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# WEB-Translator generated file. UTF-8 test:äëïöü
# Copyright (C) 2001 Free Software Foundation, Inc.
# Frikkie Thirion <frix@expertron.co.za>, 2001,2002.
#
msgid ""
msgstr ""
"Project-Id-Version: kenolaba VERSION\n"
"POT-Creation-Date: 2005-05-18 21:24+0200\n"
"PO-Revision-Date: 2002-11-07 11:32+0200\n"
"Last-Translator: WEB-Translator <http://kde.af.org.za>\n"
"Language-Team: AFRIKAANS <AF@lia.org.za>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"

#: AbTop.cpp:36
msgid "&Easy"
msgstr "Maklike"

#: AbTop.cpp:37
msgid "&Normal"
msgstr "Normale"

#: AbTop.cpp:38
msgid "&Hard"
msgstr "Hard"

#: AbTop.cpp:39
msgid "&Challenge"
msgstr ""

#: AbTop.cpp:43
msgid "&Red"
msgstr "Rooi"

#: AbTop.cpp:44
msgid "&Yellow"
msgstr "Geel"

#: AbTop.cpp:45
msgid "&Both"
msgstr "Beide"

#: AbTop.cpp:46
msgid "&None"
msgstr "Geen"

#: AbTop.cpp:138
msgid "&Stop Search"
msgstr "Stop Soektog"

#: AbTop.cpp:141
msgid "Take &Back"
msgstr "Neem Terug"

#: AbTop.cpp:145
msgid "&Forward"
msgstr "Vorentoe"

#: AbTop.cpp:154
msgid "&Restore Position"
msgstr "Herstel Posisie"

#: AbTop.cpp:159
msgid "&Save Position"
msgstr "Stoor Posisie"

#: AbTop.cpp:166
msgid "&Network Play"
msgstr "Netwerk Speel"

#: AbTop.cpp:179
msgid "&Move Slow"
msgstr "Beweeg Stadige"

#: AbTop.cpp:183
msgid "&Render Balls"
msgstr "Interpreteer Balle"

#: AbTop.cpp:187
msgid "&Spy"
msgstr "Spioneer"

#: AbTop.cpp:199
#, fuzzy
msgid "&Computer Play"
msgstr "Rekenaar Speel"

#. i18n: file EvalDlg.ui line 16
#: AbTop.cpp:218 rc.cpp:21
#, no-c-format
msgid "Configure Evaluation"
msgstr "Konfigureer Evaluasie"

#: AbTop.cpp:384 AbTop.cpp:487
msgid "Press %1 for a new game"
msgstr "Druk %1 vir 'n nuwe speletjie"

#: AbTop.cpp:408 AbTop.cpp:467 AbTop.cpp:471
#, c-format
msgid "Move %1"
msgstr "Beweeg %1"

#: AbTop.cpp:427 Spy.cpp:79
msgid "Spy"
msgstr "Spioneer"

#: AbTop.cpp:480 AbTop.cpp:499
msgid "Red"
msgstr "Rooi"

#: AbTop.cpp:481 AbTop.cpp:499
msgid "Yellow"
msgstr "Geel"

#: AbTop.cpp:492
msgid "Red won"
msgstr "Rooi wen"

#: AbTop.cpp:492
msgid "Yellow won"
msgstr "Geel wen"

#: AbTop.cpp:501
msgid "I am thinking..."
msgstr "I vm besig om te dink..."

#: AbTop.cpp:501
#, fuzzy
msgid "It is your turn!"
msgstr "Dit is jou skakel!"

#: BoardWidget.cpp:892 BoardWidget.cpp:933 BoardWidget.cpp:964
#, c-format
msgid "Board value: %1"
msgstr "Bord waarde: %1"

#: EvalDlgImpl.cpp:36
msgid "Current"
msgstr "Huidige"

#: EvalDlgImpl.cpp:249
msgid "Name for scheme:"
msgstr "Naam vir skema:"

#: EvalDlgImpl.cpp:250
msgid "Save Scheme"
msgstr "Stoor Skema"

#: Move.cpp:22
msgid "RightDown"
msgstr "Regs onder"

#: Move.cpp:23
msgid "LeftDown"
msgstr "Links onder"

#: Move.cpp:25
msgid "LeftUp"
msgstr "Links bo"

#: Move.cpp:26
msgid "RightUp"
msgstr "Regs bo"

#: Move.cpp:84
msgid "Out"
msgstr "Uit"

#. i18n: file EvalDlg.ui line 294
#: Move.cpp:85 rc.cpp:30
#, no-c-format
msgid "Push"
msgstr "Stoot"

#: Spy.cpp:25
msgid "Actual examined position:"
msgstr "Ware geondersoekte posisie:"

#: Spy.cpp:50
msgid "Best move so far:"
msgstr "Beste beweeg sodat ver:"

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "WEB-Vertaler (http://kde.af.org.za)"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "frix@expertron.co.za"

#: kenolaba.cpp:17
#, fuzzy
msgid "Board game inspired by Abalone"
msgstr "Bord Speletjie geïnspireer deur Abalone"

#: kenolaba.cpp:22
msgid "Use 'host' for network game"
msgstr "Gebruik 'host' vir netwerk speletjie"

#: kenolaba.cpp:24
msgid "Use 'port' for network game"
msgstr "Gebruik 'port' vir netwerk speletjie"

#: kenolaba.cpp:41
msgid "Kenolaba"
msgstr "Kenolaba"

#. i18n: file kenolabaui.rc line 8
#: rc.cpp:6
#, fuzzy, no-c-format
msgid "&Move"
msgstr "Skuiwe"

#. i18n: file EvalDlg.ui line 39
#: rc.cpp:24
#, no-c-format
msgid "Moves"
msgstr "Skuiwe"

#. i18n: file EvalDlg.ui line 270
#: rc.cpp:27
#, no-c-format
msgid "Push Out"
msgstr "Stoot Uit"

#. i18n: file EvalDlg.ui line 811
#: rc.cpp:33
#, no-c-format
msgid "Normal"
msgstr "Normale"

#. i18n: file EvalDlg.ui line 832
#: rc.cpp:36
#, no-c-format
msgid "For every move possible the given points are added to the Evaluation."
msgstr ""
"Vir elke beweeg moontlik die gegewe punte word bygevoeg na die Evaluasie."

