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-rw-r--r--tde-i18n-pt/docs/kdetoys/amor/Makefile.am4
-rw-r--r--tde-i18n-pt/docs/kdetoys/amor/Makefile.in635
-rw-r--r--tde-i18n-pt/docs/kdetoys/amor/index.cache.bz2bin0 -> 5718 bytes
-rw-r--r--tde-i18n-pt/docs/kdetoys/amor/index.docbook549
-rw-r--r--tde-i18n-pt/docs/kdetoys/amor/man-amor.6.docbook118
5 files changed, 1306 insertions, 0 deletions
diff --git a/tde-i18n-pt/docs/kdetoys/amor/Makefile.am b/tde-i18n-pt/docs/kdetoys/amor/Makefile.am
new file mode 100644
index 00000000000..6869837a64a
--- /dev/null
+++ b/tde-i18n-pt/docs/kdetoys/amor/Makefile.am
@@ -0,0 +1,4 @@
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diff --git a/tde-i18n-pt/docs/kdetoys/amor/Makefile.in b/tde-i18n-pt/docs/kdetoys/amor/Makefile.in
new file mode 100644
index 00000000000..09f1f01ae5b
--- /dev/null
+++ b/tde-i18n-pt/docs/kdetoys/amor/Makefile.in
@@ -0,0 +1,635 @@
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+ echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
+ $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
+ elif test -f $(srcdir)/index.cache.bz2; then \
+ echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
+ $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
+ fi
+ -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/common
+ $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/common
+
+uninstall-docs:
+ -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor
+
+clean-docs:
+ -rm -f index.cache.bz2
+
+
+#>+ 13
+install-nls:
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor
+ @for base in index.docbook man-amor.6.docbook ; do \
+ echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
+ $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
+ done
+
+uninstall-nls:
+ for base in index.docbook man-amor.6.docbook ; do \
+ rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
+ done
+
+
+#>+ 5
+distdir-nls:
+ for file in index.docbook man-amor.6.docbook ; do \
+ cp $(srcdir)/$$file $(distdir); \
+ done
+
+#>+ 15
+force-reedit:
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+ && exit 0; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdetoys/amor/Makefile'; \
+ cd $(top_srcdir) && \
+ $(AUTOMAKE) --gnu docs/kdetoys/amor/Makefile
+ cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdetoys/amor/Makefile.in
+
+
+#>+ 21
+clean-bcheck:
+ rm -f *.bchecktest.cc *.bchecktest.cc.class a.out
+
+bcheck: bcheck-recursive
+
+bcheck-am:
+ @for i in ; do \
+ if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
+ echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
+ echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
+ echo "$$i"; \
+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \
+ rm -f $$i.bchecktest.cc; exit 1; \
+ fi ; \
+ echo "" >> $$i.bchecktest.cc.class; \
+ perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
+ rm -f a.out; \
+ fi ; \
+ done
+
+
+#>+ 3
+final:
+ $(MAKE) all-am
+
+#>+ 3
+final-install:
+ $(MAKE) install-am
+
+#>+ 3
+no-final:
+ $(MAKE) all-am
+
+#>+ 3
+no-final-install:
+ $(MAKE) install-am
+
+#>+ 3
+kde-rpo-clean:
+ -rm -f *.rpo
+
+#>+ 3
+nmcheck:
+nmcheck-am: nmcheck
diff --git a/tde-i18n-pt/docs/kdetoys/amor/index.cache.bz2 b/tde-i18n-pt/docs/kdetoys/amor/index.cache.bz2
new file mode 100644
index 00000000000..1ac4de7d530
--- /dev/null
+++ b/tde-i18n-pt/docs/kdetoys/amor/index.cache.bz2
Binary files differ
diff --git a/tde-i18n-pt/docs/kdetoys/amor/index.docbook b/tde-i18n-pt/docs/kdetoys/amor/index.docbook
new file mode 100644
index 00000000000..bbcf0e761dc
--- /dev/null
+++ b/tde-i18n-pt/docs/kdetoys/amor/index.docbook
@@ -0,0 +1,549 @@
+<?xml version="1.0" ?>
+<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
+ <!ENTITY kappname "&amor;">
+ <!ENTITY package "kdetoys">
+ <!ENTITY % addindex "IGNORE">
+ <!ENTITY % Portuguese "INCLUDE">
+]>
+
+<book lang="&language;">
+<bookinfo>
+<title
+>O Manual do &amor;</title>
+
+<authorgroup>
+<author
+>&Karl.Garrison; &Karl.Garrison.mail; </author>
+</authorgroup>
+
+<othercredit role="translator"
+><firstname
+>José</firstname
+><surname
+>Pires</surname
+><affiliation
+><address
+><email
+>jncp@netcabo.pt</email
