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/****************************************************************************
** ui.h extension file, included from the uic-generated form implementation.
**
** If you want to add, delete, or rename functions or slots, use
** TQt Designer to update this file, preserving your code.
**
** You should not define a constructor or destructor in this file.
** Instead, write your code in functions called init() and destroy().
** These will automatically be called by the form's constructor and
** destructor.
*****************************************************************************/
void KbfxConfigDlgTooltip::init()
{
img_on = ConfigInit().KbfxOnImg;
img_off = ConfigInit().KbfxOffImg;
}
void KbfxConfigDlgTooltip::KbfxTooltipAnimationButtonToggled ( bool )
{
if ( KbfxTooltipAnimationButton->state() == 2 )
{
KbfxTooltipAnimationButton->setText ( tr2i18n ( "Turn the animation 'OFF'" ) );
KbfxTooltipAnimationPixmapLabel->setPixmap ( img_on );
ConfigInit().m_ToolTipAnimation = TRUE;
}
if ( KbfxTooltipAnimationButton->state() == 0 )
{
KbfxTooltipAnimationButton->setText ( tr2i18n ( "Turn the animation 'ON'" ) );
KbfxTooltipAnimationPixmapLabel->setPixmap ( img_off );
ConfigInit().m_ToolTipAnimation = FALSE;
}
kdDebug() << "Tooltip animation state: "
<< ConfigInit().m_ToolTipAnimation
<< endl;
}
void KbfxConfigDlgTooltip::KbfxTooltipTextEditTextChanged()
{
ConfigInit().m_ToolTipText = KbfxTooltipTextEdit->text();
kdDebug() << "Tooltip text: "
<< ConfigInit().m_ToolTipText
<< endl;
}
void KbfxConfigDlgTooltip::KbfxTooltipOnButtonToggled ( bool )
{
if ( KbfxTooltipOnButton->state() == 2 )
{
KbfxTooltipOnButton->setText ( tr2i18n ( "Turn the tooltip 'OFF'" ) );
KbfxTooltipOnPixmapLabel->setPixmap ( img_on );
ConfigInit().m_ToolTip = TRUE;
}
if ( KbfxTooltipOnButton->state() == 0 )
{
KbfxTooltipOnButton->setText ( tr2i18n ( "Turn the tooltip 'ON'" ) );
KbfxTooltipOnPixmapLabel->setPixmap ( img_off );
ConfigInit().m_ToolTip = FALSE;
}
kdDebug() << "Tooltip state: "
<< ConfigInit().m_ToolTip
<< endl;
}
void KbfxConfigDlgTooltip::ChangeForm()
{
if ( ConfigInit().m_ToolTip == TRUE && KbfxTooltipOnButton->state() == 0 )
KbfxTooltipOnButton->toggle();
if ( ConfigInit().m_ToolTip == FALSE && KbfxTooltipOnButton->state() == 2 )
KbfxTooltipOnButton->toggle();
if ( ConfigInit().m_ToolTipAnimation == TRUE && KbfxTooltipAnimationButton->state() == 0 )
KbfxTooltipAnimationButton->toggle();
if ( ConfigInit().m_ToolTipAnimation == FALSE && KbfxTooltipAnimationButton->state() == 2 )
KbfxTooltipAnimationButton->toggle();
KbfxTooltipTextEdit->setText ( ConfigInit().m_ToolTipText );
}
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