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/***************************************************************************
* callable.h
* This file is part of the KDE project
* copyright (C)2004-2005 by Sebastian Sauer (mail@dipe.org)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
* You should have received a copy of the GNU Library General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
***************************************************************************/
#ifndef KROSS_API_CALLABLE_H
#define KROSS_API_CALLABLE_H
#include "object.h"
#include "list.h"
//#include "exception.h"
#include <tqstring.h>
#include <tqvaluelist.h>
#include <ksharedptr.h>
namespace Kross { namespace Api {
/**
* Base class for callable objects. Classes like
* \a Event or \a Class are inherited from this class
* and implement the \a Object::call() method to handle
* the call.
*/
class Callable : public Object
{
public:
/**
* Shared pointer to implement reference-counting.
*/
typedef KSharedPtr<Callable> Ptr;
/**
* Constructor.
*
* \param name The name this callable object has and
* it is reachable as via \a getChild() .
*/
Callable(const TQString& name);
/**
* Destructor.
*/
virtual ~Callable();
/**
* \return the name this object has. Each callable object
* has a name which is used e.g. on \a addChild to be able
* to identify the object itself.
*/
const TQString getName() const;
/**
* Return the class name. This could be something
* like "Kross::Api::Callable" for this object. The
* value is mainly used for display purposes.
*
* \return The name of this class.
*/
virtual const TQString getClassName() const;
/**
* Returns if the defined child is avaible.
*
* \return true if child exists else false.
*/
bool hasChild(const TQString& name) const;
/**
* Return the defined child or NULL if there is
* no such object with that name avaible.
*
* \param name The name of the Object to return.
* \return The Object matching to the defined
* name or NULL if there is no such Object.
*/
Object::Ptr getChild(const TQString& name) const;
/**
* Return all children.
*
* \return A \a ObjectMap of children this Object has.
*/
TQMap<TQString, Object::Ptr> getChildren() const;
/**
* Add a new child. Replaces a possible already existing
* child with such a name.
*
* \param name the name of the child
* \param object The Object to add.
* \return true if the Object was added successfully
* else false.
*/
bool addChild(const TQString& name, Object* object);
/**
* Same as the \a addChild method above but for callable
* objects which define there own name.
*/
bool addChild(Callable* object);
/**
* Remove an existing child.
*
* \param name The name of the Object to remove.
* If there doesn't exists an Object with
* such name just nothing will be done.
*/
void removeChild(const TQString& name);
/**
* Remove all children.
*/
void removeAllChildren();
/**
* Call the object.
*/
virtual Object::Ptr call(const TQString& name, List::Ptr arguments);
private:
/// Name this callable object has.
TQString m_name;
/// A list of childobjects.
TQMap<TQString, Object::Ptr> m_children;
};
}}
#endif
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