+></address
+></affiliation
+><contrib
+>Tradução</contrib
+></othercredit
+>
+
+<copyright>
+<year
+>2001</year>
+<holder
+>&Karl.Garrison;</holder>
+</copyright>
+
+<legalnotice
+>&FDLNotice;</legalnotice>
+
+<date
+>2003-09-16</date>
+<releaseinfo
+>2.2</releaseinfo>
+
+<abstract>
+<para
+>O amor; é uma pequena animação que fica no topo da sua janela activa. </para>
+</abstract>
+
+<keywordset>
+<keyword
+>KDE</keyword>
+<keyword
+>kdetoys</keyword>
+<keyword
+>amor</keyword>
+<keyword
+>auxiliar</keyword>
+<keyword
+>assistente</keyword>
+</keywordset>
+
+</bookinfo>
+
+<chapter id="introduction">
+<title
+>Introdução</title>
+
+<sect1 id="whats-amor">
+<title
+>O que é o &amor;?</title>
+<para
+>O &amor; é uma abreviatura de "Amusing Misuse of Resources" (Gasto de Recursos Divertido). De facto, é uma animação que se coloca em cima da sua janela activa. Na sua configuração predefinida, tem a forma dum ponto amarelo que faz algumas brincadeiras. O &amor; também tem muitos temas diferentes que podem mudar a aparência e o comportamento da animação. </para>
+
+<note
+><para
+>Dado que o &amor; trabalha com o gestor de janelas do &kde;, o &kwin;, a aplicação só funcionará dentro do &kde;. É possível que o &amor; possa funcionar com outro gestor de janelas compatível com o &kde;, mas não se conhece nenhum que o faça na altura em que isto foi escrito.</para
+></note>
+</sect1>
+</chapter>
+
+<chapter id="configuration">
+<title
+>Configuração</title>
+<sect1 id="configuring-amor">
+<title
+>Configurar o &amor;</title>
+<para
+>Para o utilizador configurar o &amor;, carregue na animação com o botão direito do rato. Irá aparecer um menu que contém três itens: <guimenuitem
+>Opções...</guimenuitem
+>, <guimenuitem
+>Acerca de...</guimenuitem
+> e <guimenuitem
+>Sair</guimenuitem
+>. Escolha as <guimenuitem
+>Opções...</guimenuitem
+> para configurar o &amor; </para>
+</sect1>
+
+<sect1 id="general-options">
+<title
+>Opções Gerais</title>
+<para
+>Podem ser alteradas as seguintes definições para o &amor;, na janela de Opções:</para>
+<variablelist>
+<varlistentry
+><term
+><guilabel
+>Tema</guilabel
+></term>
+<listitem
+><para
+>Isto determina a aparência e comportamento do &amor;. Os temas são descritos na próxima secção.</para
+></listitem>
+</varlistentry>
+<varlistentry
+><term
+><guilabel
+>Posição</guilabel
+></term>
+<listitem
+><para
+>Esta barra controla onde a animação aparece em relação ao topo da janela activa. A configuração central por omissão irá configurar a animação mesmo em cima da barra de título, enquanto que, se deslocar a barra toda para cima ou para baixo, fará com que a animação apareça mais acima ou abaixo da barra de título, respectivamente.</para>
+<tip
+><para
+>Pôr esta barra com um valor baixo permitirá que a animação esteja visível, mesmo que a janela activa esteja maximizada.</para>
+</tip
+></listitem>
+</varlistentry>
+<varlistentry
+><term
+><guilabel
+>Sempre no topo</guilabel
+></term>
+<listitem
+><para
+>Se seleccionar esta opção, a animação aparecerá à frente de todas as janelas existentes no ecrã, incluindo o painel.</para
+></listitem>
+</varlistentry>
+<varlistentry
+><term
+><guilabel
+>Mostrar dicas aleatórias</guilabel
+></term>
+<listitem
+><para
+>Se estiver seleccionada, a animação irá mostrar várias dicas relacionadas com o &kde;, em intervalos aleatórios.</para
+></listitem>
+</varlistentry>
+<varlistentry
+><term
+><guilabel
+>Permitir dicas de aplicações</guilabel
+></term>
+<listitem
+><para
+>Qualquer aplicação do &kde; pode ser desenhada para mostrar dicas úteis através do &amor;. Se esta opção estiver seleccionada, e se a janela activa for uma aplicação apropriada, a animação irá mostrar as dicas para essa aplicação.</para>
+<note
+><para
+>Na altura em que isto foi escrito, nenhuma aplicação do &kde; tira partido desta funcionalidade.</para
+></note
+></listitem>
+</varlistentry>
+</variablelist>
+</sect1>
+
+<sect1 id="amor-themes">
+<title
+>Temas do &amor;</title>
+<para
+>O &amor; vem com muitos temas incluídos, que mudam a aparência e comportamento da animação. Para além disso, é possível criar novos temas do &amor;. Os temas já incluídos no &amor; estão descritos na tabela em baixo</para>
