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Diffstat (limited to 'chalk/core/kis_painter.cc')
-rw-r--r-- | chalk/core/kis_painter.cc | 928 |
1 files changed, 928 insertions, 0 deletions
diff --git a/chalk/core/kis_painter.cc b/chalk/core/kis_painter.cc new file mode 100644 index 00000000..b8353918 --- /dev/null +++ b/chalk/core/kis_painter.cc @@ -0,0 +1,928 @@ +/* + * Copyright (c) 2002 Patrick Julien <freak@codepimps.org> + * Copyright (c) 2004 Boudewijn Rempt <boud@valdyas.org> + * Copyright (c) 2004 Clarence Dang <dang@kde.org> + * Copyright (c) 2004 Adrian Page <adrian@pagenet.plus.com> + * Copyright (c) 2004 Cyrille Berger <cberger@cberger.net> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ +#include <stdlib.h> +#include <string.h> +#include <cfloat> +#include <cmath> +#include <climits> +#include <strings.h> + +#include "tqbrush.h" +#include "tqfontinfo.h" +#include "tqfontmetrics.h" +#include "tqpen.h" +#include "tqregion.h" +#include "tqwmatrix.h" +#include <tqimage.h> +#include <tqmap.h> +#include <tqpainter.h> +#include <tqpixmap.h> +#include <tqpointarray.h> +#include <tqrect.h> +#include <tqstring.h> + +#include <kdebug.h> +#include <kcommand.h> +#include <klocale.h> + +#include "kis_brush.h" +#include "kis_debug_areas.h" +#include "kis_image.h" +#include "kis_layer.h" +#include "kis_paint_device.h" +#include "kis_painter.h" +#include "kis_pattern.h" +#include "kis_rect.h" +#include "kis_colorspace.h" +#include "kis_transaction.h" +#include "kis_types.h" +#include "kis_vec.h" +#include "kis_iterators_pixel.h" +#include "kis_paintop.h" +#include "kis_selection.h" +#include "kis_fill_painter.h" +#include "kis_color.h" + +// Maximum distance from a Bezier control point to the line through the start +// and end points for the curve to be considered flat. +#define BEZIER_FLATNESS_THRESHOLD 0.5 + +KisPainter::KisPainter() +{ + init(); +} + +KisPainter::KisPainter(KisPaintDeviceSP device) +{ + init(); + Q_ASSERT(device); + begin(device); +} + +void KisPainter::init() +{ + m_transaction = 0; + m_paintOp = 0; + m_filter = 0; + m_brush = 0; + m_pattern= 0; + m_opacity = OPACITY_OPAQUE; + m_compositeOp = COMPOSITE_OVER; + m_dab = 0; + m_fillStyle = FillStyleNone; + m_strokeStyle = StrokeStyleBrush; + m_pressure = PRESSURE_MIN; + m_duplicateHealing = false; + m_duplicateHealingRadius = 10; + m_duplicatePerspectiveCorrection = false; + m_varyBrushSpacingWithPressureWhenDrawingALine = true; +} + +KisPainter::~KisPainter() +{ + m_brush = 0; + delete m_paintOp; + end(); +} + +void KisPainter::begin(KisPaintDeviceSP device) +{ + if (!device) return; + + if (m_transaction) + delete m_transaction; + + m_device = device; + m_colorSpace = device->colorSpace(); + m_pixelSize = device->pixelSize(); +} + +KCommand *KisPainter::end() +{ + return endTransaction(); +} + +void KisPainter::beginTransaction(const TQString& customName) +{ + if (m_transaction) + delete m_transaction; + m_transaction = new KisTransaction(customName, m_device); + Q_CHECK_PTR(m_transaction); +} + +void KisPainter::beginTransaction( KisTransaction* command) +{ + if (m_transaction) + delete m_transaction; + m_transaction = command; +} + + +KCommand *KisPainter::endTransaction() +{ + KCommand *command = m_transaction; + m_transaction = 0; + return command; +} + + +TQRect KisPainter::dirtyRect() { + TQRect r = m_dirtyRect; + m_dirtyRect = TQRect(); + return r; +} + +void KisPainter::bitBlt(TQ_INT32 dx, TQ_INT32 dy, + const KisCompositeOp& op, + KisPaintDeviceSP srcdev, + TQ_UINT8 opacity, + TQ_INT32 sx, TQ_INT32 sy, + TQ_INT32 sw, TQ_INT32 sh) +{ + if (srcdev == 0) { + return; + } + + TQRect srcRect = TQRect(sx, sy, sw, sh); + + if (srcdev->extentIsValid() && op != COMPOSITE_COPY) { + srcRect &= srcdev->extent(); + } + + if (srcRect.isEmpty()) { + return; + } + + dx += srcRect.x() - sx; + dy += srcRect.y() - sy; + + sx = srcRect.x(); + sy = srcRect.y(); + sw = srcRect.width(); + sh = srcRect.height(); + + addDirtyRect(TQRect(dx, dy, sw, sh)); + + KisColorSpace * srcCs = srcdev->colorSpace(); + + TQ_INT32 dstY = dy; + TQ_INT32 srcY = sy; + TQ_INT32 rowsRemaining = sh; + + while (rowsRemaining > 0) { + + TQ_INT32 dstX = dx; + TQ_INT32 srcX = sx; + TQ_INT32 columnsRemaining = sw; + TQ_INT32 numContiguousDstRows = m_device->numContiguousRows(dstY, dstX, dstX + sw - 1); + TQ_INT32 numContiguousSrcRows = srcdev->numContiguousRows(srcY, srcX, srcX + sw - 1); + + TQ_INT32 rows = TQMIN(numContiguousDstRows, numContiguousSrcRows); + rows = TQMIN(rows, rowsRemaining); + + while (columnsRemaining > 0) { + + TQ_INT32 numContiguousDstColumns = m_device->numContiguousColumns(dstX, dstY, dstY + rows - 1); + TQ_INT32 numContiguousSrcColumns = srcdev->numContiguousColumns(srcX, srcY, srcY + rows - 1); + + TQ_INT32 columns = TQMIN(numContiguousDstColumns, numContiguousSrcColumns); + columns = TQMIN(columns, columnsRemaining); + + TQ_INT32 srcRowStride = srcdev->rowStride(srcX, srcY); + //const TQ_UINT8 *srcData = srcdev->pixel(srcX, srcY); + KisHLineIteratorPixel srcIt = srcdev->createHLineIterator(srcX, srcY, columns, false); + const TQ_UINT8 *srcData = srcIt.rawData(); + + //TQ_UINT8 *dstData = m_device->writablePixel(dstX, dstY); + TQ_INT32 dstRowStride = m_device->rowStride(dstX, dstY); + KisHLineIteratorPixel dstIt = m_device->createHLineIterator(dstX, dstY, columns, true); + TQ_UINT8 *dstData = dstIt.rawData(); + + + m_colorSpace->bitBlt(dstData, + dstRowStride, + srcCs, + srcData, + srcRowStride, + 0, + 0, + opacity, + rows, + columns, + op); + + srcX += columns; + dstX += columns; + columnsRemaining -= columns; + } + + srcY += rows; + dstY += rows; + rowsRemaining -= rows; + } +} + +void KisPainter::bltSelection(TQ_INT32 dx, TQ_INT32 dy, + const KisCompositeOp &op, + KisPaintDeviceSP srcdev, + KisSelectionSP seldev, + TQ_UINT8 opacity, + TQ_INT32 sx, TQ_INT32 sy, + TQ_INT32 sw, TQ_INT32 sh) +{ + // Better use a probablistic method than a too slow one + if (seldev->isProbablyTotallyUnselected(TQRect(dx, dy, sw, sh))) { +/* + kdDebug() << "Blitting outside selection rect\n"; + + kdDebug() << "srcdev: " << srcdev << " (" << srcdev->name() << ")" + << ", seldev: " << seldev << " (" << seldev->name() << ")" + << ". dx, dy " << dx << "," << dy + << ". sx, sy : sw, sy " << sx << "," << sy << " : " << sw << "," << sh << endl; +*/ + return; + } + bltMask(dx,dy,op,srcdev,seldev.data(),opacity,sx,sy,sw,sh); +} + +void KisPainter::bltMask(TQ_INT32 dx, TQ_INT32 dy, + const KisCompositeOp &op, + KisPaintDeviceSP srcdev, + KisPaintDeviceSP seldev, + TQ_UINT8 opacity, + TQ_INT32 sx, TQ_INT32 sy, + TQ_INT32 sw, TQ_INT32 sh) + +{ + if (srcdev == 0) return; + + if (seldev == 0) return; + + if (m_device == 0) return; + + + TQRect srcRect = TQRect(sx, sy, sw, sh); + + if (srcdev->extentIsValid() && op != COMPOSITE_COPY) { + srcRect &= srcdev->extent(); + } + + if (srcRect.isEmpty()) { + return; + } + + dx += srcRect.x() - sx; + dy += srcRect.y() - sy; + + sx = srcRect.x(); + sy = srcRect.y(); + sw = srcRect.width(); + sh = srcRect.height(); + + addDirtyRect(TQRect(dx, dy, sw, sh)); + + KisColorSpace * srcCs = srcdev->colorSpace(); + + TQ_INT32 dstY = dy; + TQ_INT32 srcY = sy; + TQ_INT32 rowsRemaining = sh; + + while (rowsRemaining > 0) { + + TQ_INT32 dstX = dx; + TQ_INT32 srcX = sx; + TQ_INT32 columnsRemaining = sw; + TQ_INT32 numContiguousDstRows = m_device->numContiguousRows(dstY, dstX, dstX + sw - 1); + TQ_INT32 numContiguousSrcRows = srcdev->numContiguousRows(srcY, srcX, srcX + sw - 1); + TQ_INT32 numContiguousSelRows = seldev->numContiguousRows(dstY, dstX, dstX + sw - 1); + + TQ_INT32 rows = TQMIN(numContiguousDstRows, numContiguousSrcRows); + rows = TQMIN(numContiguousSelRows, rows); + rows = TQMIN(rows, rowsRemaining); + + while (columnsRemaining > 0) { + + TQ_INT32 numContiguousDstColumns = m_device->numContiguousColumns(dstX, dstY, dstY + rows - 1); + TQ_INT32 numContiguousSrcColumns = srcdev->numContiguousColumns(srcX, srcY, srcY + rows - 1); + TQ_INT32 numContiguousSelColumns = seldev->numContiguousColumns(dstX, dstY, dstY + rows - 1); + + TQ_INT32 columns = TQMIN(numContiguousDstColumns, numContiguousSrcColumns); + columns = TQMIN(numContiguousSelColumns, columns); + columns = TQMIN(columns, columnsRemaining); + + //TQ_UINT8 *dstData = m_device->writablePixel(dstX, dstY); + TQ_INT32 dstRowStride = m_device->rowStride(dstX, dstY); + KisHLineIteratorPixel dstIt = m_device->createHLineIterator(dstX, dstY, columns, true); + TQ_UINT8 *dstData = dstIt.rawData(); + + //const TQ_UINT8 *srcData = srcdev->pixel(srcX, srcY); + TQ_INT32 srcRowStride = srcdev->rowStride(srcX, srcY); + KisHLineIteratorPixel srcIt = srcdev->createHLineIterator(srcX, srcY, columns, false); + const TQ_UINT8 *srcData = srcIt.rawData(); + + //const TQ_UINT8 *selData = seldev->pixel(dstX, dstY); + TQ_INT32 selRowStride = seldev->rowStride(dstX, dstY); + KisHLineIteratorPixel selIt = seldev->createHLineIterator(dstX, dstY, columns, false); + const TQ_UINT8 *selData = selIt.rawData(); + + m_colorSpace->bitBlt(dstData, + dstRowStride, + srcCs, + srcData, + srcRowStride, + selData, + selRowStride, + opacity, + rows, + columns, + op); + + srcX += columns; + dstX += columns; + columnsRemaining -= columns; + } + + srcY += rows; + dstY += rows; + rowsRemaining -= rows; + } +} + + +void KisPainter::bltSelection(TQ_INT32 dx, TQ_INT32 dy, + const KisCompositeOp& op, + KisPaintDeviceSP srcdev, + TQ_UINT8 opacity, + TQ_INT32 sx, TQ_INT32 sy, + TQ_INT32 sw, TQ_INT32 sh) +{ + if (m_device == 0) return; + if (!m_device->hasSelection()) { + bitBlt(dx, dy, op, srcdev, opacity, sx, sy, sw, sh); + } + else + bltSelection(dx,dy,op,srcdev, m_device->selection(),opacity,sx,sy,sw,sh); +} + +double KisPainter::paintLine(const KisPoint & pos1, + const double pressure1, + const double xTilt1, + const double yTilt1, + const KisPoint & pos2, + const double pressure2, + const double xTilt2, + const double yTilt2, + const double inSavedDist) +{ + if (!m_device) return 0; + if (!m_paintOp) return 0; + if (!m_brush) return 0; + + double savedDist = inSavedDist; + KisVector2D end(pos2); + KisVector2D start(pos1); + + KisVector2D dragVec = end - start; + KisVector2D movement = dragVec; + + if (savedDist < 0) { + m_paintOp->paintAt(pos1, KisPaintInformation(pressure1, xTilt1, yTilt1, movement)); + savedDist = 0; + } + + double xSpacing = 0; + double ySpacing = 0; + + if ( m_varyBrushSpacingWithPressureWhenDrawingALine ) { + // XXX: The spacing should vary as the pressure changes along the + // line. + // This is a quick simplification. + xSpacing = m_brush->xSpacing((pressure1 + pressure2) / 2); + ySpacing = m_brush->ySpacing((pressure1 + pressure2) / 2); + } + else { + xSpacing = m_brush->xSpacing( PRESSURE_DEFAULT ); + ySpacing = m_brush->ySpacing( PRESSURE_DEFAULT ); + } + + if (xSpacing < 0.5) { + xSpacing = 0.5; + } + if (ySpacing < 0.5) { + ySpacing = 0.5; + } + + double xScale = 1; + double yScale = 1; + double spacing; + // Scale x or y so that we effectively have a square brush + // and calculate distance in that coordinate space. We reverse this scaling + // before drawing the brush. This produces the correct spacing in both + // x and y directions, even if the brush's aspect ratio is not 1:1. + if (xSpacing > ySpacing) { + yScale = xSpacing / ySpacing; + spacing = xSpacing; + } + else { + xScale = ySpacing / xSpacing; + spacing = ySpacing; + } + + dragVec.setX(dragVec.x() * xScale); + dragVec.setY(dragVec.y() * yScale); + + double newDist = dragVec.length(); + double dist = savedDist + newDist; + double l_savedDist = savedDist; + + if (dist < spacing) { + return dist; + } + + dragVec.normalize(); + KisVector2D step(0, 0); + + while (dist >= spacing) { + if (l_savedDist > 0) { + step += dragVec * (spacing - l_savedDist); + l_savedDist -= spacing; + } + else { + step += dragVec * spacing; + } + + KisPoint p(start.x() + (step.x() / xScale), start.y() + (step.y() / yScale)); + + double distanceMoved = step.length(); + double t = 0; + + if (newDist > DBL_EPSILON) { + t = distanceMoved / newDist; + } + + double pressure = (1 - t) * pressure1 + t * pressure2; + double xTilt = (1 - t) * xTilt1 + t * xTilt2; + double yTilt = (1 - t) * yTilt1 + t * yTilt2; + + m_paintOp->paintAt(p, KisPaintInformation(pressure, xTilt, yTilt, movement)); + dist -= spacing; + } + + if (dist > 0) + return dist; + else + return 0; +} + +void KisPainter::paintPolyline (const vKisPoint &points, + int index, int numPoints) +{ + if (index >= (int) points.count ()) + return; + + if (numPoints < 0) + numPoints = points.count (); + + if (index + numPoints > (int) points.count ()) + numPoints = points.count () - index; + + + for (int i = index; i < index + numPoints - 1; i++) + { + paintLine (points [index], 0/*pressure*/, 0, 0, points [index + 1], + 0/*pressure*/, 0, 0); + } +} + +void KisPainter::getBezierCurvePoints(const KisPoint &pos1, + const KisPoint &control1, + const KisPoint &control2, + const KisPoint &pos2, + vKisPoint& points) +{ + double d1 = pointToLineDistance(control1, pos1, pos2); + double d2 = pointToLineDistance(control2, pos1, pos2); + + if (d1 < BEZIER_FLATNESS_THRESHOLD && d2 < BEZIER_FLATNESS_THRESHOLD) { + points.push_back(pos1); + } else { + // Midpoint subdivision. See Foley & Van Dam Computer Graphics P.508 + KisVector2D p1 = pos1; + KisVector2D p2 = control1; + KisVector2D p3 = control2; + KisVector2D p4 = pos2; + + KisVector2D l2 = (p1 + p2) / 2; + KisVector2D h = (p2 + p3) / 2; + KisVector2D l3 = (l2 + h) / 2; + KisVector2D r3 = (p3 + p4) / 2; + KisVector2D r2 = (h + r3) / 2; + KisVector2D l4 = (l3 + r2) / 2; + KisVector2D r1 = l4; + KisVector2D l1 = p1; + KisVector2D r4 = p4; + + getBezierCurvePoints(l1.toKisPoint(), l2.toKisPoint(), l3.toKisPoint(), l4.toKisPoint(), points); + getBezierCurvePoints(r1.toKisPoint(), r2.toKisPoint(), r3.toKisPoint(), r4.toKisPoint(), points); + } +} + +double KisPainter::paintBezierCurve(const KisPoint &pos1, + const double pressure1, + const double xTilt1, + const double yTilt1, + const KisPoint &control1, + const KisPoint &control2, + const KisPoint &pos2, + const double pressure2, + const double xTilt2, + const double yTilt2, + const double savedDist) +{ + double newDistance; + double d1 = pointToLineDistance(control1, pos1, pos2); + double d2 = pointToLineDistance(control2, pos1, pos2); + + if (d1 < BEZIER_FLATNESS_THRESHOLD && d2 < BEZIER_FLATNESS_THRESHOLD) { + newDistance = paintLine(pos1, pressure1, xTilt1, yTilt1, pos2, pressure2, xTilt2, yTilt2, savedDist); + } else { + // Midpoint subdivision. See Foley & Van Dam Computer Graphics P.508 + KisVector2D p1 = pos1; + KisVector2D p2 = control1; + KisVector2D p3 = control2; + KisVector2D p4 = pos2; + + KisVector2D l2 = (p1 + p2) / 2; + KisVector2D h = (p2 + p3) / 2; + KisVector2D l3 = (l2 + h) / 2; + KisVector2D r3 = (p3 + p4) / 2; + KisVector2D r2 = (h + r3) / 2; + KisVector2D l4 = (l3 + r2) / 2; + KisVector2D r1 = l4; + KisVector2D l1 = p1; + KisVector2D r4 = p4; + + double midPressure = (pressure1 + pressure2) / 2; + double midXTilt = (xTilt1 + xTilt2) / 2; + double midYTilt = (yTilt1 + yTilt2) / 2; + + newDistance = paintBezierCurve(l1.toKisPoint(), pressure1, xTilt1, yTilt1, + l2.toKisPoint(), l3.toKisPoint(), + l4.toKisPoint(), midPressure, midXTilt, midYTilt, + savedDist); + newDistance = paintBezierCurve(r1.toKisPoint(), midPressure, midXTilt, midYTilt, + r2.toKisPoint(), + r3.toKisPoint(), + r4.toKisPoint(), pressure2, xTilt2, yTilt2, newDistance); + } + + return newDistance; +} + +void KisPainter::paintRect (const KisPoint &startPoint, + const KisPoint &endPoint, + const double /*pressure*/, + const double /*xTilt*/, + const double /*yTilt*/) +{ + KoRect normalizedRect = KisRect (startPoint, endPoint).normalize (); + + vKisPoint points; + + points.push_back(normalizedRect.topLeft()); + points.push_back(normalizedRect.bottomLeft()); + points.push_back(normalizedRect.bottomRight()); + points.push_back(normalizedRect.topRight()); + + paintPolygon(points); +} + +void