summaryrefslogtreecommitdiffstats
path: root/doc/scriptexamples/tutorial/minesweeper2.kvs
diff options
context:
space:
mode:
Diffstat (limited to 'doc/scriptexamples/tutorial/minesweeper2.kvs')
-rw-r--r--doc/scriptexamples/tutorial/minesweeper2.kvs93
1 files changed, 93 insertions, 0 deletions
diff --git a/doc/scriptexamples/tutorial/minesweeper2.kvs b/doc/scriptexamples/tutorial/minesweeper2.kvs
new file mode 100644
index 00000000..16eb3172
--- /dev/null
+++ b/doc/scriptexamples/tutorial/minesweeper2.kvs
@@ -0,0 +1,93 @@
+# The scripts in this tutorial implement the famous minesweeper game
+# STEP 2
+
+class(minesweepermain,widget)
+{
+ constructor()
+ {
+ $$->$setCaption("KVIrc's Minesweeper (0.1.0)");
+
+ $$->%rows = 10
+ $$->%cols = 10
+ $$->%mines = 10
+
+ $$->%layout = $new(layout,$this)
+
+ for(%i = 0;%i < $$->%rows;%i++)
+ {
+ for(%j = 0;%j < $$->%cols;%j++)
+ {
+ $$->%label{%i,%j}=$new(label,$this,"%i_%j")
+ $$->%label{%i,%j}->%row = %i
+ $$->%label{%i,%j}->%col = %j
+ $$->%layout->$addWidget($$->%label{%i,%j},%i,%j)
+ }
+ }
+
+ $$->$newGame()
+ }
+
+ newGame()
+ {
+ for(%i = 0;%i < $$->%rows;%i++)
+ {
+ for(%j = 0;%j < $$->%cols;%j++)
+ {
+ %l = $$->%label{%i,%j}
+ %l->$setFrameStyle(Raised,WinPanel);
+ %l->%bIsMine = 0
+ %l->%numMines = 0
+ %l->%bIsDiscovered = 0
+ %l->$setText("")
+ }
+ }
+ # Here we drop the mines around: it is a bit complex problem:
+ # We want to have a fixed number of mines placed randomly in our grid
+ #
+ # So .. for each mine that we have to place...
+ for(%i = 0;%i < $$->%mines;%i++)
+ {
+ # Choose a random position for this mine
+ %row = $rand($($$->%rows - 1))
+ %col = $rand($($$->%cols - 1))
+ # Ensure that we're not placing this mine over an existing one
+ while($$->%label{%row,%col}->%bIsMine != 0)
+ {
+ # If there was already a mine, then choose the position again
+ %row = $rand($($$->%rows - 1))
+ %col = $rand($($$->%cols - 1))
+ }
+ # Ok.. this is a mine then
+ $$->%label{%row,%col}->%bIsMine = 1
+
+ # increase the mine count for the adiacent cells: this is again a bit complex thingie
+ if(%row > 0)
+ {
+ # There is a row over our mine: the cells above must have their mine count updated
+ # The cell just above us
+ $$->%label{$(%row - 1),%col}->%numMines++
+ # The cell above on the left (if exists)
+ if(%col > 0)$$->%label{$(%row - 1),$(%col - 1)}->%numMines++
+ # The cell above on the right (if exists)
+ if(%col < ($$->%cols - 1))$$->%label{$(%row - 1),$(%col + 1)}->%numMines++
+ }
+ if(%row < ($$->%rows - 1))
+ {
+ # There is a row below our mine: the cells below must have their mine count updated
+ # The cell just below us
+ $$->%label{$(%row + 1),%col}->%numMines++
+ # The cell below on the left (if exists)
+ if(%col > 0)$$->%label{$(%row + 1),$(%col - 1)}->%numMines++
+ # The cell below on the right (if exists)
+ if(%col < ($$->%cols - 1))$$->%label{$(%row + 1),$(%col + 1)}->%numMines++
+ }
+ # Now the cell on the left side (if exists)
+ if(%col > 0)$$->%label{%row,$(%col - 1)}->%numMines++
+ # And on the right side (if exists)
+ if(%col < ($$->%cols - 1))$$->%label{%row,$(%col + 1)}->%numMines++
+ }
+ }
+}
+
+%m = $new(minesweepermain)
+%m->$show()