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/* This file is part of the KDE project
Copyright (C) 2001, 2002 Montel Laurent <lmontel@mandrakesoft.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "KoDecorationTab.h"
#include <KoGlobal.h>
#include <kcolorbutton.h>
#include <kpushbutton.h>
#include <knuminput.h>
#include <tdelocale.h>
#include <tqbuttongroup.h>
#include "KoDecorationTab.moc"
KoDecorationTab::KoDecorationTab( TQWidget* parent, const char* name, WFlags fl )
: KoDecorationTabBase( parent, name, fl )
{
shadowDistanceKDoubleNumInput->setRange(0, 9, 0.5, false);
connect( textKColorButton, TQT_SIGNAL( changed( const TQColor& ) ), this, TQT_SIGNAL( fontColorChanged( const TQColor& ) ) );
connect( backgroundKColorButton, TQT_SIGNAL( changed( const TQColor& ) ), this, TQT_SIGNAL( backgroundColorChanged( const TQColor& ) ) );
connect( shadowKColorButton, TQT_SIGNAL( changed( const TQColor& ) ), this, TQT_SIGNAL( shadowColorChanged( const TQColor& ) ) );
connect( shadowDistanceKDoubleNumInput, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SIGNAL( shadowDistanceChanged( double ) ) );
connect( shadowDirectionButtonGroup, TQT_SIGNAL( clicked( int ) ), this, TQT_SIGNAL( shadowDirectionChanged( int ) ) );
}
KoDecorationTab::~KoDecorationTab()
{
}
TQColor KoDecorationTab::getTextColor() const
{
return textKColorButton->color();
}
TQColor KoDecorationTab::getBackgroundColor() const
{
return backgroundKColorButton->color();
}
double KoDecorationTab::getShadowDistanceX() const
{
short int sd = shadowDirectionButtonGroup->selectedId();
double dist = shadowDistanceKDoubleNumInput->value();
return shadowDistanceX( sd, dist );
}
double KoDecorationTab::getShadowDistanceY() const
{
short int sd = shadowDirectionButtonGroup->selectedId();
double dist = shadowDistanceKDoubleNumInput->value();
return shadowDistanceY( sd, dist );
}
TQColor KoDecorationTab::getShadowColor() const
{
return shadowKColorButton->color();
}
void KoDecorationTab::setTextColor( const TQColor &color )
{
textKColorButton->setColor( color );
}
void KoDecorationTab::setBackgroundColor( const TQColor &color )
{
backgroundKColorButton->setColor( color );
}
void KoDecorationTab::setShadow( double shadowDistanceX, double shadowDistanceY, const TQColor& shadowColor )
{
short int sd = SD_RIGHT_UP;
double dist = 0.0;
if ( shadowDistanceX > 0 ) // right
if ( shadowDistanceY == 0 )
sd = SD_RIGHT;
else
sd = shadowDistanceY > 0 ? SD_RIGHT_BOTTOM : SD_RIGHT_UP;
else if ( shadowDistanceX == 0 ) // top/bottom
sd = shadowDistanceY > 0 ? SD_BOTTOM : SD_UP;
else // left
if ( shadowDistanceY == 0 )
sd = SD_LEFT;
else
sd = shadowDistanceY > 0 ? SD_LEFT_BOTTOM : SD_LEFT_UP;
shadowDirectionButtonGroup->setButton( sd );
dist = TQMAX( TQABS(shadowDistanceX), TQABS(shadowDistanceY) );
shadowDistanceKDoubleNumInput->setValue( dist );
shadowKColorButton->setColor( shadowColor.isValid() ? shadowColor: gray );
}
double KoDecorationTab::shadowDistanceX( short int sd, double dist ) const
{
switch ( sd )
{
case SD_LEFT_BOTTOM:
case SD_LEFT:
case SD_LEFT_UP:
return - dist;
case SD_UP:
case SD_BOTTOM:
return 0;
case SD_RIGHT_UP:
case SD_RIGHT:
case SD_RIGHT_BOTTOM:
return dist;
}
return 0;
}
double KoDecorationTab::shadowDistanceY( short int sd, double dist ) const
{
switch ( sd )
{
case SD_LEFT_UP:
case SD_UP:
case SD_RIGHT_UP:
return - dist;
case SD_LEFT:
case SD_RIGHT:
return 0;
case SD_LEFT_BOTTOM:
case SD_BOTTOM:
case SD_RIGHT_BOTTOM:
return dist;
}
return 0;
}
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