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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qgfx_qws.h</h1>
+
+<p>This is the verbatim text of the qgfx_qws.h include file. It is provided only for illustration; the copyright remains with Trolltech.
+<hr>
+<pre>
+/****************************************************************************
+** $Id: qt/qgfx_qws.h 3.3.8 edited Jan 11 14:38 $
+**
+** Definition of QGfx (graphics context) class
+**
+** Created : 940721
+**
+** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
+**
+** This file is part of the kernel module of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General Public
+** License versions 2.0 or 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Alternatively you may (at your option) use any
+** later version of the GNU General Public License if such license has
+** been publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at sales@trolltech.com.
+**
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with
+** the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+#ifndef QGFX_QWS_H
+#define QGFX_QWS_H
+
+#ifndef QT_H
+#include "qwidget.h"
+#include "qnamespace.h"
+#include "qimage.h"
+#include "qfontmanager_qws.h"
+#include "qmemorymanager_qws.h"
+#include "qpoint.h"
+#endif // QT_H
+
+#include &lt;private/qtextengine_p.h&gt;
+
+class QScreenCursor;
+
+#if !defined( QT_NO_IMAGE_16_BIT ) || !defined( QT_NO_QWS_DEPTH_16 )
+# ifndef QT_QWS_DEPTH16_RGB
+# define QT_QWS_DEPTH16_RGB 565
+# endif
+static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);
+static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);
+static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);
+static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);
+static const int qt_green_shift = qt_bbits-(8-qt_gbits);
+static const int qt_neg_blue_shift = 8-qt_bbits;
+static const int qt_blue_mask = (1&lt;&lt;qt_bbits)-1;
+static const int qt_green_mask = (1&lt;&lt;(qt_gbits+qt_bbits))-((1&lt;&lt;qt_bbits)-1);
+static const int qt_red_mask = (1&lt;&lt;(qt_rbits+qt_gbits+qt_bbits))-(1&lt;&lt;(qt_gbits+qt_bbits));
+
+inline ushort qt_convRgbTo16( const int r, const int g, const int b )
+{
+ const int tr = r &lt;&lt; qt_red_shift;
+ const int tg = g &lt;&lt; qt_green_shift;
+ const int tb = b &gt;&gt; qt_neg_blue_shift;
+
+ return (tb &amp; qt_blue_mask) | (tg &amp; qt_green_mask) | (tr &amp; qt_red_mask);
+}
+
+inline ushort qt_convRgbTo16( QRgb c )
+{
+ const int tr = qRed(c) &lt;&lt; qt_red_shift;
+ const int tg = qGreen(c) &lt;&lt; qt_green_shift;
+ const int tb = qBlue(c) &gt;&gt; qt_neg_blue_shift;
+
+ return (tb &amp; qt_blue_mask) | (tg &amp; qt_green_mask) | (tr &amp; qt_red_mask);
+}
+
+inline QRgb qt_conv16ToRgb( ushort c )
+{
+ const int r=(c &amp; qt_red_mask);
+ const int g=(c &amp; qt_green_mask);
+ const int b=(c &amp; qt_blue_mask);
+ const int tr = r &gt;&gt; qt_red_shift;
+ const int tg = g &gt;&gt; qt_green_shift;
+ const int tb = b &lt;&lt; qt_neg_blue_shift;
+
+ return qRgb(tr,tg,tb);
+}
+
+inline void qt_conv16ToRgb( ushort c, int&amp; r, int&amp; g, int&amp; b )
+{
+ const int tr=(c &amp; qt_red_mask);
+ const int tg=(c &amp; qt_green_mask);
+ const int tb=(c &amp; qt_blue_mask);
+ r = tr &gt;&gt; qt_red_shift;
+ g = tg &gt;&gt; qt_green_shift;
