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Diffstat (limited to 'ubuntu/lucid_automake/kdegames/debian/man')
35 files changed, 773 insertions, 0 deletions
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man new file mode 100644 index 000000000..9d347120a --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man @@ -0,0 +1,29 @@ +.TH ATLANTIK 6 +.SH NAME +atlantik \- KDE monopd client +.SH SYNOPSIS +.B atlantik +.I [Qt-options] [KDE-options] [options] +.SH DESCRIPTION +\fBAtlantik\fP is a KDE client for playing Monopoly-like boardgames on +the monopd network. + +Purpose of the \fBatlantik\fP board game is to acquire land in major +cities in North America and Europe while being a transatlantic +traveller. All game modes are served by monopd, a dedicated game +server designed for \fBatlantik\fP. One of the game modes plays like +the popular real estate board game known as Monopoly. +.so kdeopt.part +.SH PROGRAM OPTIONS +.TP +.B -h, --host \fI<argument>\fB +connect to this host +.B -p, --port \fI<argument>\fB +connect to this port +.B -g, --game \fI<argument>\fB +join this game +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/atlantik +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/atlantik'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man new file mode 100644 index 000000000..1c234f3fd --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man @@ -0,0 +1,16 @@ +.TH KASTEROIDS 6 +.SH NAME +kasteroids \- Asteroids for KDE +.SH SYNOPSIS +.B kasteroids +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +The objective of \fBkasteroids\fP is to destroy all the asteroids on +the screen to advance to the next level. Your ship is destroyed if it +makes contact with an asteroid. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kasteroids +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kasteroids'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man new file mode 100644 index 000000000..e03df7727 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man @@ -0,0 +1,16 @@ +.TH KATOMIC 6 +.SH NAME +katomic \- The Atomic Entertainment Handbook +.SH SYNOPSIS +.B katomic +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +Atomic Entertainment is a smal game which resembles Sokoban. The +object of the game is to build chemical molecules on a Sokoban-like +board. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/katomic +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/katomic'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man new file mode 100644 index 000000000..2893478c9 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man @@ -0,0 +1,17 @@ +.TH KBACKGAMMON 6 +.SH NAME +kbackgammon \- Graphical backgammon program for KDE +.SH SYNOPSIS +.B kbackgammon +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kbackgammon +is a graphical backgammon program for KDE. It supports backgammon +games with other players, games against computer engines like GNU bg +and even on-line games on the First Internet Backgammon Server. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kbackgammon +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kbackgammon'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man new file mode 100644 index 000000000..80b9e984c --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man @@ -0,0 +1,16 @@ +.TH KBATTLESHIP 6 +.SH NAME +kbattleship \- The KDE Battleship clone +.SH SYNOPSIS +.B kbattleship +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kbattleship +is a network-enabled implementation of the famous `Battle Ship' game +for KDE. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kbattleship +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kbattleship). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man new file mode 100644 index 000000000..296ad1aa9 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man @@ -0,0 +1,17 @@ +.TH KBLACKBOX 6 +.SH NAME +kblackbox \- KDE Blackbox Game +.SH SYNOPSIS +.B kblackbox +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kblackbox +is a superb graphical logical game, inspired by the +.B emacs +blackbox. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kblackbox +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kblackbox'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man new file mode 100644 index 000000000..7559b6c46 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man @@ -0,0 +1,27 @@ +.TH KBOUNCE 6 +.SH NAME +kbounce \- KDE Jezz Ball game +.SH SYNOPSIS +.B kbounce +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +This is a clone of the popular Jezzball game originally created by +Microsoft. Jezzball is one of the rare and simple games requiring +skill, timing, and patience in order to be successful. A ball begins +to bounce off of an area enclosed by four borders (like a square). You +must move your pointer to certain areas within the square. Upon +clicking, a new border is constructed at a relatively quick pace. You +can change the direction of the borders by 90 degrees as +well. Ultimately, you must force the ball to bounce around in a +smaller, and smaller area as time goes by without the ball ever +touching the borders as they are being constructed. If a ball touches +a certian part of the border as it is being built, the game is over. +After 75% of the original space has been blocked off from the moving +ball, you advance one level, and one more ball is added to the mix in +the following level. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kbounce +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kbounce'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part b/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part new file mode 100644 index 000000000..e32a1a94d --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part @@ -0,0 +1,110 @@ +.\" This portion of the manual page is from kdeopt.man, from the +.\" kdegames Debian package. +.SH GENERIC OPTIONS +.TP +.B \-\-help +Show help about options. +.TP +.B \-\-help-qt +Show Qt specific options. +.TP +.B \-\-help-kde +Show KDE specific options. +.TP +.B \-\-help-all +Show all options. +.TP +.B \-\-author +Show author information. +.TP +.B \-v, \-\-version +Show version information. +.TP +.B \-\-license +Show license information. +.TP +.B \-\- +End of options. +.SH QT OPTIONS +.TP +.B \-\-display \fI<displayname>\fB +Use the X-server display `displayname'. +.TP +.B \-\-session \fI<sessionId>\fB +Restore the application for the given `sessionId'. +.TP +.B \-\-cmap +Causes the application to install a private color map on an 8\-bit +display. +.TP +.B \-\-ncols \fI<count>\fB +Limits the number of colors allocated in the color cube on an 8\-bit +display, if the application is using the QApplication::ManyColor color +specification. +.TP +.B \-\-nograb +Tells Qt to never grab the mouse or the keyboard. +.TP +.B \-\-dograb +Running under a debugger can cause an implicit \-nograb, use \-dograb +to override. +.TP +.B \-\-sync +Switches to synchronous mode for debugging. +.TP +.B \-\-fn, \-\-font \fI<fontname>\fB +Defines the application font. +.TP +.B \-\-bg, \-\-background \fI<color>\fB +Sets the default background color and an application palette (light +and dark shades are calculated). +.TP +.B \-\-fg, \-\-foreground \fI<color>\fB +Sets the default foreground color. +.TP +.B \-\-btn, \-\-button \fI<color>\fB +Sets the default button color. +.TP +.B \-\-name \fI<name>\fB +Sets the application name. +.TP +.B \-\-title \fI<title>\fB +Sets the application title (caption). +.TP +.B \-\-visual TrueColor +Forces the application to use a TrueColor visual on an 8-bit display. +.TP +.B \-\-inputstyle \fI<inputstyle>\fB +Sets XIM (X Input Method) input style. Possible values are +\fIonthespot\fP, \fIoverthespot\fP, \fIoffthespot\fP and \fIroot\fP. +.TP +.B \-\-im \fI<XIM server>\fB +Set XIM server. +.TP +.B \-\-noxim +Disable XIM. +.SH KDE OPTIONS +.TP +.B \-\-caption \fI<caption>\fB +Use `caption' as name in the titlebar. +.TP +.B \-\-icon \fI<icon>\fB +Use `icon' as the application icon. +.TP +.B \-\-miniicon \fI<icon>\fB +Use `icon' as the icon in the titlebar. +.TP +.B \-\-dcopserver \fI<server>\fB +Use the DCOP Server specified by `server'. +.TP +.B \-\-nocrashhandler +Disable crash handler, to get core dumps. +.TP +.B \-\-waitforwm +Waits for a WM_NET compatible windowmanager. +.TP +.B \-\-style \fI<style>\fB +Sets the application GUI style. +.TP +.B \-\-geometry \fI<geometry>\fB +Sets the client geometry of the main widget. diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man new file mode 100644 index 000000000..51c59a75f --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man @@ -0,0 +1,27 @@ +.TH KENOLABA 6 +.SH NAME +kenolaba \- Abalone board game for KDE +.SH SYNOPSIS +.B kabalone +.I [Qt-options] [KDE-options] [options] +.SH DESCRIPTION +KEnolaba is a simple board strategy game that is played by two players. +There are red and yellow pieces for each player. Beginning from a +start position where each player has 14 pieces, moves are drawn until +one player has pushed 6 of his opponent's pieces out of the board. + +The original program was developed in 1993 for DOS and pure Xlib. For +KDE there was a major rewrite. +.so kdeopt.part +.SH PROGRAM OPTIONS +.TP +.B \-h, \-\-host \fI<host>\fB +Use `host' for network game. +.TP +.B \-p, \-\-port \fI<port>\fB +Use `port' for network game. +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kenolaba +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kenolaba). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man new file mode 100644 index 000000000..2f5a65e67 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man @@ -0,0 +1,19 @@ +.TH KFOULEGGS 6 +.SH NAME +kfouleggs \- PuyoPuyo game for KDE +.SH SYNOPSIS +.B kfouleggs +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kfouleggs +is a clone of the Japanese PuyoPuyo game, with advanced features such +as multiplayer games againts human or AI, and network play. If you +have played Tetris, or one of its many clones, you will find +.B kfouleggs +easy to learn. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kfouleggs +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kfouleggs'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man new file mode 100644 index 000000000..34ace1a34 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man @@ -0,0 +1,16 @@ +.TH KGOLDRUNNER 6 +.SH NAME +kgoldrunner \- KDE version of the Loderunner arcade game +.SH SYNOPSIS +.B kgoldrunner +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +\fBKGoldrunner\fP is a game of action and puzzle solving. Run through +the maze, dodge your enemies, collect all the gold and climb up to the +next level. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kgoldrunner +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/konqueror'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man new file mode 100644 index 000000000..7d47914ad --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man @@ -0,0 +1,20 @@ +.TH KJUMPINGCUBE 6 +.SH NAME +kjumpingcube \- Tactical one- or two-player game +.SH SYNOPSIS +.B kjumpingcube +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kjumpingcube +is a simple tactical game. You can play it against the computer or +against a friend. The playing field consists of squares that contain +points. By clicking on the squares you can increase the points, and if +the points reach a maximum the points will jump to the squares' +neighbours and take them over. The winner is the one who owns all the +squares. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kjumpingcube +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kjumpingcube'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man new file mode 100644 index 000000000..ce9de5acb --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man @@ -0,0 +1,10 @@ +.TH KLICKETY 6 +.SH NAME +klickety \- A Clickomania-alike game +.SH SYNOPSIS +.B klickety +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +Klickety is an adaptation of the (perhaps) well-known Clickomania +game; it is very similar to the `same' game. +.so kdeopt.part diff --git a/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man new file mode 100644 index 000000000..8c53e1d8e --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man @@ -0,0 +1,22 @@ +.TH KLINES 6 +.SH NAME +klines \- Color Lines game for KDE +.SH SYNOPSIS +.B klines +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +KLines is a simple game. It is played by one player, so there is only one +winner :-). You play for fun and against the high score. It was inspired +by a well known game - ``Color lines'', written for DOS by Olga Demina, +Igor Demina, Igor Ivkin and Gennady Denisov back in 1992. + +The main rules of the game are as simple as possible: you move (using the +mouse) marbles from cell to cell and build lines (horizontal, vertical or +diagonal). When a line contains 5 or more marbles, they are removed and +your score grows. After each turn the computer drops three more marbles. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/klines +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/klines'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man new file mode 100644 index 000000000..1a3aaf86c --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man @@ -0,0 +1,17 @@ +.TH KMAHJONGG 6 +.SH NAME +kmahjongg \- Mahjongg game for KDE +.SH SYNOPSIS +.B kmahjongg +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +Your mission in this game is to remove all tiles from the game +board. A matching pair of tiles can be removed, if they are `free', +which means that no other tiles block them on the left or right side. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kmahjongg +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kmahjongg'). + diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man new file mode 100644 index 000000000..c18eb2e74 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man @@ -0,0 +1,22 @@ +.TH KMINES 6 +.SH NAME +kmines \- KDE mine sweeper game +.SH SYNOPSIS +.B kmines +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kmines +is the classic Minesweeper game. You must uncover all the empty cases +without blowing on a mine. + +When you uncover a case, a number appears: it indicates how many mines +surround this case. If there is no number the neighbour cases are +automatically uncovered. In your process of uncovering secure cases, +it is \fIvery\fP useful to put a flag on the cases which contain a +mine. