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/***************************************************************************
* Copyright (C) 2003-2005 by David Saxton *
* david@bluehaze.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef NODE_H
#define NODE_H
#include <tqcanvas.h>
#include <tqguardedptr.h>
class CNItem;
class Item;
class ICNDocument;
class ICNDocument;
class Connector;
class Node;
class NodeData;
class NodeGroup;
class TQTimer;
typedef TQValueList<TQGuardedPtr<Connector> > ConnectorList;
typedef TQValueList<TQGuardedPtr<Node> > NodeList;
/**
@short A standard node that can be associated with a Connector or a CNItem
@author David Saxton
*/
class Node : public TQObject, public TQCanvasPolygon
{
Q_OBJECT
public:
/**
* Used for run-time identification of the node:
* Can be electronic node (so has values of current, voltage, etc)
* or a pic part node
*/
enum node_type
{
ec_pin,
ec_junction,
fp_in,
fp_out,
fp_junction
};
enum node_dir
{
dir_up = 270,
dir_right = 0,
dir_down = 90,
dir_left = 180
};
Node( ICNDocument *icnDocument, Node::node_type type, node_dir dir, const TQPoint &pos, TQString *id = 0L );
virtual ~Node();
/**
* Sets the node's visibility, as well as updating the visibility of the
* attached connectors as appropriate
*/
virtual void setVisible( bool yes );
/**
* Returns the global id, that is unique to the node
* amongst all the nodes on the canvas
*/
const TQString id() const { return m_id; }
/**
* Returns the id that is internal to the CNItem to which the
* node belongs to. Returns a null TQString if no parentitem
*/
const TQString childId() const { return m_childId; }
/**
* Use this function to set the child-id, that is unique to the node
* amongst the other nodes associated with its parent CNItem
*/
void setChildId( const TQString &id ) { m_childId = id; }
/**
* Returns the run-time-type-identifier of ICNDocument::RTTI::Node
*/
virtual int rtti() const;
/**
* Sets the "level" of the node. By default, the level is 0. The level of
* the node tells the node what CNItems it can be connected to through
* a connector.
* @see level
*/
virtual void setLevel( const int level );
/**
* Returns the level of the nodes
* @see setLevel
*/
int level() const { return m_level; }
/**
* Use this to identify the type of node - eg ECNode or FPNode
*/
node_type type() const { return m_type; }
/**
* Returns true if the node can accept input connections. This will depend
* on the node type and number of input / output connections.
*/
bool acceptInput() const;
/**
* Returns true if the node can accept output connections. This will depend
* on the node type and number of input / output connections.
*/
bool acceptOutput() const;
/**
* Sets the orientation of the node.
*/
void setOrientation( node_dir dir );
/**
* Associates a CNItem with the node - ie the node belongs to the CNItem,
* and hence gets deleted when the CNItem gets deleted.s
*/
virtual void setParentItem( CNItem *parentItem );
/**
* Returns true if the node is part of a CNItem
* (i.e. not between multiple connectors)
*/
bool isChildNode() const { return (p_parentItem != 0L); }
/**
* Returns a pointer to the CNItem to which the node belongs,
* or Null if it doesn't.
*/
CNItem *parentItem() const { return p_parentItem; }
/**
* Remove a specific connector
*/
void removeConnector( Connector *connector );
/**
* Creates a new connector, sets this as the end node to the connector
* (i.e. this node is the connector's input node), and returns a pointer
* to the connector.
*/
Connector* createInputConnector( Node * startNode );
/**
* Registers an input connector (i.e. this is the end node) as connected
* to this node.
*/
void addInputConnector( Connector * const connector );
/**
* Registers an input connector (i.e. this is the start node) as connected
* to this node.
*/
void addOutputConnector( Connector * const connector );
/**
* Returns the total number of connections to the node. This is the number
* of input connectors, the number of output connectors, and the parent
* item connector if it exists and is requested.
* @param includeParentItem Count the parent item as a connector if it exists
* @param includeHiddenConnectors hidden connectors are those as e.g. part of a subcircuit
*/
int numCon( bool includeParentItem, bool includeHiddenConnectors ) const;
NodeData nodeData() const;
ConnectorList inputConnectorList() const { return m_inputConnectorList; }
ConnectorList outputConnectorList() const { return m_outputConnectorList; }
void setNodeGroup( NodeGroup *ng ) { p_nodeGroup = ng; }
NodeGroup *nodeGroup() const { return p_nodeGroup; }
/**
* Returns true if this node is connected (or is the same as) the node given
* by other connectors or nodes (although not through CNItems)
* checkedNodes is a list of nodes that have already been checked for
* being the connected nodes, and so can simply return if they are in there.
* If it is null, it will assume that it is the first ndoe & will create a list
*/
bool isConnected( Node *node, NodeList *checkedNodes = 0L );
void removeNullConnectors();
/**
* Draw shape. Note that this has to remain public.
*/
virtual void drawShape( TQPainter &p ) = 0;
public slots:
void moveBy( double dx, double dy );
void removeNode(Item*) { removeNode(); }
void removeNode();
void checkForRemoval( Connector *connector );
void setNodeSelected( bool yes );
signals:
void moved( Node *node );
/**
* Emitted when the CNItem is removed. Normally, this signal is caught by associated
* nodes, who will remove themselves as well.
*/
void removed( Node* node );
protected:
/** If this node has precisely two connectors emerging from it, then this
* function will trace thw two connectors until the point where they
* diverge; this point is returned. */
TQPoint findConnectorDivergePoint( bool * found );
void initPoints();
bool handleNewConnector( Connector * newConnector );
node_type m_type;
TQString m_id;
TQString m_childId;
node_dir m_dir;
ICNDocument *p_icnDocument;
CNItem *p_parentItem;
ConnectorList m_inputConnectorList;
ConnectorList m_outputConnectorList;
int m_level;
NodeGroup *p_nodeGroup;
TQColor m_selectedColor;
private:
bool b_deleted;
};
#endif
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