+
+<table>
+<title
+>Temas do &amor; Disponíveis</title>
+<tgroup cols="2">
+<thead>
+<row>
+<entry
+>Tema</entry>
+<entry
+>Descrição</entry>
+</row>
+</thead>
+<tbody>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="spot.png"/>
+</imageobject>
+<textobject
+><para
+>Multi-talented Spot</para
+></textobject>
+<caption
+><para
+>Multi-talented Spot</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Este é o tema por omissão do &amor;, e também o que faz mais <quote
+>brincadeiras</quote
+>. Este tema foi criado pelo &Martin.R.Jones;. As animações do jacto, do apontar e do disparo foram contribuídas pelo <personname
+><firstname
+>Mark</firstname
+><surname
+>Grant</surname
+></personname
+>.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="ghost.png"/>
+</imageobject>
+<textobject
+><para
+>Spooky Ghost</para
+></textobject>
+<caption
+><para
+>Spooky Ghost</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Uma tema de fantasmas baseado no ícone do <application
+>ghostview</application
+> do &kde;. O Spooky Ghost foi criado pelo &Martin.R.Jones;.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="eyes.png"/>
+</imageobject>
+<textobject
+><para
+>Olhos Malucos</para
+></textobject>
+<caption
+><para
+>Olhos Malucos</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Este tema consiste num par de olhos em movimento e foi criado pelo <personname
+><firstname
+>Jean-Claude</firstname
+><surname
+>Dumas</surname
+></personname
+>.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="bonhomme.png"/>
+</imageobject>
+<textobject
+><para
+>Bonhomme</para
+></textobject>
+<caption
+><para
+>Bonhomme</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Uma animação duma figura em palitos, criada pelo <personname
+><firstname
+>Jean-Claude</firstname
+><surname
+>Dumas</surname
+></personname
+>.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="neko.png"/>
+</imageobject>
+<textobject
+><para
+>Neko</para
+></textobject>
+<caption
+><para
+>Neko</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>O Neko é um tema com um gato por <personname
+><firstname
+>Chris</firstname
+><surname
+>Spiegel</surname
+></personname
+>. Os gráficos originais são do <application
+>Oneko</application
+>, que foi feito pelo <personname
+><firstname
+>Masayuki</firstname
+><surname
+>Koba</surname
+></personname
+>.</para>
+<note
+><para
+>O <application
+>Oneko</application
+> é uma pequena aplicação que representa um gato que persegue o cursor do rato. A aplicação parece já não ser mantida, mas o <ulink url="ftp://sunsite.unc.edu/pub/Linux/X11/demos/oneko-1.1b.tar.gz"
+>código-fonte</ulink
+> da última versão ainda está disponível.</para
+></note
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="pingus.png"/>
+</imageobject>
+<textobject
+><para
+>Tux</para
+></textobject>
+<caption
+><para
+>Tux</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Este tema oferece o Tux, a mascote do &Linux;. Os gráficos actuais vêm de um jogo do estilo do <application
+>Lemmings</application
+> chamado <ulink url="http://pingus.seul.org/"
+> <application
+>Pingus</application
+></ulink
+>. O Tux foi criado pelo <personname
+><firstname
+>Frank</firstname
+><surname
+>Pieczynski</surname
+></personname
+>.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="worm.png"/>
+</imageobject>
+<textobject
+><para
+>Little Worm</para
+></textobject>
+<caption
+><para
+>Little Worm</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Um tema com uma pequena minhoca. Criado por <personname
+><firstname
+>Bartosz</firstname
+><surname
+>Trudnowski</surname
+></personname
+> para a sua mulher.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="billy.png"/>
+</imageobject>
+<textobject
+><para
+>Little Billy</para
+></textobject>
+<caption
+><para
+>Little Billy</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Uma imagem estática retirada do jogo <ulink url="http://www.xbill.org/"
+><application
+>XBill</application
+> </ulink
+>.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="bsd.png"/>
+</imageobject>
+<textobject
