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/*
*
* $Id: k3bradioaction.h 619556 2007-01-03 17:38:12Z trueg $
* Copyright (C) 2005 Sebastian Trueg <trueg@k3b.org>
*
* This file is part of the K3b project.
* Copyright (C) 1998-2007 Sebastian Trueg <trueg@k3b.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* See the file "COPYING" for the exact licensing terms.
*/
#ifndef _K3B_RADIO_ACTION_H_
#define _K3B_RADIO_ACTION_H_
#include <tdeactionclasses.h>
#include "k3b_export.h"
/**
* This differs from TDERadioAction only in the boolean
* flag which says if it should always emit the signals
* even if it was checked twice.
*
* Docu copied from tdelibs
*/
class LIBK3B_EXPORT K3bRadioAction : public TDEToggleAction
{
Q_OBJECT
public:
/**
* Constructs a radio action with text and potential keyboard
* accelerator but nothing else. Use this only if you really
* know what you are doing.
*
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
TQObject* parent = 0, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The icons that go with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
/**
* @param text The text that will be displayed.
* @param pix The dynamically loaded icon that goes with this action.
* @param cut The corresponding keyboard accelerator (shortcut).
* @param receiver The SLOT's parent.
* @param slot The TQT_SLOT to invoke to execute this action.
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
const TQObject* receiver, const char* slot,
TQObject* parent, const char* name = 0 );
/**
* @param parent This action's parent.
* @param name An internal name for this action.
*/
K3bRadioAction( TQObject* parent = 0, const char* name = 0 );
/**
* @param b if true the action will always emit the activated signal
* even if the toggled state did not change. The default is false.
* which is the same behaviour as TDERadioAction
*/
void setAlwaysEmitActivated( bool b ) { m_alwaysEmit = b; }
protected:
virtual void slotActivated();
private:
bool m_alwaysEmit;
};
#endif
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