+ b = tb &lt;&lt; qt_neg_blue_shift;
+}
+#endif
+
+
+const int SourceSolid=0;
+const int SourcePixmap=1;
+
+#ifndef QT_NO_QWS_CURSOR
+
+extern bool qt_sw_cursor;
+
+class QGfxRasterBase;
+
+#define SW_CURSOR_DATA_SIZE 4096 // 64x64 8-bit cursor
+
+struct SWCursorData {
+ unsigned char cursor[SW_CURSOR_DATA_SIZE];
+ unsigned char under[SW_CURSOR_DATA_SIZE*4]; // room for 32bpp display
+ QRgb clut[256];
+ unsigned char translut[256];
+ int colors;
+ int width;
+ int height;
+ int x;
+ int y;
+ int hotx;
+ int hoty;
+ bool enable;
+ QRect bound;
+};
+
+
+class QScreenCursor
+{
+public:
+ QScreenCursor( );
+ virtual ~QScreenCursor();
+
+ virtual void init(SWCursorData *da, bool init = FALSE);
+
+ virtual void set( const QImage &amp;image, int hotx, int hoty );
+ virtual void move( int x, int y );
+ virtual void show();
+ virtual void hide();
+
+ virtual bool restoreUnder( const QRect &amp;r, QGfxRasterBase *g = 0 );
+ virtual void saveUnder();
+ virtual void drawCursor();
+ //void draw();
+ virtual bool supportsAlphaCursor();
+
+ static bool enabled() { return qt_sw_cursor; }
+
+protected:
+ QGfxRasterBase *gfx;
+ QGfxRasterBase *gfxunder;
+
+ QImage *imgunder;
+ QImage *cursor;
+
+ uchar *fb_start;
+ uchar *fb_end;
+ bool save_under;
+ SWCursorData *data;
+
+ int clipWidth;
+ int clipHeight;
+ int myoffset;
+
+};
+
+extern QScreenCursor * qt_screencursor;
+
+#endif // QT_NO_QWS_CURSOR
+
+struct fb_cmap;
+
+// A (used) chunk of offscreen memory
+
+class QPoolEntry
+{
+public:
+ unsigned int start;
+ unsigned int end;
+ int clientId;
+};
+
+class QScreen;
+typedef void(*ClearCacheFunc)(QScreen *obj, int);
+
+class QScreen {
+
+public:
+
+ QScreen( int display_id );
+ virtual ~QScreen();
+ virtual bool initDevice() = 0;
+ virtual bool connect( const QString &amp;displaySpec ) = 0;
+ virtual void disconnect() = 0;
+ virtual int initCursor(void *, bool=FALSE);
+ virtual void shutdownDevice();
+ virtual void setMode(int,int,int) = 0;
+ virtual bool supportsDepth(int) const;
+ virtual QGfx * createGfx(unsigned char *,int,int,int,int);
+ virtual QGfx * screenGfx();
+ virtual void save();
+ virtual void restore();
+ virtual void blank(bool on);
+
+ virtual int pixmapOffsetAlignment() { return 64; }
+ virtual int pixmapLinestepAlignment() { return 64; }
+ virtual int sharedRamSize(void *) { return 0; }
+
+ virtual bool onCard(unsigned char *) const;
+ virtual bool onCard(unsigned char *, ulong&amp; out_offset) const;
+
+ // sets a single color in the colormap
+ virtual void set(unsigned int,unsigned int,unsigned int,unsigned int);
+ // allocates a color
+ virtual int alloc(unsigned int,unsigned int,unsigned int);
+
+ int width() const { return w; }
+ int height() const { return h; }
+ int depth() const { return d; }
+ virtual int pixmapDepth() const;
+ int pixelType() const { return pixeltype; }
+ int linestep() const { return lstep; }
+ int deviceWidth() const { return dw; }
+ int deviceHeight() const { return dh; }
+ uchar * base() const { return data; }
+ // Ask for memory from card cache with alignment
+ virtual uchar * cache(int,int) { return 0; }
+ virtual void uncache(uchar *) {}
+
+ int screenSize() const { return size; }
+ int totalSize() const { return mapsize; }
+
+ QRgb * clut() { return screenclut; }
+ int numCols() { return screencols; }
+
