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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rosegarden
A MIDI and audio sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <glaurent@telegraph-road.org>,
Chris Cannam <cannam@all-day-breakfast.com>,
Richard Bown <richard.bown@ferventsoftware.com>
The moral rights of Guillaume Laurent, Chris Cannam, and Richard
Bown to claim authorship of this work have been asserted.
Other copyrights also apply to some parts of this work. Please
see the AUTHORS file and individual file headers for details.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _RG_KEYINSERTIONCOMMAND_H_
#define _RG_KEYINSERTIONCOMMAND_H_
#include "base/NotationTypes.h"
#include "document/BasicCommand.h"
#include <tqstring.h>
#include "base/Event.h"
#include <tdelocale.h>
#include "misc/Strings.h"
class Add;
namespace Rosegarden
{
class Segment;
class Event;
//!!! Note, the shouldIgnorePercussion parameter probably shouldn't have been
// added to the individual KeyInsertionCommand in the first place, but I haven't
// made up my mind yet for sure, and I already changed all the calls to this
// constructor, so I'm leaving this in until after the new code is field
// tested, and I can determine it really never will be wanted (DMM)
class KeyInsertionCommand : public BasicCommand
{
public:
KeyInsertionCommand(Segment &segment,
timeT time,
Key key,
bool shouldConvert,
bool shouldTranspose,
bool shouldTransposeKey,
bool shouldIgnorePercussion);
virtual ~KeyInsertionCommand();
static TQString getGlobalName(Key *key = 0) {
if (key) {
return i18n("Change to &Key %1...").arg(strtoqstr(key->getName()));
} else {
return i18n("Add &Key Change...");
}
}
Event *getLastInsertedEvent() { return m_lastInsertedEvent; }
protected:
virtual void modifySegment();
Key m_key;
Event *m_lastInsertedEvent;
bool m_convert;
bool m_transpose;
bool m_transposeKey;
bool m_ignorePercussion;
};
/*
* Inserts a key change into multiple segments at the same time, taking
* individual segment transpose into account (fixes #1520716) if desired.
*/
}
#endif
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