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|
# Danish translation of khangman
# Copyright (C).
#
# Erik Kjær Pedersen <erik@binghamton.edu>, 2001,2002,2003, 2004, 2005, 2006.
msgid ""
msgstr ""
"Project-Id-Version: khangman\n"
"POT-Creation-Date: 2020-05-11 04:05+0200\n"
"PO-Revision-Date: 2006-02-04 22:34+0100\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dk>\n"
"Language: da\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.1\n"
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Erik Kjær Pedersen"
#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "erik@binghamton.edu"
#: data.i18n:2
msgid ""
"_: NOTE_TO_THE_TRANSLATORS\n"
"The translators have the opportunity to translate the\n"
"words in the game.\n"
"See the file README.languages in khangman's source directory\n"
"for more information on how to do that.\n"
"(translate this message as \"DONE\" when you have translated\n"
"the words; otherwise leave it untranslated as a reminder)"
msgstr "DONE"
#: khangman.cpp:77
msgid "&New"
msgstr "&Ny"
#: khangman.cpp:78
msgid "Play with a new word"
msgstr "Leg med et nyt ord"
#: khangman.cpp:81
msgid "&Get Words in New Language..."
msgstr "&Hent ord på nyt sprog..."
#: khangman.cpp:85
msgid "Le&vel"
msgstr "&Niveau"
#: khangman.cpp:86
msgid "Choose the level"
msgstr "Vælg niveauet"
#: khangman.cpp:87
msgid "Choose the level of difficulty"
msgstr "Vælg sværhedsgraden"
#: khangman.cpp:91
msgid "&Language"
msgstr "S&prog"
#: khangman.cpp:100
msgid "L&ook"
msgstr "&Udseende"
#: khangman.cpp:101
msgid "&Sea Theme"
msgstr "&Havtema"
#: khangman.cpp:102
msgid "&Desert Theme"
msgstr "Ør&kentema"
#: khangman.cpp:105 khangman.cpp:106
msgid "Choose the look and feel"
msgstr "Vælg fremtoning"
#: khangman.cpp:148
msgid "First letter upper case"
msgstr "Første bogstav er stort"
#: khangman.cpp:243
msgid "Cyrillic"
msgstr "Cyrillisk"
#: khangman.cpp:247
msgid "Latin"
msgstr "Latin"
#: khangman.cpp:371
msgid "General"
msgstr "Generelt"
#: khangman.cpp:378
msgid "Languages"
msgstr "Sprog"
#: khangman.cpp:381 timerdlg.ui:24
#, no-c-format
msgid "Timers"
msgstr "Tidsmålere"
#: khangman.cpp:437
msgid ""
"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
"check your installation."
msgstr ""
"Filen $TDEDIR/share/apps/khangman/%1.yxy ikke fundet.\n"
"Tjek venligst din installation."
#: khangman.cpp:460
#, c-format
msgid "Inserts the character %1"
msgstr "Indsætter tegnet %1"
#: khangman.cpp:534
msgid "Hint on right-click"
msgstr "Vink ved højreklik"
#: khangman.cpp:536
msgid "Hint available"
msgstr "Vink tilgængelige"
#: khangman.cpp:542
msgid "Type accented letters"
msgstr "Skriv bogstaver med accent"
#: khangmanview.cpp:66
msgid "G&uess"
msgstr "&Gæt"
#: khangmanview.cpp:196
msgid "Hint"
msgstr "Vink"
#: khangmanview.cpp:321
msgid "Misses"
msgstr "Forkerte"
#: khangmanview.cpp:424
msgid ""
"Congratulations,\n"
"you won!"
msgstr ""
"Til lykke,\n"
"du vandt!"
#: khangmanview.cpp:434
msgid "Congratulations! You won! Do you want to play again?"
msgstr "Tillykke! Du vandt! Vil du spille igen?"
#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Play Again"
msgstr "Spil igen"
#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Do Not Play"
msgstr "Spil ikke"
#: khangmanview.cpp:458
msgid "You lost. Do you want to play again?"
msgstr "Du har tabt. Vi du spille igen?"