KisPainter::paintEllipse (const KisPoint &startPoint, + const KisPoint &endPoint, + const double /*pressure*/, + const double /*xTilt*/, + const double /*yTilt*/) +{ + KisRect r = KisRect(startPoint, endPoint).normalize(); + + // See http://www.whizkidtech.redprince.net/bezier/circle/ for explanation. + // kappa = (4/3*(sqrt(2)-1)) + const double kappa = 0.5522847498; + const double lx = (r.width() / 2) * kappa; + const double ly = (r.height() / 2) * kappa; + + KisPoint center = r.center(); + + KisPoint p0(r.left(), center.y()); + KisPoint p1(r.left(), center.y() - ly); + KisPoint p2(center.x() - lx, r.top()); + KisPoint p3(center.x(), r.top()); + + vKisPoint points; + + getBezierCurvePoints(p0, p1, p2, p3, points); + + KisPoint p4(center.x() + lx, r.top()); + KisPoint p5(r.right(), center.y() - ly); + KisPoint p6(r.right(), center.y()); + + getBezierCurvePoints(p3, p4, p5, p6, points); + + KisPoint p7(r.right(), center.y() + ly); + KisPoint p8(center.x() + lx, r.bottom()); + KisPoint p9(center.x(), r.bottom()); + + getBezierCurvePoints(p6, p7, p8, p9, points); + + KisPoint p10(center.x() - lx, r.bottom()); + KisPoint p11(r.left(), center.y() + ly); + + getBezierCurvePoints(p9, p10, p11, p0, points); + + paintPolygon(points); +} + +void KisPainter::paintAt(const KisPoint & pos, + const double pressure, + const double xTilt, + const double yTilt) +{ + if (!m_paintOp) return; + m_paintOp->paintAt(pos, KisPaintInformation(pressure, xTilt, yTilt, KisVector2D())); +} + +double KisPainter::pointToLineDistance(const KisPoint& p, const KisPoint& l0, const KisPoint& l1) +{ + double lineLength = sqrt((l1.x() - l0.x()) * (l1.x() - l0.x()) + (l1.y() - l0.y()) * (l1.y() - l0.y())); + double distance = 0; + + if (lineLength > DBL_EPSILON) { + distance = ((l0.y() - l1.y()) * p.x() + (l1.x() - l0.x()) * p.y() + l0.x() * l1.y() - l1.x() * l0.y()) / lineLength; + distance = fabs(distance); + } + + return distance; +} + +/* + * Concave Polygon Scan Conversion + * by Paul Heckbert + * from "Graphics Gems", Academic Press, 1990 + */ + +/* + * concave: scan convert nvert-sided concave non-simple polygon with vertices at + * (point[i].x, point[i].y) for i in [0..nvert-1] within the window win by + * calling spanproc for each visible span of pixels. + * Polygon can be clockwise or counterclockwise. + * Algorithm does uniform point sampling at pixel centers. + * Inside-outside test done by Jordan's rule: a point is considered inside if + * an emanating ray intersects the polygon an odd number of times. + * drawproc should fill in pixels from xl to xr inclusive on scanline y, + * e.g: + * drawproc(y, xl, xr) + * int y, xl, xr; + * { + * int x; + * for (x=xl; x<=xr; x++) + * pixel_write(x, y, pixelvalue); + * } + * + * Paul Heckbert 30 June 81, 18 Dec 89 + */ + +typedef struct { /* a polygon edge */ + double x; /* x coordinate of edge's intersection with current scanline */ + double dx; /* change in x with respect to y */ + int i; /* edge number: edge i goes from pt[i] to pt[i+1] */ +} Edge; + +static int n; /* number of vertices */ +static const KisPoint *pt; /* vertices */ + +static int nact; /* number of active edges */ +static Edge *active; /* active edge list:edges crossing scanline y */ + +/* comparison routines for qsort */ +static int compare_ind(const void *pu, const void *pv) +{ + const int *u = static_cast<const int *>(pu); + const int *v = static_cast<const int *>(pv); + + return pt[*u].y() <= pt[*v].y() ? -1 : 1; +} + +static int compare_active(const void *pu, const void *pv) +{ + const Edge *u = static_cast<const Edge *>(pu); + const Edge *v = static_cast<const Edge *>(pv); + + return u->x <= v->x ? -1 : 1; +} + +static void cdelete(int i) /* remove edge i from active list */ +{ + int j; + + for (j=0; j<nact && active[j].i!=i; j++); + if (j>=nact) return; /* edge not in active list; happens at win->y0*/ + nact--; + bcopy(&active[j+1], &active[j], (nact-j)*sizeof active[0]); +} + +static void cinsert(int i, int y) /* append edge i to end of active list */ +{ + int j; + double dx; + const KisPoint *p, *q; + + j = i<n-1 ? i+1 : 0; + if (pt[i].y() < pt[j].y()) { + p = &pt[i]; q = &pt[j]; + } else { + p = &pt[j]; q = &pt[i]; + } + /* initialize x position at intersection of edge with scanline y */ + active[nact].dx = dx = (q->x()-p->x())/(q->y()-p->y()); + active[nact].x = dx*(y+.5-p->y())+p->x(); + active[nact].i = i; + nact++; +} + +void KisPainter::fillPolygon(const vKisPoint& points, FillStyle fillStyle) +{ + int nvert = points.count(); + int k, y0, y1, y, i, j, xl, xr; + int *ind; /* list of vertex indices, sorted by pt[ind[j]].y */ + + n = nvert; + pt = &(points[0]); + if (n<3) return; + if (fillStyle == FillStyleNone) { + return; + } + + ind = new int[n]; + Q_CHECK_PTR(ind); + active = new Edge[n]; + Q_CHECK_PTR(active); + + /* create y-sorted array of indices ind[k] into vertex list */ + for (k=0; k<n; k++) + ind[k] = k; + qsort(ind, n, sizeof ind[0], compare_ind); /* sort ind by pt[ind[k]].y */ + + nact = 0; /* start with empty active list */ + k = 0; /* ind[k] is next vertex to process */ + y0 = static_cast<int>(ceil(pt[ind[0]].y()-.5)); /* ymin of polygon */ + y1 = static_cast<int>(floor(pt[ind[n-1]].y()-.5)); /* ymax of polygon */ + + int x0 = INT_MAX; + int x1 = INT_MIN; + + for (int i = 0; i < nvert; i++) { + int pointHighX = static_cast<int>(ceil(points[i].x() - 0.5)); + int pointLowX = static_cast<int>(floor(points[i].x() - 0.5)); + + if (pointLowX < x0) { + x0 = pointLowX; + } + if (pointHighX > x1) { + x1 = pointHighX; + } + } + + // Fill the polygon bounding rectangle with the required contents then we'll + // create a tqmask for the actual polygon coverage. + + KisPaintDeviceSP polygon = new KisPaintDevice(m_device->colorSpace(), "polygon"); + Q_CHECK_PTR(polygon); + + KisFillPainter fillPainter(polygon); + TQRect boundingRectangle(x0, y0, x1 - x0 + 1, y1 - y0 + 1); + + // Clip to the image bounds. + if (m_device->image()) { + boundingRectangle &= m_device->image()->bounds(); + } + + switch (fillStyle) { + default: + // Fall through + case FillStyleGradient: + // Currently unsupported, fall through + case FillStyleStrokes: + // Currently unsupported, fall through + kdWarning(DBG_AREA_CORE) << "Unknown or unsupported