+><para
+>BSD Mascot</para
+></textobject>
+<caption
+><para
+>BSD Mascot</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Uma imagem estática do Beastie, o demónio do FreeBSD.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="tux.png"/>
+</imageobject>
+<textobject
+><para
+>Unanimated Tux</para
+></textobject>
+<caption
+><para
+>Unanimated Tux</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>Uma versão não-animada do tema do Tux.</para
+></entry>
+</row>
+
+<row>
+<entry
+><mediaobject>
+<imageobject>
+<imagedata format="PNG" fileref="tao.png"/>
+</imageobject>
+<textobject
+><para
+>Tao</para
+></textobject>
+<caption
+><para
+>Tao</para
+></caption>
+</mediaobject
+></entry>
+<entry
+><para
+>O tema Tao é um símbolo do Yin Yang animado. Este tema foi criado pelo <personname
+><firstname
+>Daniel</firstname
+><surname
+>Pfeiffer</surname
+></personname
+> <email
+>occitan@esperanto.org</email
+> e foi inspirado pela sua prática de Tai Chi.</para
+></entry>
+</row>
+
+</tbody>
+</tgroup>
+</table>
+
+</sect1>
+</chapter>
+
+<chapter id="credits">
+<title
+>Créditos e Licença</title>
+
+<para
+>&amor;</para>
+
+<para
+>Programa Copyright &copy; 1999-2001 &Martin.R.Jones; &Martin.R.Jones.mail;</para>
+
+<para
+>Documentação Copyright &copy; 2001 &Karl.Garrison; &Karl.Garrison.mail;</para>
+
+<para
+>Tradução de José Nuno Pires <email
+>jncp@netcabo.pt</email
+></para
+>
+&underFDL; &underGPL; </chapter>
+
+&documentation.index;
+
+</book>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-minimize-attributes:nil
+sgml-general-insert-case:lower
+sgml-indent-step:0
+sgml-indent-data:nil
+End:
+
+// vim:ts=0:sw=2:tw=78:noet
+-->
diff --git a/tde-i18n-pt/docs/kdetoys/amor/man-amor.6.docbook b/tde-i18n-pt/docs/kdetoys/amor/man-amor.6.docbook
new file mode 100644
index 00000000000..1d6a529d300
--- /dev/null
+++ b/tde-i18n-pt/docs/kdetoys/amor/man-amor.6.docbook
@@ -0,0 +1,118 @@
+<?xml version="1.0" ?>
+<!DOCTYPE refentry PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
+<!-- <!ENTITY kdeoptions SYSTEM "kdeoptions.docbook"
+> -->
+<!-- <!ENTITY qtoptions SYSTEM "qtoptions.docbook"
+> -->
+<!ENTITY % Portuguese "INCLUDE">
+]>
+
+<refentry lang="&language;">
+<refentryinfo>
+<date
+>7 de Março de 2003</date>
+</refentryinfo>
+
+<refmeta>
+<refentrytitle
+><command
+>amor</command
+></refentrytitle>
+<manvolnum
+>6</manvolnum>
+</refmeta>
+
+<refnamediv>
+<refname
+><command
+>amor</command
+></refname>
+<refpurpose
+>Uma criatura &kde; para o seu ambiente de trabalho</refpurpose>
+</refnamediv>
+
+<refsynopsisdiv>
+<cmdsynopsis
+><command
+>amor</command
+> <group
+><option
+>Opções Genéricas do KDE</option
+></group
+> <group
+><option
+>Opções Genéricas do Qt</option
+></group
+> </cmdsynopsis>
+</refsynopsisdiv>
+
+<refsect1>
+<title
+>Descrição</title>
+
+<para
+>O <acronym
+>AMOR</acronym
+> significa <quote
+>Amusing Misuse Of Resources (Abuso Engraçado de Recursos)</quote
+>. Oferece várias personagens diferentes que passeiam pelo seu ecrã do X e lhe dão dicas.</para>
+
+<para
+>&amor; faz parte do pacote &kde; toys.</para>
+
+</refsect1>
+
+<refsect1>
+<title
+>Opções</title>
+
+<para
+>O &amor; é configurado graficamente e não tem quaisquer opções da linha de comandos, para além das opções normais do &kde; e do &Qt;.</para>
+
+</refsect1>
+
+<refsect1>
+<title
+>Veja Também</title>
+
+<para
+>Dentro do &kde;, poderá introduzir <userinput
+>help:/amor</userinput
+> no &konqueror; para ver o manual do utilizador.</para>
+
+</refsect1>
+
+<refsect1>
+<title
+>Problemas</title>
+
+<para
+>O &amor; actualmente apenas funciona com o gestor de janelas &kwin;.</para>
+</refsect1>
+
+<refsect1>
+<title
+>Autores</title>
+<para
+>&amor; foi escrito por <personname
+><firstname
+>Martin</firstname
+><othername
+>R.</othername
+><surname
+>Jones</surname
+></personname
+> <email
+>mjones@kde.org</email
+>. Esta página de manual foi preparada por <personname
+><firstname
+>Ben</firstname
+><surname
+>Burton</surname
+></personname
+> <email
+>bab@debian.org</email
+> para o sistema Debian GNU/Linux (mas pode ser utilizada noutros).</para>
+</refsect1>
+
+</refentry>