#: khangmanview.cpp:470
msgid ""
"<qt>You lost!\n"
"The word was\n"
"<b>%1</b></qt>"
msgstr ""
"<qt>Du tabte!\n"
"Ordet var\n"
"<b>%1</b></qt>"
#: khangmanview.cpp:495
msgid "This letter has already been guessed."
msgstr "Dette bogstav har allerede været gættet."
#: khangmanview.cpp:594
msgid ""
"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
"Check your installation, please!"
msgstr ""
"Filen $TDEDIR/share/apps/khangman/data/%1/%2 ikke fundet!\n"
"Tjek venligst din installation!"
#: main.cpp:32
msgid "Classical hangman game for TDE"
msgstr "Det klassiske hangman-spil for TDE"
#: main.cpp:44
msgid "KHangMan"
msgstr "KHangMan"
#: main.cpp:48
msgid "Previous maintainer"
msgstr "Forrige vedligeholder"
#: main.cpp:50
msgid "Actual maintainer, author"
msgstr "Nuværende vedligeholder, forfatter"
#: main.cpp:52
msgid "Graphics"
msgstr "Grafik"
#: main.cpp:54
msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
msgstr ""
"Svenske datafiler, kodninghjælp, gennemsigtige billeder og i18n-rettelser"
#: main.cpp:56
msgid "Nature theme background"
msgstr "Naturtema baggrund"
#: main.cpp:58
msgid "Blue theme background, icons"
msgstr "Blåt tema baggrund, ikoner"
#: main.cpp:60
msgid "Spanish data files"
msgstr "Spanske datafiler"
#: main.cpp:62
msgid "Danish data files"
msgstr "Danske datafiler"
#: main.cpp:64
msgid "Finnish data files"
msgstr "Finske datafiler"
#: main.cpp:66
msgid "Brazilian Portuguese data files"
msgstr "Brasiliansk portugisiske datafiler"
#: main.cpp:68
msgid "Catalan data files"
msgstr "Katalanske datafiler"
#: main.cpp:70
msgid "Italian data files"
msgstr "Italienske datafiler"
#: main.cpp:72
msgid "Dutch data files"
msgstr "Hollandske datafiler"
#: main.cpp:74
msgid "Czech data files"
msgstr "Tjekkiske datafiler"
#: main.cpp:76
msgid "Hungarian data files"
msgstr "Ungarske datafiler"
#: main.cpp:78
msgid "Norwegian (Bokmål) data files"
msgstr "Norske (Bokmål) datafiler"
#: main.cpp:80
msgid "Tajik data files"
msgstr "Tajik datafiler"
#: main.cpp:82
msgid "Serbian (Cyrillic and Latin) data files"
msgstr "Serbiske (Cyrilliske og latinske) datafiler"
#: main.cpp:84
msgid "Slovenian data files"
msgstr "Slovenske datafiler"
#: main.cpp:86
msgid "Portuguese data files"
msgstr "Portugisiske datafiler"
#: main.cpp:88
msgid "Norwegian (Nynorsk) data files"
msgstr "Norske (Nynorsk) datafiler"
#: main.cpp:90
msgid "Turkish data files"
msgstr "Tyrkiske datafiler"
#: main.cpp:92
msgid "Russian data files"
msgstr "Russiske datafiler"
#: main.cpp:94
msgid "Bulgarian data files"
msgstr "Bulgarske datafiler"
#: main.cpp:96
msgid "Irish (Gaelic) data files"
msgstr "Irske (Gæliske) datafiler"
#: main.cpp:98
msgid "Softer Hangman Pictures"
msgstr "Blødere hangman-billeder"
#: main.cpp:100 main.cpp:102 main.cpp:104
msgid "Coding help"
msgstr "Kodningshjælp"
#: main.cpp:106
msgid "Coding help, fixed a lot of things"
msgstr "Kodningshjælp, rettede mange ting"
#: main.cpp:108
msgid "SVG icon"
msgstr "SVG-ikon"
#: main.cpp:110
msgid "Code for generating icons for the characters toolbar"
msgstr "Kode til at generere ikoner for tegn-værktøjslinjen"
#: main.cpp:112
msgid "Code cleaning"
msgstr "Kodeoprydning"
#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
msgid "seconds"
msgstr "sekunder"
#: advanced.ui:32
#, no-c-format
msgid "When Available"
msgstr "Om tilgængelig"
#: advanced.ui:46
#, no-c-format
msgid "&Show hints"
msgstr "&Vis vink"
#: advanced.ui:49
#, no-c-format
msgid ""
"If you check it, a hint will be displayed by right-clicking on the game "
"window."