fill style in fillPolygon\n"; + case FillStyleForegroundColor: + fillPainter.fillRect(boundingRectangle, paintColor(), OPACITY_OPAQUE); + break; + case FillStyleBackgroundColor: + fillPainter.fillRect(boundingRectangle, backgroundColor(), OPACITY_OPAQUE); + break; + case FillStylePattern: + Q_ASSERT(m_pattern != 0); + fillPainter.fillRect(boundingRectangle, m_pattern); + break; + } + + KisSelectionSP polygonMask = new KisSelection(polygon); + + for (y=y0; y<=y1; y++) { /* step through scanlines */ + /* scanline y is at y+.5 in continuous coordinates */ + + /* check vertices between previous scanline and current one, if any */ + for (; k<n && pt[ind[k]].y()<=y+.5; k++) { + /* to simplify, if pt.y=y+.5, pretend it's above */ + /* invariant: y-.5 < pt[i].y <= y+.5 */ + i = ind[k]; + /* + * insert or delete edges before and after vertex i (i-1 to i, + * and i to i+1) from active list if they cross scanline y + */ + j = i>0 ? i-1 : n-1; /* vertex previous to i */ + if (pt[j].y() <= y-.5) /* old edge, remove from active list */ + cdelete(j); + else if (pt[j].y() > y+.5) /* new edge, add to active list */ + cinsert(j, y); + j = i<n-1 ? i+1 : 0; /* vertex next after i */ + if (pt[j].y() <= y-.5) /* old edge, remove from active list */ + cdelete(i); + else if (pt[j].y() > y+.5) /* new edge, add to active list */ + cinsert(i, y); + } + + /* sort active edge list by active[j].x */ + qsort(active, nact, sizeof active[0], compare_active); + + /* draw horizontal segments for scanline y */ + for (j=0; j<nact; j+=2) { /* draw horizontal segments */ + /* span 'tween j & j+1 is inside, span tween j+1 & j+2 is outside */ + xl = static_cast<int>(ceil(active[j].x-.5)); /* left end of span */ + xr = static_cast<int>(floor(active[j+1].x-.5)); /* right end of span */ + + if (xl<=xr) { + KisHLineIterator it = polygonMask->createHLineIterator(xl, y, xr - xl + 1, true); + + while (!it.isDone()) { + // We're using a selection here, that means alpha colorspace, that means one byte. + it.rawData()[0] = MAX_SELECTED; + ++it; + } + } + + active[j].x += active[j].dx; /* increment edge coords */ + active[j+1].x += active[j+1].dx; + } + } + delete [] ind; + delete [] active; + + polygon->applySelectionMask(polygonMask); + + TQRect r = polygon->extent(); + + // The strokes for the outline may have already added updated the dirtyrect, but it can't hurt, + // and if we're painting without outlines, then there will be no dirty rect. Let's do it ourselves... + // addDirtyRect( r ); // XXX the bltSelection will add to the dirtyrect + + bltSelection(r.x(), r.y(), compositeOp(), polygon, opacity(), r.x(), r.y(), r.width(), r.height()); +} + +void KisPainter::paintPolygon(const vKisPoint& points) +{ + if (m_fillStyle != FillStyleNone) { + fillPolygon(points, m_fillStyle); + } + + if (m_strokeStyle != StrokeStyleNone) { + if (points.count() > 1) { + double distance = -1; + + for (uint i = 0; i < points.count() - 1; i++) { + distance = paintLine(points[i], PRESSURE_DEFAULT, 0, 0, points[i + 1], PRESSURE_DEFAULT, 0, 0, distance); + } + paintLine(points[points.count() - 1], PRESSURE_DEFAULT, 0, 0, points[0], PRESSURE_DEFAULT, 0, 0, distance); + } + } +} + |