#. i18n: file EvalDlg.ui line 860
#: rc.cpp:39
#, no-c-format
msgid "Position"
msgstr "Posisie"

#. i18n: file EvalDlg.ui line 916
#: rc.cpp:42
#, no-c-format
msgid "Inner ring 3:"
msgstr "Binneste kring 3:"

#. i18n: file EvalDlg.ui line 972
#: rc.cpp:45
#, no-c-format
msgid "Outermost ring:"
msgstr "Buitenste kring:"

#. i18n: file EvalDlg.ui line 1028
#: rc.cpp:48
#, no-c-format
msgid "Middle position:"
msgstr "Middelste posisie:"

#. i18n: file EvalDlg.ui line 1068
#: rc.cpp:51
#, no-c-format
msgid "Inner ring 2:"
msgstr "Binneste kring 2:"

#. i18n: file EvalDlg.ui line 1076
#: rc.cpp:54 rc.cpp:57 rc.cpp:60 rc.cpp:66
#, no-c-format
msgid "+/-"
msgstr "+/-"

#. i18n: file EvalDlg.ui line 1116
#: rc.cpp:63
#, no-c-format
msgid "Innermost ring:"
msgstr ""

#. i18n: file EvalDlg.ui line 1147
#: rc.cpp:69
#, no-c-format
msgid ""
"For every ball, the given points are added to the evaluation depending on the "
"balls position. The bonus for a given position is changed randomly in the +/- "
"range."
msgstr ""
"Vir elke bal, die gegewe punte word bygevoeg na die evaluasie afhangend op die "
"balle posisie. die bonus Vir 'n gegewe posisie is het verander lukraak in die "
"+/- omvang."

#. i18n: file EvalDlg.ui line 1175
#: rc.cpp:72
#, no-c-format
msgid "In-A-Row"
msgstr "In-A-Row"

#. i18n: file EvalDlg.ui line 1295
#: rc.cpp:75
#, no-c-format
msgid "Three in-a-row:"
msgstr "Drie in-a-row:"

#. i18n: file EvalDlg.ui line 1303
#: rc.cpp:78
#, no-c-format
msgid "Two in-a-row:"
msgstr "Twee in-a-row:"

#. i18n: file EvalDlg.ui line 1311
#: rc.cpp:81
#, no-c-format
msgid "Four in-a-row:"
msgstr "Vier in-a-row:"

#. i18n: file EvalDlg.ui line 1319
#: rc.cpp:84
#, no-c-format
msgid "Five in-a-row:"
msgstr "Vyf in-a-row:"

#. i18n: file EvalDlg.ui line 1342
#: rc.cpp:87
#, no-c-format
msgid ""
"For a number of balls In-a-Row, the given points are added to the evaluation"
msgstr ""
"Vir 'n nommer van balle In-'n-Row, die gegewe punte word bygevoeg na die "
"evaluasie"

#. i18n: file EvalDlg.ui line 1370
#: rc.cpp:90
#, no-c-format
msgid "Count"
msgstr "Tel"

#. i18n: file EvalDlg.ui line 1442
#: rc.cpp:93
#, no-c-format
msgid "4 Balls more:"
msgstr "4 Balle meer:"

#. i18n: file EvalDlg.ui line 1482
#: rc.cpp:96
#, no-c-format
msgid "3 Balls more:"
msgstr "3 Balle meer:"

#. i18n: file EvalDlg.ui line 1490
#: rc.cpp:99
#, no-c-format
msgid "5 Balls more:"
msgstr "5 Balle meer:"

#. i18n: file EvalDlg.ui line 1514
#: rc.cpp:102
#, no-c-format
msgid "2 Balls more:"
msgstr "2 Balle meer:"

#. i18n: file EvalDlg.ui line 1538
#: rc.cpp:105
#, no-c-format
msgid "1 Ball more:"
msgstr "1 Bal meer:"

#. i18n: file EvalDlg.ui line 1561
#: rc.cpp:108
#, no-c-format
msgid ""
"For a difference in the number of balls, the given points are added to the "
"evaluation. A difference of 6 only can be a lost/won game."
msgstr ""
"Vir 'n verskil in die nommer van balle, die gegewe punte word bygevoeg na die "
"evaluasie. 'n verskil van 6 slegs kan wees 'n verloor/wen speletjie."

#. i18n: file EvalDlg.ui line 1589
#: rc.cpp:111
#, no-c-format
msgid "Evaluation Schemes"
msgstr "Evaluasie Skemas"

#. i18n: file EvalDlg.ui line 1643
#: rc.cpp:120
#, no-c-format
msgid ""
"Your evaluation scheme, defined in all other tabs of this dialog, can be stored "
"here."
msgstr ""
"Jou evaluasie skema, gedefinieër in alle ander oortjies van hierdie dialoog, "
"kan wees gestoor hier."

#. i18n: file EvalDlg.ui line 1686
#: rc.cpp:123
#, no-c-format
msgid "Evaluation of actual position:"
msgstr "Evaluasie van ware posisie:"

#~ msgid "&Level"
#~ msgstr "Vlak"

#~ msgid "&Hint"
#~ msgstr "Leidraad"