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authorAutomated System <slavek.banko@axis.cz>2019-07-29 07:38:23 +0200
committerSlávek Banko <slavek.banko@axis.cz>2019-07-29 07:38:23 +0200
commit8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea (patch)
tree237e30aef76169d9de1e080aa09cb1be1e2cd02d /tde-i18n-fy/messages/tdeartwork
parent7e0cb981ac676ba1362f8a1682c468e98462e674 (diff)
downloadtde-i18n-8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea.tar.gz
tde-i18n-8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea.zip
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-fy/messages/tdeartwork')
-rw-r--r--tde-i18n-fy/messages/tdeartwork/kxsconfig.po1126
1 files changed, 563 insertions, 563 deletions
diff --git a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
index 0342786bd5f..2391a7bdc43 100644
--- a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
@@ -8784,569 +8784,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' "
-#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De "
-#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate "
-#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in "
-#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/"
-#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige "
-#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de "
-#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende "
-#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa "
-#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om "
-#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. "
-#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op "
-#~ "Lisp-code fan John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure "
-#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. "
-#~ "Skreaun troch Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende "
-#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte "
-#~ "tekene binne. Skreaun troch Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun "
-#~ "troch Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide "
-#~ "konsintryske sirkels. Skreaun troch John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te "
-#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in "
-#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei "
-#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in "
-#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun "
-#~ "troch Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit "
-#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd "
-#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn "
-#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, "
-#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it "
-#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt "
-#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. "
-#~ "Skreaun troch David Wald en Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en "
-#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de "
-#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne "
-#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel "
-#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre "
-#~ "bewegingen. Skreaun troch James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer "
-#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch "
-#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas "
-#~ "Vepstas"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. "
-#~ "Skreaun troch Bas van Gaalen en Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. "
-#~ "Skreaun troch Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David "
-#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út "
-#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de "
-#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch "
-#~ "Wilkinson, Andrew Bennetts, en Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders "
-#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend "
-#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje "
-#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it "
-#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei "
-#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei "
-#~ "dêrtusken kleurde inkt."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen "
-#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad "
-#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it "
-#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American"
-#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út "
-#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer "
-#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei "
-#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse "
-#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. "
-#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid "
-#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de "
-#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody "
-#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. "
-#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa "
-#~ "no en dan doarren. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en "
-#~ "mooglik ek útstjerre. Skreaun troch David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in "
-#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is "
-#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra "
-#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. "
-#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn "
-#~ "harren kylwetter. Skreaun troch Dan Bornstein."
-
-# wartaal..
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang "
-#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst "
-#~ "dy't it werjout. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, "
-#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems "
-#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber "
-#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent "
-#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar "
-#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar "
-#~ "\"Reactie-Diffussie\""
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. "
-#~ "Skreaun troch Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld "
-#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende"
-#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it "
-#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch "
-#~ "Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. "
-#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se "
-#~ "der omhinne gean sille. Skreaun troch Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, "
-#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare "
-#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen "
-#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de "
-#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars"
-#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber "
-#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige "
-#~ "aardich. Skreaun troch Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm "
-#~ "betegelje. Skreaun troch Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem "
-#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich "
-#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te "
-#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan "
-#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan "
-#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings "
-#~ "jouwe. "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun "
-#~ "troch Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De "
-#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek "
-#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich "
-#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten "
-#~ "Haitzler, oan meiwurke troch party oaren."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie "
-#~ "ferdizenjende kleurspoaren efterlitte."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de "
-#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte "
-#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James "
-#~ "Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10514,6 +9951,569 @@ msgstr ""
#~ "XTeevee simulearret ferskate televyzjesteuringen, ynklusyf statyske rûs, "
#~ "fertikale ferskowingen en in testbyld. Skreaun troch Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' "
+#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De "
+#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate "
+#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in "
+#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/"
+#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige "
+#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de "
+#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende "
+#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa "
+#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om "
+#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. "
+#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op "
+#~ "Lisp-code fan John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure "
+#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. "
+#~ "Skreaun troch Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende "
+#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte "
+#~ "tekene binne. Skreaun troch Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun "
+#~ "troch Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide "
+#~ "konsintryske sirkels. Skreaun troch John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te "
+#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in "
+#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei "
+#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in "
+#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun "
+#~ "troch Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit "
+#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd "
+#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn "
+#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, "
+#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it "
+#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt "
+#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. "
+#~ "Skreaun troch David Wald en Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en "
+#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de "
+#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne "
+#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel "
+#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre "
+#~ "bewegingen. Skreaun troch James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer "
+#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch "
+#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas "
+#~ "Vepstas"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. "
+#~ "Skreaun troch Bas van Gaalen en Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. "
+#~ "Skreaun troch Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David "
+#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út "
+#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de "
+#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch "
+#~ "Wilkinson, Andrew Bennetts, en Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders "
+#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend "
+#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje "
+#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it "
+#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei "
+#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei "
+#~ "dêrtusken kleurde inkt."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen "
+#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad "
+#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it "
+#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American"
+#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út "
+#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer "
+#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei "
+#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse "
+#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. "
+#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid "
+#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de "
+#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody "
+#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. "
+#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa "
+#~ "no en dan doarren. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en "
+#~ "mooglik ek útstjerre. Skreaun troch David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in "
+#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is "
+#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra "
+#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. "
+#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn "
+#~ "harren kylwetter. Skreaun troch Dan Bornstein."
+
+# wartaal..
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang "
+#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst "
+#~ "dy't it werjout. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, "
+#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems "
+#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber "
+#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent "
+#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar "
+#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar "
+#~ "\"Reactie-Diffussie\""
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. "
+#~ "Skreaun troch Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld "
+#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende"
+#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it "
+#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch "
+#~ "Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. "
+#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se "
+#~ "der omhinne gean sille. Skreaun troch Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, "
+#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare "
+#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen "
+#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de "
+#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars"
+#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber "
+#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige "
+#~ "aardich. Skreaun troch Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm "
+#~ "betegelje. Skreaun troch Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem "
+#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich "
+#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te "
+#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan "
+#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan "
+#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings "
+#~ "jouwe. "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun "
+#~ "troch Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De "
+#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek "
+#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich "
+#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten "
+#~ "Haitzler, oan meiwurke troch party oaren."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie "
+#~ "ferdizenjende kleurspoaren efterlitte."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de "
+#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte "
+#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James "
+#~ "Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Willekeurige selfoarm"