diff options
Diffstat (limited to 'mathemagics/mathemagics.cpp')
-rw-r--r-- | mathemagics/mathemagics.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/mathemagics/mathemagics.cpp b/mathemagics/mathemagics.cpp index 73877a9..db83b76 100644 --- a/mathemagics/mathemagics.cpp +++ b/mathemagics/mathemagics.cpp @@ -66,24 +66,24 @@ Mathemagics::Mathemagics(TQWidget *parent, const char *name, WFlags f) bigBox = new TQVBoxLayout(boxParent, KDialog::marginHint(), KDialog::spacingHint()); - LineEdit = new EditAction(i18n("Values"), 0, this, SLOT(slotEnter()), actionCollection(), "lineedit"); + LineEdit = new EditAction(i18n("Values"), 0, this, TQ_SLOT(slotEnter()), actionCollection(), "lineedit"); HistoryBox = new ComboAction(i18n("History"), 0, 0, 0, actionCollection(), "history"); keypadAct = new TDEToggleAction(i18n("Show Keypad"), "Ctrl+K", 0, 0, actionCollection(), "keypad"); - connect(keypadAct, SIGNAL(toggled(bool)), SLOT(toggleKeypad(bool))); + connect(keypadAct, TQ_SIGNAL(toggled(bool)), TQ_SLOT(toggleKeypad(bool))); keypad = new MathKeypad(dummy, "Keypad"); topLayout->addWidget(keypad); - connect(keypad, SIGNAL(closing()), this, SLOT(keypadClosing())); - connect(keypad, SIGNAL(insertChar(const TQString &)), this, SLOT(insertChar(const TQString &))); - connect(keypad, SIGNAL(add()), this, SLOT(slotAdd())); - connect(keypad, SIGNAL(subtract()), this, SLOT(slotSubtract())); - connect(keypad, SIGNAL(multiply()), this, SLOT(slotMultiply())); - connect(keypad, SIGNAL(divide()), this, SLOT(slotDivide())); - connect(keypad, SIGNAL(enter()), this, SLOT(slotEnter())); - connect(keypad, SIGNAL(backspace()), this, SLOT(slotKeypadBackspace())); - connect(keypad, SIGNAL(eex()), this, SLOT(slotEEX())); + connect(keypad, TQ_SIGNAL(closing()), this, TQ_SLOT(keypadClosing())); + connect(keypad, TQ_SIGNAL(insertChar(const TQString &)), this, TQ_SLOT(insertChar(const TQString &))); + connect(keypad, TQ_SIGNAL(add()), this, TQ_SLOT(slotAdd())); + connect(keypad, TQ_SIGNAL(subtract()), this, TQ_SLOT(slotSubtract())); + connect(keypad, TQ_SIGNAL(multiply()), this, TQ_SLOT(slotMultiply())); + connect(keypad, TQ_SIGNAL(divide()), this, TQ_SLOT(slotDivide())); + connect(keypad, TQ_SIGNAL(enter()), this, TQ_SLOT(slotEnter())); + connect(keypad, TQ_SIGNAL(backspace()), this, TQ_SLOT(slotKeypadBackspace())); + connect(keypad, TQ_SIGNAL(eex()), this, TQ_SLOT(slotEEX())); keypad->hide(); TQStringList options(i18n("Degrees")); @@ -106,45 +106,45 @@ Mathemagics::Mathemagics(TQWidget *parent, const char *name, WFlags f) formulae->setItems(defaultFormulae); formulae->setCurrentItem(-1); - (void) KStdAction::quit(this, SLOT(close()), actionCollection()); - (void) KStdAction::open(this, SLOT(slotOpen()), actionCollection()); + (void) KStdAction::quit(this, TQ_SLOT(close()), actionCollection()); + (void) KStdAction::open(this, TQ_SLOT(slotOpen()), actionCollection()); - (void) KStdAction::preferences(this, SLOT(slotConfigure()), actionCollection()); - (void) KStdAction::undo(this, SLOT(slotRestoreStack()), actionCollection())->setText(i18n("Restore stack