+ virtual QSize mapToDevice( const QSize &amp; ) const;
+ virtual QSize mapFromDevice( const QSize &amp; ) const;
+ virtual QPoint mapToDevice( const QPoint &amp;, const QSize &amp; ) const;
+ virtual QPoint mapFromDevice( const QPoint &amp;, const QSize &amp; ) const;
+ virtual QRect mapToDevice( const QRect &amp;, const QSize &amp; ) const;
+ virtual QRect mapFromDevice( const QRect &amp;, const QSize &amp; ) const;
+ virtual QImage mapToDevice( const QImage &amp; ) const;
+ virtual QImage mapFromDevice( const QImage &amp; ) const;
+ virtual QRegion mapToDevice( const QRegion &amp;, const QSize &amp; ) const;
+ virtual QRegion mapFromDevice( const QRegion &amp;, const QSize &amp; ) const;
+ virtual int transformOrientation() const;
+ virtual bool isTransformed() const;
+ virtual bool isInterlaced() const;
+
+ virtual void setDirty( const QRect&amp; );
+
+ virtual int memoryNeeded(const QString&amp;);
+
+ int * opType() { return screen_optype; }
+ int * lastOp() { return screen_lastop; }
+
+ virtual void haltUpdates();
+ virtual void resumeUpdates();
+
+protected:
+
+ // Only used without QT_NO_QWS_REPEATER, but included so that
+ // it's binary compatible regardless.
+ int * screen_optype;
+ int * screen_lastop;
+
+ QRgb screenclut[256];
+ int screencols;
+
+ bool initted;
+
+ uchar * data;
+
+ // Table of allocated lumps, kept in sorted highest-to-lowest order
+ // The table itself is allocated at the bottom of offscreen memory
+ // i.e. it's similar to having a stack (the table) and a heap
+ // (the allocated blocks). Freed space is implicitly described
+ // by the gaps between the allocated lumps (this saves entries and
+ // means we don't need to worry about coalescing freed lumps)
+
+ QPoolEntry * entries;
+ int * entryp;
+ unsigned int * lowest;
+
+ int w;
+ int lstep;
+ int h;
+ int d;
+ int pixeltype;
+ bool grayscale;
+
+ int dw;
+ int dh;
+
+ int hotx;
+ int hoty;
+ QImage cursor;
+
+ int size; // Screen size
+ int mapsize; // Total mapped memory
+
+ int displayId;
+
+ friend class QWSServer;
+ static ClearCacheFunc clearCacheFunc;
+};
+
+extern QScreen * qt_screen;
+
+class Q_EXPORT QGfx : public Qt {
+public:
+ // With loadable drivers, do probe here
+ static QGfx *createGfx( int depth, unsigned char *buffer,
+ int w, int h, int linestep );
+
+ virtual ~QGfx() {}
+
+ virtual void setPen( const QPen &amp; )=0;
+ virtual void setBrush( const QBrush &amp; )=0;
+ virtual void setBrushPixmap( const QPixmap * )=0;
+ virtual void setBrushOffset( int, int ) = 0;
+ virtual void setClipRect( int,int,int,int )=0;
+ virtual void setClipRegion( const QRegion &amp; )=0;
+ virtual void setClipDeviceRegion( const QRegion &amp; )=0;
+ virtual void setClipping (bool)=0;
+ // These will be called from qwidget_qws or qwidget_mac
+ // to update the drawing area when a widget is moved
+ virtual void setOffset( int,int )=0;
+ virtual void setWidgetRect( int,int,int,int )=0;
+ virtual void setWidgetRegion( const QRegion &amp; )=0;
+ virtual void setWidgetDeviceRegion( const QRegion &amp; )=0;
+ virtual void setSourceWidgetOffset(int x, int y) = 0;
+ virtual void setGlobalRegionIndex( int idx ) = 0;
+
+ virtual void setDashedLines(bool d) = 0;
+ virtual void setDashes(char *, int) = 0;
+
+ virtual void setOpaqueBackground(bool b)=0;
