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# translation of kreversi.po to Japanese
# Taiki Komoda <kom@kde.gr.jp>, 2002.
# Takuro Ashie <ashie@homa.ne.jp>, 2004.
# Kurose Shushi <md81@bird.email.ne.jp>, 2004.
# Naoya Kojima <kjm708@nifty.com>, 2005.
# Fumiaki Okushi <okushi@kde.gr.jp>, 2006.
# Yukiko Bando <ybando@k6.dion.ne.jp>, 2006.
msgid ""
msgstr ""
"Project-Id-Version: kreversi\n"
"POT-Creation-Date: 2014-09-29 12:05-0500\n"
"PO-Revision-Date: 2006-12-22 23:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.1\n"

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Taiki Komoda,Takuro Ashie,Kurose Shushi,Naoya KOJIMA"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr ""
"kom@kde.gr.jp,ashie@homa.ne.jp,md81@bird.email.ne.jp,naoya@fullmoon.dyndns.org"

#: board.cpp:267
msgid "Click"
msgstr "クリック"

#: highscores.cpp:31
msgid "1 (Beginner)"
msgstr "1 (初心者)"

#: highscores.cpp:32
msgid "2"
msgstr "2"

#: highscores.cpp:33
msgid "3"
msgstr "3"

#: highscores.cpp:34
msgid "4 (Average)"
msgstr "4 (普通)"

#: highscores.cpp:35
msgid "5"
msgstr "5"

#: highscores.cpp:36
msgid "6"
msgstr "6"

#: highscores.cpp:37
msgid "7 (Expert)"
msgstr "7 (上級者)"

#: highscores.cpp:85
msgid "anonymous"
msgstr "匿名"

#: kreversi.cpp:164
msgid "&Stop Thinking"
msgstr "思考を停止(&S)"

#: kreversi.cpp:167
msgid "&Continue Thinking"
msgstr "思考を再開(&C)"

#: kreversi.cpp:170
msgid "S&witch Sides"
msgstr "側を交替(&W)"

#: kreversi.cpp:179
msgid "Show Last Move"
msgstr "直前の移動を表示"

#: kreversi.cpp:183
msgid "Show Legal Moves"
msgstr "可能な移動を表示"

#: kreversi.cpp:224
msgid ""
"You are already running an unfinished game.  If you abort the old game to start "
"a new one, the old game will be registered as a loss in the highscore file.\n"
"What do you want to do?"
msgstr ""
"実行中の未決着のゲームがあります。元のゲームを停止して新しくゲームを開始すると、元のゲームは敗北としてハイスコアファイルに記録されます。\n"
"どうしますか?"

#: kreversi.cpp:229
msgid "Abort Current Game?"
msgstr "元のゲームを中止しますか?"

#: kreversi.cpp:230
msgid "Abort Old Game"
msgstr "元のゲームを中止"

#: kreversi.cpp:231
msgid "Continue Old Game"
msgstr "元のゲームを続ける"

#: kreversi.cpp:281
msgid "Game saved."
msgstr "ゲームを保存しました。"

#: kreversi.cpp:386
msgid "You cannot switch sides in the middle of the computer's move."
msgstr "コンピュータが移動中は、側は交替できません。"

#: kreversi.cpp:387
msgid "Notice"
msgstr "注意"

#: kreversi.cpp:394
msgid "If you switch side, your score will not be added to the highscores."
msgstr "側を交替すると、あなたのスコアはハイスコアに追加されません。"

#: kreversi.cpp:466
msgid "Your turn"
msgstr "あなたの番"

#: kreversi.cpp:468
msgid "Computer's turn"
msgstr "コンピュータの番"

#: kreversi.cpp:473
msgid " (interrupted)"
msgstr " (中断)"

#: kreversi.cpp:586
msgid "Illegal move"
msgstr "不正な移動です"

#: kreversi.cpp:599
msgid "End of game"
msgstr "ゲーム終了"

#: kreversi.cpp:610
msgid "Draw!"
msgstr "引き分け!"

#: kreversi.cpp:611
msgid ""
"Game is drawn!\n"
"\n"
"You     : %1\n"
"Computer: %2"
msgstr ""
"引き分けです!\n"
"\n"
"あなた      : %1\n"
"コンピュータ: %2"

#: kreversi.cpp:613 kreversi.cpp:620 kreversi.cpp:627
msgid "Game Ended"
msgstr "ゲーム終了"

#: kreversi.cpp:617
msgid "Game won!"
msgstr "ゲームに勝ちました!"

#: kreversi.cpp:618
msgid ""
"Congratulations, you have won!\n"
"\n"
"You     : %1\n"
"Computer: %2"
msgstr ""
"おめでとう、あなたの勝ちです!\n"
"\n"
"あなた      : %1\n"
"コンピュータ: %2"

#: kreversi.cpp:624
msgid "Game lost!"
msgstr "ゲームに負けました!"