levels")); + (void) KStdAction::preferences(this, TQ_SLOT(slotConfigure()), actionCollection()); + (void) KStdAction::undo(this, TQ_SLOT(slotRestoreStack()), actionCollection())->setText(i18n("Restore stack levels")); - (void) KStdAction::configureToolbars(this, SLOT(configureToolBars()), actionCollection()); - (void) KStdAction::keyBindings(this, SLOT(keyBindings()), actionCollection()); + (void) KStdAction::configureToolbars(this, TQ_SLOT(configureToolBars()), actionCollection()); + (void) KStdAction::keyBindings(this, TQ_SLOT(keyBindings()), actionCollection()); - (void) new TDEAction(i18n("+/-"), "Alt+-", this, SLOT(slotNegative()), actionCollection(), "+/-"); - (void) new TDEAction("x!", "Alt+!", this, SLOT(slotFactorial()), actionCollection(), "factorial"); - (void) new TDEAction("1/x", "Alt+i", this, SLOT(slotInverse()), actionCollection(), "1/x"); - (void) new TDEAction("10^x", 0, this, SLOT(slotRaiseTen()), actionCollection(), "10^x"); - (void) new TDEAction("e^x", "Alt+E", this, SLOT(slotRaiseE()), actionCollection(), "e^x"); - (void) new TDEAction("Mod", "Alt+M", this, SLOT(slotModulo()), actionCollection(), "modulo"); - (void) new TDEAction("Ln", "Alt+L", this, SLOT(slotLn()), actionCollection(), "ln"); - (void) new TDEAction("%", "Alt+%", this, SLOT(slotPercent()), actionCollection(), "percent"); - (void) new TDEAction("Sqrt", "Alt+R", this, SLOT(slotSqrt()), actionCollection(), "sqrt"); - (void) new TDEAction("x^2", "Alt+Shift+S", this, SLOT(slotSquared()), actionCollection(), "x^2"); - (void) new TDEAction("y^x", "Alt+^", this, SLOT(slotPower()), actionCollection(), "y^x"); + (void) new TDEAction(i18n("+/-"), "Alt+-", this, TQ_SLOT(slotNegative()), actionCollection(), "+/-"); + (void) new TDEAction("x!", "Alt+!", this, TQ_SLOT(slotFactorial()), actionCollection(), "factorial"); + (void) new TDEAction("1/x", "Alt+i", this, TQ_SLOT(slotInverse()), actionCollection(), "1/x"); + (void) new TDEAction("10^x", 0, this, TQ_SLOT(slotRaiseTen()), actionCollection(), "10^x"); + (void) new TDEAction("e^x", "Alt+E", this, TQ_SLOT(slotRaiseE()), actionCollection(), "e^x"); + (void) new TDEAction("Mod", "Alt+M", this, TQ_SLOT(slotModulo()), actionCollection(), "modulo"); + (void) new TDEAction("Ln", "Alt+L", this, TQ_SLOT(slotLn()), actionCollection(), "ln"); + (void) new TDEAction("%", "Alt+%", this, TQ_SLOT(slotPercent()), actionCollection(), "percent"); + (void) new TDEAction("Sqrt", "Alt+R", this, TQ_SLOT(slotSqrt()), actionCollection(), "sqrt"); + (void) new TDEAction("x^2", "Alt+Shift+S", this, TQ_SLOT(slotSquared()), actionCollection(), "x^2"); + (void) new TDEAction("y^x", "Alt+^", this, TQ_SLOT(slotPower()), actionCollection(), "y^x"); InvButton = new TDEToggleAction("Inv", "Ctrl+I", 0, 0, actionCollection(), "inverse"); HypButton = new TDEToggleAction("Hyp", "Ctrl+H", 0, 0, actionCollection(), "hyperbolic"); // bitwise - (void) new TDEAction(i18n("And"), "Alt+A", this, SLOT(slotAnd()), actionCollection(), "bitwise_and"); - (void) new TDEAction(i18n("Or"), "Alt+O", this, SLOT(slotOr()), actionCollection(), "bitwise_or"); - (void) new TDEAction(i18n("XOr"), "Alt+X", this, SLOT(slotXOr()), actionCollection(), "bitwise_xor"); - (void) new