+ virtual void setBackgroundColor(QColor c)=0;
+
+ // Drawing operations
+ virtual void drawPoint( int,int )=0;
+ virtual void drawPoints( const QPointArray &amp;,int,int )=0;
+ virtual void moveTo( int,int )=0;
+ virtual void lineTo( int,int )=0;
+ virtual void drawLine( int,int,int,int )=0;
+ virtual void drawPolyline( const QPointArray &amp;,int,int )=0;
+
+ // current position
+ virtual QPoint pos() const = 0;
+
+ // Fill operations - these use the current source (pixmap,
+ // color, etc), and draws outline
+ virtual void fillRect( int,int,int,int )=0;
+ virtual void drawPolygon( const QPointArray &amp;,bool,int,int )=0;
+
+ virtual void setLineStep(int)=0;
+
+ // Special case of rect-with-pixmap-fill for speed/hardware acceleration
+ virtual void blt( int,int,int,int,int,int )=0;
+ virtual void scroll( int,int,int,int,int,int )=0;
+
+#if !defined(QT_NO_MOVIE) || !defined(QT_NO_TRANSFORMATIONS) || !defined(QT_NO_PIXMAP_TRANSFORMATION)
+ virtual void stretchBlt( int,int,int,int,int,int )=0;
+#endif
+ virtual void tiledBlt( int,int,int,int )=0;
+
+ enum SourceType { SourcePen, SourceImage, SourceAccel };
+ enum PixelType { NormalPixel, BGRPixel };
+
+ // Setting up source data - can be solid color or pixmap data
+ virtual void setSource(const QPaintDevice *)=0;
+ virtual void setSource(const QImage *)=0;
+ virtual void setSource(unsigned char *,int,int,int,int,QRgb *,int);
+ // This one is pen
+ virtual void setSourcePen()=0;
+
+ virtual void drawAlpha(int,int,int,int,int,int,int,int) {}
+
+ virtual void hsync(int) {}
+
+ // These apply only to blt's. For alpha values for general
+ // drawing operations we should probably have a separate QGfx
+ // class. It's not a high priority though.
+
+ // Enum values: Ignore alpha information, alpha information encoded in
+ // 32-bit rgba along with colors, alpha information in 8bpp
+ // format in alphabits
+
+ enum AlphaType { IgnoreAlpha, InlineAlpha, SeparateAlpha,
+ LittleEndianMask, BigEndianMask, SolidAlpha };
+
+ // Can be no alpha, inline (32bit data), separate (for images),
+ // LittleEndianMask/BigEndianMask 1bpp masks, constant alpha
+ // value
+ virtual void setAlphaType(AlphaType)=0;
+ // Pointer to data, linestep
+ virtual void setAlphaSource(unsigned char *,int)=0;
+ virtual void setAlphaSource(int,int=-1,int=-1,int=-1)=0;
+
+ virtual void drawGlyphs( QMemoryManager::FontID font, glyph_t *glyphs, QPoint *positions, int num_glyphs ) = 0;
+
+ virtual void setClut(QRgb *,int)=0;
+
+ // Save and restore pen and brush state - necessary when setting
+ // up a bitBlt for example
+ virtual void save()=0;
+ virtual void restore()=0;
+
+ virtual void setRop(RasterOp)=0;
+ virtual void setScreen(QScreen *,QScreenCursor *,bool,int *,int *);
+ void setShared(void * v) { shared_data=v; }
+ bool isScreenGfx() { return is_screen_gfx; } //for cursor..
+
+protected:
+ bool is_screen_gfx;
+ void * shared_data;
+
+};
+
+
+// This lives in loadable modules
+
+#ifndef QT_LOADABLE_MODULES
+extern "C" QScreen * qt_get_screen( int display_id, const char* spec );
+#endif
+
+// This is in main lib, loads the right module, calls qt_get_screen
+// In non-loadable cases just aliases to qt_get_screen
+
+const unsigned char * qt_probe_bus();
+
+#endif // QGFX_QWS_H
+
+
+
+
+</pre>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>