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kmines +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kmines'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man new file mode 100644 index 000000000..0b934aa04 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man @@ -0,0 +1,34 @@ +.TH KNETWALK 6 +.SH NAME +knetwalk \- A game for system administrators +.SH SYNOPSIS +.B knetwalk +.I [Qt-options] [KDE-options] [options] +.SH DESCRIPTION +\fBKNetwalk\fP presents the player with a rectangular grid containing +a server, several clients, and pieces of wire. The object of the game +is to rotate these elements until every client is connected to the +server, and no wires are left unconnected. Optionally, you can try to +get a high score by minimizing the number of rotations needed. + +Left clicking on a square rotates it counterclockwise, while right +clicking rotates it clockwise. Middle clicking on a square marks the +square with a blue background and prevents you from rotating it unless +you middle click again to unmark it; this can be very useful for marking +squares which you know are in the correct orientation. +.so kdeopt.part +.SH PROGRAM OPTIONS +.TP +.B --Novice +Start in novice mode. In this mode, you get a 5x5 grid. +.TP +.B --Normal +Start in normal mode. In this mode, you get a 7x7 grid. +.TP +.B --Expert +Start in expert mode. In this mode, you get a 9x9 grid. +.TP +.B --Master +Start in master mode. In this mode, you get a 9x9 grid laid out on +a torus, so that a wire leading off one edge can connect to a wire on +the opposite edge. diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man new file mode 100644 index 000000000..47fa71ef3 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man @@ -0,0 +1,25 @@ +.TH KOLF 6 +.SH NAME +kolf \- A miniature golf game for KDE +.SH SYNOPSIS +.B kolf +.I [Qt-options] [KDE-options] [--course-info] file +.SH DESCRIPTION +\fBKolf\fP is a miniature golf game with block graphics and a 2d +top-down view. Courses are dynamic, and up to 10 people can play at +once in competition. + +\fBKolf\fP comes with a tutorial course. Playing this course is the +easiest way to get started. +.so kdeopt.part +.SH PROGRAM OPTIONS +.TP +.B --course-info +Print course information and exit. +.B file +Play this course. +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kolf +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kolf'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man new file mode 100644 index 000000000..3fbef82d6 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man @@ -0,0 +1,17 @@ +.TH KONQUEST 6 +.SH NAME +konquest \- Gnu-Lactic Konquest +.SH SYNOPSIS +.B konquest +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +This is the KDE version of Gnu-Lactic Konquest, a multi-player +strategy game. The goal of the game is to expand your interstellar +empire across the galaxy and, of course, crush your rivals in the +process. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/konquest +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/konquest'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man new file mode 100644 index 000000000..a5f95956f --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man @@ -0,0 +1,16 @@ +.TH KPAT 6 +.SH NAME +kpat \- KDE patience game +.SH SYNOPSIS +.B kpat +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kpat +is a collection of 14 single-player card games. +<Insert here> +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kpat +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kpat'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man new file mode 100644 index 000000000..a8c9cd5ca --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man @@ -0,0 +1,16 @@ +.TH KPOKER 6 +.SH NAME +kpoker \- KDE video poker game +.SH SYNOPSIS +.B kpoker +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kpoker +is a KDE compliant clone of those highly addictive pocket video poker +games which are sometimes called ``Videopoker'' as well. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kpoker +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kpoker'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man new file mode 100644 index 000000000..efb22889b --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man @@ -0,0 +1,21 @@ +.TH KREVERSI 6 +.SH NAME +kreversi \- Reversi for KDE +.SH SYNOPSIS +.B kreversi +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kreversi +is a simple one player strategy game played against the computer. The +playing field is an 8 by 8 square board divided into 64 squares. The +game piece used is a colored stone - one side of it is red, the other +blue. If a piece is captured by an opposing player, that piece is +turned to reveal the color of that player. A winner is declared when +one player has more pieces of his own color on the board and if there +are no more possible moves. <Insert here> +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kreversi +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kreversi'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man new file mode 100644 index 000000000..dbde2bad0 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man @@ -0,0 +1,17 @@ +.TH KSAME 6 +.SH NAME +ksame \- a little game about balls and how to get rid of them +.SH SYNOPSIS +.B ksame +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B ksame +is a simple game. It is played by one player, so there is only one +winner. You play for fun and against the high score. It has been +inspired by SameGame, which is only really famous on the Macintosh. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ksame +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ksame'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man new file mode 100644 index 000000000..54600a2be --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man @@ -0,0 +1,17 @@ +.TH KSHISEN 6 +.SH NAME +kshisen \- Shisen-Sho for KDE +.SH SYNOPSIS +.B kshisen +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kshisen +is a single-player game similar to Mahjongg and uses the same set of +tiles as Mahjongg. The object of the game is to remove all tiles from +the field. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kshisen +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kshisen'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man new file mode 100644 index 000000000..d704c3685 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man @@ -0,0 +1,15 @@ +.TH KSIRTET 6 +.SH NAME +ksirtet \- Tetris game for KDE +.SH SYNOPSIS +.B ksirtet +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +This program is a clone of the well known game Tetris. You must fit +the falling pieces to form full lines. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ksirtet +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ksirtet'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man new file mode 100644 index 000000000..1711b49b3 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man @@ -0,0 +1,12 @@ +.TH KSMILETRIS 6 +.SH NAME +ksmiletris \- Tetris like game for KDE +.SH SYNOPSIS +.B ksmiletris +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B ksmiletris +is a game with falling blocks composed of different symbols. The +object is to guide the blocks so that there are two or more identical +symbols adjacent vertically. +.so kdeopt.part diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man new file mode 100644 index 000000000..e789a6827 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man @@ -0,0 +1,16 @@ +.TH KSNAKE 6 +.SH NAME +ksnake \- KDE Snake Race game +.SH SYNOPSIS +.B ksnake +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B ksnake +is a game of speed and agility. You are a hungry snake and are trying +to eat all the apples in the room before getting out. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ksnake +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ksnake'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man new file mode 100644 index 000000000..1aab25ed9 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man @@ -0,0 +1,35 @@ +.TH KSOKOBAN 6 +.SH NAME +ksokoban \- The Japanese warehouse keeper game +.SH SYNOPSIS +.B ksokoban +.I [Qt-options] [KDE-options] [file] +.SH DESCRIPTION +The first sokoban game was created in 1982 by Hiroyuki Imabayashi at +the Japanese company Thinking Rabbit, Inc. ``Sokoban'' is Japanese for +``warehouse keeper''. The idea is that you are a warehouse keeper +trying to push crates to their proper locations in a warehouse. + +The problem is that you cannot pull the crates or step over them. If +you are not careful, some of the crates can get stuck in wrong places +and/or block your way. + +It can be rather difficult just to solve a level. But if you want to +make it even harder, you can try to minimise the number of moves +and/or pushes you use to solve the level. + +To make the game more fun for small kids (below 10 years or so), some +collections with easier levels are also included in +\fBksokoban\fP. These are marked \fI(easy)\fP in the level collection +menu. Of course, these levels can be fun for adults too, for example +if you don't want to expose yourself to too much mental strain. +.so kdeopt.part +.SH PROGRAM ARGUMENTS +.TP +.I file +Level collection file to load +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ksokoban +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ksokoban'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man new file mode 100644 index 000000000..f743a72f0 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man @@ -0,0 +1,20 @@ +.TH KSPACEDUEL 6 +.SH NAME +kspaceduel \- Arcade two-player space game for KDE +.SH SYNOPSIS +.B kspaceduel +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B kspaceduel +is a space arcade game for two players. Each player controls a ship +that flies around the sun and tries to shoot at the other ship. You +can play +.B kspaceduel +with another person, against the computer, or you can have the +computer control both ships and play each other. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kspaceduel +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kspaceduel'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man new file mode 100644 index 000000000..ed5fa31ec --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man @@ -0,0 +1,20 @@ +.TH KTRON 6 +.SH NAME +ktron \- Tron clone for KDE +.SH SYNOPSIS +.B ktron +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B ktron +is a simple Tron-Clone for the K Desktop Environment. You can play +.B ktron +against the computer or a friend. + +The aim of the game is to live longer than your opponent. To do that, +avoid running into a wall, your own tail and that of your opponent. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ktron +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ktron'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man new file mode 100644 index 000000000..103470edb --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man @@ -0,0 +1,28 @@ +.TH KTUBERLING 6 +.SH NAME +ktuberling \- Potato game for kids +.SH SYNOPSIS +.B ktuberling +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +.B ktuberling +is a game intended for small children. Of course, it may be suitable +for adults who have remained young at heart. + +It is a potato editor. That means you can drag and drop eyes, mouths, +mustache, and other parts of face and goodies onto a potato-like guy. + +There is no winner for the game. The only purpose is to make the +funniest faces you can. + +There is a museum (like a ``Madame Tusseau'' gallery) where you can +find many funny examples of decorated potatoes. Of course, you can +send your own creations to the programmer, Eric Bischoff +(e.bischoff@noos.fr), who will include them in the museum if he gets +some spare time. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/ktuberling +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/ktuberling'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man new file mode 100644 index 000000000..f1e3a0def --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man @@ -0,0 +1,22 @@ +.TH KWIN4 6 +.SH NAME +kwin4 \- Connect Four clone for KDE +.SH SYNOPSIS +.B kwin4 +.I [Qt-options] [KDE-options] +.SH DESCRIPTION +Four wins is a game for two players. Each player is represented by a +color (yellow and red). The goal of the game is to get four connected +pieces of your color into a row, column or any diagonal. This is done +by placing one of your pieces into any of the seven columns. A piece +will begin to fill a column from the bottom, i.e. it will fall down +until it reaches the ground level or another stone. After a move is +done it is the turn of the other player. This is repeated until the +game is over, i.e. one of the players has four pieces in a row, column +or diagonal or no more moves are possible because the board is filled. +.so kdeopt.part +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/kwin4 +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/kwin4'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man new file mode 100644 index 000000000..3a8d08949 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man @@ -0,0 +1,8 @@ +.TH KWIN4PROC 6 +.SH NAME +kwin4proc \- AI backend for kwin4 +.SH DESCRIPTION +This program is used internally by kwin4. Users should not run it +directly. +.SH SEE ALSO +.BR kwin4 (6). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man new file mode 100644 index 000000000..6ebaa3cda --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man @@ -0,0 +1,25 @@ +.TH LSKAT 6 +.SH NAME +lskat \- Lieutnant Skat card game for KDE +.SH SYNOPSIS +.B lskat +.I [Qt-options] [KDE-options] [options] +.SH DESCRIPTION +Lieutnant skat (from German \fIOffiziersskat\fP) is a card game for +two players. It is roughly played according to the rules of Skat but +with only two players and simplified rules. + +Every player has a set of cards in front of him/her, half of them +covered and half of them open. Both players try to win more than 60 of +the 120 possible points. After 16 moves all cards are played and the +game ends. +.so kdeopt.part +.SH PROGRAM OPTIONS +.TP +.B -d, --debug \fI<level>\fB +Enter debug level. +.SH SEE ALSO +More detailed user documentation is available from +.BR help:/lskat +(either enter this URL into \fBkonqueror\fP, or run `khelpcenter +help:/lskat'). diff --git a/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man new file mode 100644 index 000000000..091193208 --- /dev/null +++ b/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man @@ -0,0 +1,8 @@ +.TH LSKATPROC 6 +.SH NAME +lskatproc \- AI backend for lskat +.SH DESCRIPTION +This program is used internally by lskat. Users should not run it +directly. +.SH SEE ALSO +.BR lskat (6). |