msgstr ""
"Hvis du afkrydser dette, vil et vink blive vist når du højreklikker i "
"spilvinduet."
#: advanced.ui:52
#, no-c-format
msgid ""
"Some languages have hints to help you guess the word more easily. If this is "
"<b>disabled</b>, there is no such option for your current language data "
"file.\n"
"If this is <b>enabled</b>, then hints are available and you can get them by "
"checking this box. You will then see the hint for the word you are trying to "
"guess by right-clicking somewhere on the KHangMan window, the hint will then "
"be displayed for 4 seconds in a tooltip."
msgstr ""
"Visse sprog har vink til at hjælpe dig med nemmere at gætte ordet. Hvis "
"dette er <b>deaktiveret</b>, er der intet sådant valg for nuværende sprogs "
"datafil.\n"
"Hvis det er <b>aktiveret</b>, er der tilgængelige vink og du kan få dem ved "
"at afkrydse dette felt. Du vil så se vinket for ordet du prøver at gætte ved "
"at højreklikke et eller andet sted i KHangMan-vinduet. Vinket vil så blive "
"vist i 4 sekunder i et værktøjsvink."
#: advanced.ui:63
#, no-c-format
msgid "Spanish, Portuguese, Catalan"
msgstr "Spansk, Portugisisk, Katalansk"
#: advanced.ui:77
#, no-c-format
msgid "Type accented &letters"
msgstr "Skriv &bogstaver med accent"
#: advanced.ui:80
#, no-c-format
msgid ""
"If this is checked, you must type accented letters yourself (i.e. they are "
"differentiated from the corresponding unaccented letter)."
msgstr ""
"Hvis dette er afkrydset vil du selv skulle skrive bogstaver med accent (dvs. "
"de opfattes som anderledes end de tilsvarende uden accent)."
#: advanced.ui:83
#, no-c-format
msgid ""
"If this is <b>disabled</b>, then the selected language does not support it. "
"If this is <b>enabled</b> and if you check it, then you should type accented "
"letters on their own. If it is not checked, accented letters will be "
"displayed with normal letters.<br>\n"
"Default is that accented letters will be shown when the corresponding "
"unaccented letter is guessed.<br>\n"
"For example, in Catalan, if this is unchecked and you type \"o\", the o and "
"ò will be displayed in the word <b>xenofòbia</b>. If this option is checked, "
"when you type \"o\", only \"o\" will be displayed and you will then have to "
"type \"ò\" for this letter to be displayed."
msgstr ""
"Hvis dette er <b>deaktiveret</b>, så understøtter det valgte sprog ikke "
"dette. Hvis det er <b>aktiveret</b> og du afkrydser det, så skal du skrive "
"bogstaver med accent som sig selv. Hvis det ikke er afkrydset, vil bogstaver "
"med accent blive vist med normale bogstaver. <br>\n"
"Standard er at bogstaver med accent bliver vist når det tilsvarende bogstav "
"uden accent gættes. <br>\n"
"På katalansk for eksempel, hvis dette ikke er markeret og du skriver \"o\", "
"vil o og ò blive vist i ordet <b>xenofòbia</b>. Hvis dette er markeret så "
"vil kun \"o\" blive vist når du skriver \"o\", og du vil skulle skrive \"ò\" "
"for at få dette bogstav vist."
