc = m_cse[rd_idx].m_pc;
m_cse[wr_idx].m_seqnum = m_cse[rd_idx].m_seqnum;
}
wr_idx++;
}
}
m_cse.resize(wr_idx);
}
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