1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
/* This file is part of the KDE project
Copyright (C) 2001, The Karbon Developers
Copyright (C) 2002, The Karbon Developers
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __VTQPAINTER_H__
#define __VTQPAINTER_H__
// qpainter wrapper
#include "vpainter.h"
#include "tqpointarray.h"
class TQPainter;
class VTQPainter : public VPainter
{
public:
VTQPainter( TQPaintDevice *target, unsigned int w = 0, unsigned int h = 0 );
virtual ~VTQPainter();
//
virtual void resize( unsigned int w, unsigned int h );
virtual void begin();
virtual void end();
virtual void blit( const KoRect & );
virtual void clear( const TQColor & );
virtual void clear( const KoRect &, const TQColor & ) {}
// matrix manipulation
virtual void setWorldMatrix( const TQWMatrix & );
virtual const TQWMatrix worldMatrix();
virtual void setZoomFactor( double );
virtual double zoomFactor() { return m_zoomFactor; }
// drawing
virtual void moveTo( const KoPoint & );
virtual void lineTo( const KoPoint & );
virtual void curveTo( const KoPoint &, const KoPoint &, const KoPoint & );
virtual void newPath();
virtual void strokePath();
virtual void fillPath();
virtual void setFillRule( VFillRule ) {}
virtual void setClipPath() {}
virtual void resetClipPath() {}
// pen + brush
virtual void setPen( const VStroke & );
virtual void setPen( const TQColor & );
virtual void setPen( Qt::PenStyle style );
virtual void setBrush( const VFill & );
virtual void setBrush( const TQColor & );
virtual void setBrush( TQt::BrushStyle style );
virtual void drawImage( const TQImage &, const TQWMatrix & );
// stack management
virtual void save();
virtual void restore();
// helper
virtual void drawNode( const KoPoint& , int );
virtual void drawRect( const KoRect & );
//
virtual void setRasterOp( TQt::RasterOp );
virtual TQPaintDevice *device() { return m_target; }
private:
double m_zoomFactor;
unsigned int m_index;
TQPointArray m_pa;
TQPainter *m_painter;
TQPaintDevice *m_target;
unsigned int m_width;
unsigned int m_height;
};
#endif
|