TDEAction(i18n("Left Shift"), "back", 0, this, SLOT(slotLsh()), actionCollection(), "bitwise_lsh"); - (void) new TDEAction(i18n("Right Shift"), "forward", 0, this, SLOT(slotRsh()), actionCollection(), "bitwise_rsh"); + (void) new TDEAction(i18n("And"), "Alt+A", this, TQ_SLOT(slotAnd()), actionCollection(), "bitwise_and"); + (void) new TDEAction(i18n("Or"), "Alt+O", this, TQ_SLOT(slotOr()), actionCollection(), "bitwise_or"); + (void) new TDEAction(i18n("XOr"), "Alt+X", this, TQ_SLOT(slotXOr()), actionCollection(), "bitwise_xor"); + (void) new TDEAction(i18n("Left Shift"), "back", 0, this, TQ_SLOT(slotLsh()), actionCollection(), "bitwise_lsh"); + (void) new TDEAction(i18n("Right Shift"), "forward", 0, this, TQ_SLOT(slotRsh()), actionCollection(), "bitwise_rsh"); // trig - (void) new TDEAction("Sin", "Alt+S", this, SLOT(slotSine()), actionCollection(), "sin"); - (void) new TDEAction("Cos", "Alt+C", this, SLOT(slotCosine()), actionCollection(), "cos"); - (void) new TDEAction("Tan", "Alt+T", this, SLOT(slotTangent()), actionCollection(), "tan"); + (void) new TDEAction("Sin", "Alt+S", this, TQ_SLOT(slotSine()), actionCollection(), "sin"); + (void) new TDEAction("Cos", "Alt+C", this, TQ_SLOT(slotCosine()), actionCollection(), "cos"); + (void) new TDEAction("Tan", "Alt+T", this, TQ_SLOT(slotTangent()), actionCollection(), "tan"); // edit - (void) new TDEAction(i18n("&Revert Stack Changes"), 0, this, SLOT(slotRevert()), actionCollection(), "revert"); - (void) new TDEAction(i18n("&Drop"), 0, this, SLOT(slotDrop()), actionCollection(), "drop"); + (void) new TDEAction(i18n("&Revert Stack Changes"), 0, this, TQ_SLOT(slotRevert()), actionCollection(), "revert"); + (void) new TDEAction(i18n("&Drop"), 0, this, TQ_SLOT(slotDrop()), actionCollection(), "drop"); setStandardToolBarMenuEnabled(true); statusBar(); @@ -154,14 +154,14 @@ Mathemagics::Mathemagics(TQWidget *parent, const char *name, WFlags f) applyMainWindowSettings(TDEGlobal::config(), "TopLevelWindow"); // signals and slots connections - connect(baseGroup, SIGNAL(activated(int)), this, SLOT(slotBaseChanged(int))); - connect(angGroup, SIGNAL(activated(int)), this, SLOT(slotAngleChanged(int))); + connect(baseGroup, TQ_SIGNAL(activated(int)), this, TQ_SLOT(slotBaseChanged(int))); + connect(angGroup, TQ_SIGNAL(activated(int)), this, TQ_SLOT(slotAngleChanged(int))); - connect(formulae, SIGNAL(activated(const TQString &)), this, SLOT(runFormula(const TQString &))); + connect(formulae, TQ_SIGNAL(activated(const TQString &)), this, TQ_SLOT(runFormula(const TQString &))); - connect(HistoryBox->combo(), SIGNAL(activated(const TQString&)), this, SLOT(slotPushHighlighted(const TQString&))); + connect(HistoryBox->combo(), TQ_SIGNAL(activated(const TQString&)), this, TQ_SLOT(slotPushHighlighted(const TQString&))); - connect(LineEdit->edit(), SIGNAL(backspacePressed()), this, SLOT(slotBackspace())); + connect(LineEdit->edit(), TQ_SIGNAL(backspacePressed()), this, TQ_SLOT(slotBackspace())); pi = asin(1L) * 2L; variables["pi"] = pi; @@ -270,7 +270,7 @@ void Mathemagics::updateStack() level->edit()->setText(format(*Stack->at(i - 1))); } - TQTimer::singleShot(100, this, SLOT(scrollToBottom())); + TQTimer::singleShot(100, this, TQ_SLOT(scrollToBottom())); } void Mathemagics::enter() @@ -1091,9 +1091,9 @@ void Mathemagics::slotConfigure() if (optionDialog == 0) return; - connect(optionDialog, SIGNAL(hidden()),this,SLOT(slotConfigureHide())); - connect(optionDialog, SIGNAL(valueChanged()), this, SLOT(slotUpdateConfiguration())); - connect(optionDialog, SIGNAL(clearHistory()), this, SLOT(clearHistory())); + connect(optionDialog, TQ_SIGNAL(hidden()),this,TQ_SLOT(slotConfigureHide())); + connect(optionDialog, TQ_SIGNAL(valueChanged()), this, TQ_SLOT(slotUpdateConfiguration())); + connect(optionDialog, TQ_SIGNAL(clearHistory()), this, TQ_SLOT(clearHistory())); } optionDialog->show(); @@ -1101,7 +1101,7 @@ void Mathemagics::slotConfigure() void Mathemagics::slotConfigureHide() { - TQTimer::singleShot(0, this, SLOT(slotConfigureDestroy())); + TQTimer::singleShot(0, this, TQ_SLOT(slotConfigureDestroy())); } void Mathemagics::slotConfigureDestroy() @@ -1153,8 +1153,8 @@ void Mathemagics::recreateStackLevels() for (int i = numStackLevels; i > 0; --i) { StackLevel *level = new StackLevel(i, boxParent); - connect(level, SIGNAL(buttonPressed(int)), this, SLOT(slotRoll(int))); - connect(level, SIGNAL(returnPressed(int)), this, SLOT(slotUpdateStackLevel(int))); + connect(level, TQ_SIGNAL(buttonPressed(int)), this, TQ_SLOT(slotRoll(int))); + connect(level, TQ_SIGNAL(returnPressed(int)), this, TQ_SLOT(slotUpdateStackLevel(int))); bigBox->addWidget(level); stackLevels.prepend(level); @@ -1853,7 +1853,7 @@ void Mathemagics::configureToolBars() saveMainWindowSettings(TDEGlobal::config(), "TopLevelWindow"); KEditToolbar dlg(actionCollection()); - connect(&dlg, SIGNAL(newToolbarConfig()), SLOT(newToolBarConfig())); + connect(&dlg, TQ_SIGNAL(newToolbarConfig()), TQ_SLOT(newToolBarConfig())); if (dlg.exec()) createGUI(); @@ -1885,10 +1885,10 @@ int EditAction::plug(TQWidget *w, int index) KParanoidLine *comboBox = new KParanoidLine(toolBar, "search edit"); toolBar->insertWidget(id, 70, comboBox, index); if (m_receiver) - connect(comboBox, SIGNAL(returnPressed()), m_receiver, m_member); + connect(comboBox, TQ_SIGNAL(returnPressed()), m_receiver, m_member); addContainer(toolBar, id); - connect(toolBar, SIGNAL(destroyed()), this, SLOT(slotDestroyed())); + connect(toolBar, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotDestroyed())); toolBar->setItemAutoSized(id, true); m_combo = comboBox; emit plugged(); @@ -1946,10 +1946,10 @@ int ComboAction::plug(TQWidget *w, int index) TQComboBox *comboBox = new TQComboBox(toolBar, "search edit"); toolBar->insertWidget(id, 70, comboBox, index); if (m_receiver) - connect(comboBox, SIGNAL(returnPressed()), m_receiver, m_member); + connect(comboBox, TQ_SIGNAL(returnPressed()), m_receiver, m_member); addContainer(toolBar, id); - connect(toolBar, SIGNAL(destroyed()), this, SLOT(slotDestroyed())); + connect(toolBar, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotDestroyed())); toolBar->setItemAutoSized(id, true); m_combo = comboBox; emit plugged(); |