#: khangman.kcfg:10
#, no-c-format
msgid "Level"
msgstr ""
#: khangman.kcfg:17
#, fuzzy, no-c-format
msgid "Show the characters toolbar"
msgstr "Kode til at generere ikoner for tegn-værktøjslinjen"
#: khangman.kcfg:21
#, no-c-format
msgid "The language selected by the user"
msgstr ""
#: khangman.kcfg:38
#, no-c-format
msgid "Background theme"
msgstr ""
#: khangman.kcfg:49
#, no-c-format
msgid "Allow Only One Instance of Each Letter to be replaced in the word"
msgstr ""
#: khangman.kcfg:53
#, fuzzy, no-c-format
msgid "Do not display the 'Congratulations You won!' dialog"
msgstr "Vis ikke 'Tillykke, du &vandt'-dialogen"
#: khangman.kcfg:57
#, fuzzy, no-c-format
msgid "Enable Sounds on New Game and Win Game"
msgstr ""
"Hvis dette er afkrydset vil lyde blive afspillet for Nyt spil og Vind spil"
#: khangman.kcfg:61
#, no-c-format
msgid "the time to display the Hint KPassiveTooltip, in seconds"
msgstr ""
#: khangman.kcfg:65
#, no-c-format
msgid "the time to display the Missed KPassivePopup, in seconds"
msgstr ""
#: khangman.kcfg:72
#, no-c-format
msgid "Enable Hint mode if available i.e. only if hintBool == true"
msgstr ""
#: khangman.kcfg:76
#, no-c-format
msgid "Type accented letters separately from normal letters"
msgstr ""
#: khangman.kcfg:80
#, no-c-format
msgid "Write the word in upper case letters if checked"
msgstr ""
#: khangman.kcfg:87
#, no-c-format
msgid "Default font family for the Guess button"
msgstr ""
#: khangman.kcfg:91
#, no-c-format
msgid "Default font family for the MIsses button"
msgstr ""
#: khangman.kcfg:98
#, no-c-format
msgid "The Providers path for KHangMan"
msgstr ""
#: khangmanui.rc:27
#, no-c-format
msgid "Main"
msgstr "Hoved"
#: khangmanui.rc:38
#, no-c-format
msgid "Special Characters"
msgstr "Specialtegn"
#: normal.ui:32
#, no-c-format
msgid "Require more &guesses for duplicate letters"
msgstr "Kræv flere &gæt for bogstaver der gentages"
#: normal.ui:35
#, no-c-format
msgid ""
"Check this if you do not want to display each instance of the same letter"
msgstr "Afkryds dette hvis du ikke ønsker at vise hver udgave af samme bogstav"
#: normal.ui:38
#, no-c-format
msgid ""
"If you check this box, only the first letter will be written if the letter "
"is found in several places in the word. Then when you rechoose this letter, "
"it will replace the second instance in the word until there are no more "
"instances of this letter.\n"
"For example, the word to guess is \"potato\". If this option is unchecked, "
"when you try \"o\", the 2 \"o\" in the word will be discovered at the same "
"time. If this is checked, you will need to try \"o\" twice.\n"
"\n"
"Default is that for one letter typed, all instances of that letter in the "
"word are displayed."
msgstr ""
"Hvis du afkrydser dette felt, er det kun det første bogstav der vil blive "
"skrevet hvis bogstavet findes flere steder i ordet. Når du så vælger dette "
"bogstav igen vil den anden udgave i ordet blive indsat indtil der ikke er "
"flere forekomster af dette bogstav.\n"
"For eksempel, hvis ordet der skal gættes er \"kartoffel\". Hvis dette ikke "
"er markeret, og du prøver \"f\", vil det andet \"f\" i ordet blive opdaget "
"samtidigt. Hvis dette er markeret, vil du skulle skrive \"f\" to gange.\n"
"\n"
"Standarden er at for et bogstav skrevet, vil alle forekomster af det bogstav "
"i ordet blive vist."
#: normal.ui:49
#, no-c-format
msgid "Do not display the 'Congratulations! You &won!' dialog"
msgstr "Vis ikke 'Tillykke, du &vandt'-dialogen"
#: normal.ui:52
#, no-c-format
msgid ""
"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
"seconds, a new game will start automatically."
msgstr ""
"Hvis dette er arkrydset, vil dialogen 'Tillykke, du vandt' ikke blive vist. "
"Efter 3 sekunder, vil et nyt spil starte automatisk."
