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# translation of tdefile_dds.po to Japanese
# Awashiro Ikuya <ikuya@oooug.jp>, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: tdefile_dds\n"
"POT-Creation-Date: 2014-09-29 12:06-0500\n"
"PO-Revision-Date: 2006-10-11 21:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10.2\n"

#: tdefile_dds.cpp:192
msgid "Technical Details"
msgstr "技術的な詳細"

#: tdefile_dds.cpp:196
msgid "Dimensions"
msgstr "画素数"

#: tdefile_dds.cpp:200
msgid "Depth"
msgstr "深度"

#: tdefile_dds.cpp:203
msgid "Bit Depth"
msgstr "ビット深度"

#: tdefile_dds.cpp:206
msgid "Mipmap Count"
msgstr "Mipmap カウント"

#: tdefile_dds.cpp:208
msgid "Type"
msgstr "タイプ"

#: tdefile_dds.cpp:209
msgid "Color Mode"
msgstr "カラーモード"

#: tdefile_dds.cpp:210
msgid "Compression"
msgstr "圧縮"

#: tdefile_dds.cpp:251
msgid "Cube Map Texture"
msgstr "キューブマップテクスチャ"

#: tdefile_dds.cpp:254
msgid "Volume Texture"
msgstr "ボリュームテクスチャ"

#: tdefile_dds.cpp:258
msgid "2D Texture"
msgstr "2D テクスチャ"

#: tdefile_dds.cpp:264
msgid "Uncompressed"
msgstr "圧縮なし"