#: kreversi.cpp:625
msgid ""
"You have lost the game!\n"
"\n"
"You     : %1\n"
"Computer: %2"
msgstr ""
"あなたの負けです!\n"
"\n"
"あなた      : %1\n"
"コンピュータ: %2"

#: kreversi.cpp:757
msgid "General"
msgstr "一般"

#: main.cpp:51
msgid "TDE Board Game"
msgstr "TDE ボードゲーム"

#: main.cpp:57
msgid "KReversi"
msgstr "KReversi"

#: main.cpp:62
msgid "Game engine, ported from his JAVA applet."
msgstr "彼の JAVA アプレットから移植したゲームエンジン。"

#: main.cpp:63
msgid "Comments and bugfixes."
msgstr "コメントとバグ修正"

#: main.cpp:64
msgid "Raytraced chips."
msgstr "レイトレースされたチップ"

#: main.cpp:65
msgid "Cleaning, bugfixes, some enhancements."
msgstr "クリーニング、バグ修正、いくつかの改良"

#: qreversigameview.cpp:175
msgid "Moves"
msgstr "移動"

#: qreversigameview.cpp:206
msgid "White"
msgstr "白"

#: qreversigameview.cpp:207
msgid "Black"
msgstr "黒"

#: qreversigameview.cpp:210
msgid "Red"
msgstr "赤"

#: qreversigameview.cpp:211
msgid "Blue"
msgstr "青"

#: qreversigameview.cpp:288 qreversigameview.cpp:293
msgid "You"
msgstr "あなた"

#. i18n: file kreversiui.rc line 12
#: rc.cpp:6
#, no-c-format
msgid "&Move"
msgstr "移動(&M)"

#. i18n: file kreversiui.rc line 30
#: rc.cpp:12
#, no-c-format
msgid "View Toolbar"
msgstr "ビューツールバー"

#. i18n: file settings.ui line 16
#: rc.cpp:15
#, no-c-format
msgid "Settings"
msgstr "設定"

#. i18n: file settings.ui line 67
#: rc.cpp:18
#, no-c-format
msgid "&Grayscale chips"
msgstr "グレースケールのチップ(&G)"

#. i18n: file settings.ui line 75
#: rc.cpp:21
#, no-c-format
msgid "Play Game"
msgstr "プレイモード"

#. i18n: file settings.ui line 86
#: rc.cpp:24
#, no-c-format
msgid "Casually"
msgstr "気楽に"

#. i18n: file settings.ui line 100
#: rc.cpp:27
#, no-c-format
msgid "Competitively"
msgstr "真剣に"

#. i18n: file settings.ui line 113
#: rc.cpp:30
#, no-c-format
msgid "&Computer Skill"
msgstr "コンピュータの腕前(&C)"

#. i18n: file settings.ui line 144
#: rc.cpp:33
#, no-c-format
msgid "Beginner"
msgstr "初級"

#. i18n: file settings.ui line 155
#: rc.cpp:36
#, no-c-format
msgid "Expert"
msgstr "上級"

#. i18n: file settings.ui line 166
#: rc.cpp:39
#, no-c-format
msgid "Average"
msgstr "普通"

#. i18n: file settings.ui line 179
#: rc.cpp:42
#, no-c-format
msgid "Animation Speed"
msgstr "アニメーション速度"

#. i18n: file settings.ui line 190
#: rc.cpp:45
#, no-c-format
msgid "Slow"
msgstr "遅い"

#. i18n: file settings.ui line 201
#: rc.cpp:48
#, no-c-format
msgid "Fast"
msgstr "速い"

#. i18n: file settings.ui line 237
#: rc.cpp:51
#, no-c-format
msgid "&Animation"
msgstr "アニメーション(&A)"

#. i18n: file settings.ui line 248
#: rc.cpp:54
#, no-c-format
msgid "&Background"
msgstr "背景(&B)"

#. i18n: file settings.ui line 259
#: rc.cpp:57
#, no-c-format
msgid "Color:"
msgstr "色:"

#. i18n: file settings.ui line 272
#: rc.cpp:60
#, no-c-format
msgid "&Image:"
msgstr "画像(&I):"

#. i18n: file kreversi.kcfg line 11
#: rc.cpp:63
#, no-c-format
msgid "Whether to use a grayscale board instead of colored."
msgstr "カラーのボードの代わりにグレースケールのボードを使用するかどうか"

#. i18n: file kreversi.kcfg line 15
#: rc.cpp:66
#, no-c-format
msgid "The human color."
msgstr "人間の色"

#. i18n: file kreversi.kcfg line 19
#: rc.cpp:69
#, no-c-format
msgid "The computer color."
msgstr "コンピュータの色"

#. i18n: file kreversi.kcfg line 23
#: rc.cpp:72
#, no-c-format
msgid "Whether to use animations."
msgstr "アニメーションを使用するかどうか"

#. i18n: file kreversi.kcfg line 27
#: rc.cpp:75
#, no-c-format
msgid "The speed of the animations."
msgstr "アニメーションの速度"

#. i18n: file kreversi.kcfg line 33
#: rc.cpp:78
#, no-c-format
msgid "The zoom factor of the board."
msgstr "ボードのズーム率"

#. i18n: file kreversi.kcfg line 39
#: rc.cpp:81
#, no-c-format
msgid "Whether to play competitively in contrast to casually."
msgstr "ゲームを気楽にではなく真剣にプレイするかどうか"

#. i18n: file kreversi.kcfg line 43
#: rc.cpp:84
#, no-c-format
msgid "The strength of the computer player."
msgstr "コンピュータプレイヤーの強さ"

#. i18n: file kreversi.kcfg line 49
#: rc.cpp:87
#, no-c-format
msgid "Whether to use a background image."
msgstr "背景画像を使用するかどうか"

#. i18n: file kreversi.kcfg line 53
#: rc.cpp:90
#, no-c-format
msgid "The background color to use."
msgstr "背景に使用する色"

#. i18n: file kreversi.kcfg line 57
#: rc.cpp:93
#, no-c-format
msgid "Image to use as background."
msgstr "背景に使用する画像"

#. i18n: file kreversi.kcfg line 62
#: rc.cpp:96
#, no-c-format
msgid "Whether the menubar is visible."
msgstr "メニューバーを表示するかどうか"