#: normal.ui:55
#, no-c-format
msgid ""
"If this option is not checked, when a game is won a dialog will appear "
"saying 'Congratulations! You won!'. It also asks you if you want to play "
"again and you have to say Yes or No.\n"
"This is the default state.\n"
"\n"
"If this option is checked, this dialog will not appear and a new game will "
"automatically start after four seconds. A passive popup tells you you have "
"won the game. When this opton is checked you don't have an intrusive dialog "
"each time you won a game."
msgstr ""
"Hvis dette ikke er afkrydset, og et spil er vundet, kommer en dialog frem "
"der siger 'Tillykke, du vandt!'. Den spørger dig også om du ønsker at spille "
"igen og du skal svare Ja eller Nej\n"
"Dette er standardtilstanden. \n"
"\n"
"Hvis feltet er afkrydset, vil denne dialog ikke komme frem og et nyt spil "
"vil starte automatisk efter fire sekunder. Et passivt vindue fortæller dig "
"at du har vundet spillet. Når dette er markeret får du ikke en forstyrrende "
"dialog gang du vandt et spil."
#: normal.ui:66
#, no-c-format
msgid "Sounds"
msgstr "Lyde"
#: normal.ui:77
#, no-c-format
msgid "Enable &sounds"
msgstr "Aktivér &lyde"
#: normal.ui:80
#, no-c-format
msgid "If checked, sounds will be played for New Game and Win Game"
msgstr ""
"Hvis dette er afkrydset vil lyde blive afspillet for Nyt spil og Vind spil"
#: normal.ui:83
#, no-c-format
msgid ""
"If this box is checked, you will have some sounds played for each new game "
"and when you win a game. If this is not checked, there will be no sound in "
"KHangMan.\n"
"Default is no sound."
msgstr ""
"Hvis dette felt er afkrydset, vil du få nogle lyde afspillet for hvert nyt "
"spil og når du vinder et spil. Hvis det ikke er afkrydset, vil der ingen lyd "
"være i KHangMan.\n"
"Standard er ingen lyd."
#: timerdlg.ui:64
#, no-c-format
msgid "Time during which the Hint is displayed"
msgstr "Tid som vinket vises"
#: timerdlg.ui:67
#, no-c-format
msgid ""
"You can set the time for displaying the Hint tooltip. Default is 3 seconds "
"but younger children might need longer time to be able to read the Hint."
msgstr ""
"Du kan indstille som meddelelsen vises. Normalværdien er tre sekunder, men "
"yngre børn kan behøve længere tid for at læse vinket."
#: timerdlg.ui:120
#, no-c-format
msgid "Set the time for displaying the hint:"
msgstr "Indstil tiden mellem visning af vink:"
#: timerdlg.ui:138
#, no-c-format
msgid "Set the time for displaying the Already Guessed Letter:"
msgstr "Indstil tiden mellem visning af bogstaver som allerede er gættede:"
#: timerdlg.ui:178
#, no-c-format
msgid "Time during which the Already Guessed tooltip is displayed"
msgstr "Tid som værktøjsvinket med allerede gættede vises"
#: timerdlg.ui:181
#, no-c-format
msgid ""
"You can set the time for displaying the Already Guessed tooltip after you "
"try a letter that was already guessed. Default is 3 seconds but younger "
"children might need longer time to be able to understand they are trying a "
"letter that was already guessed."
msgstr ""
"Du kan indstille tiden for at vise værktøjsvinket med allerede gættede, "
"efter du forsøger med et bogstav som allerede er gættet. Normalværdien er "
"tre sekunder, men yngre børn kan behøve længere tid for at forstå at de "
"forsøger med et bogstav som allerede er gættet."
#~ msgid "Animals"
#~ msgstr "Dyr"
#~ msgid "Easy"
#~ msgstr "Nem"
#~ msgid "Medium"
#~ msgstr "Mellem"
#~ msgid "Hard"
#~ msgstr "Svært"
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