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-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man29
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man27
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part110
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man27
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man19
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man20
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man10
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man22
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man22
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man34
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man25
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man21
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man17
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man15
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man12
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man16
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man35
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man20
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man20
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man28
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man22
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man8
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man25
-rw-r--r--ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man8
35 files changed, 773 insertions, 0 deletions
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man
new file mode 100644
index 000000000..9d347120a
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/atlantik-kde3.man
@@ -0,0 +1,29 @@
+.TH ATLANTIK 6
+.SH NAME
+atlantik \- KDE monopd client
+.SH SYNOPSIS
+.B atlantik
+.I [Qt-options] [KDE-options] [options]
+.SH DESCRIPTION
+\fBAtlantik\fP is a KDE client for playing Monopoly-like boardgames on
+the monopd network.
+
+Purpose of the \fBatlantik\fP board game is to acquire land in major
+cities in North America and Europe while being a transatlantic
+traveller. All game modes are served by monopd, a dedicated game
+server designed for \fBatlantik\fP. One of the game modes plays like
+the popular real estate board game known as Monopoly.
+.so kdeopt.part
+.SH PROGRAM OPTIONS
+.TP
+.B -h, --host \fI<argument>\fB
+connect to this host
+.B -p, --port \fI<argument>\fB
+connect to this port
+.B -g, --game \fI<argument>\fB
+join this game
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/atlantik
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/atlantik').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man
new file mode 100644
index 000000000..1c234f3fd
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kasteroids-kde3.man
@@ -0,0 +1,16 @@
+.TH KASTEROIDS 6
+.SH NAME
+kasteroids \- Asteroids for KDE
+.SH SYNOPSIS
+.B kasteroids
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+The objective of \fBkasteroids\fP is to destroy all the asteroids on
+the screen to advance to the next level. Your ship is destroyed if it
+makes contact with an asteroid.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kasteroids
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kasteroids').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man
new file mode 100644
index 000000000..e03df7727
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/katomic-kde3.man
@@ -0,0 +1,16 @@
+.TH KATOMIC 6
+.SH NAME
+katomic \- The Atomic Entertainment Handbook
+.SH SYNOPSIS
+.B katomic
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+Atomic Entertainment is a smal game which resembles Sokoban. The
+object of the game is to build chemical molecules on a Sokoban-like
+board.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/katomic
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/katomic').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man
new file mode 100644
index 000000000..2893478c9
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kbackgammon-kde3.man
@@ -0,0 +1,17 @@
+.TH KBACKGAMMON 6
+.SH NAME
+kbackgammon \- Graphical backgammon program for KDE
+.SH SYNOPSIS
+.B kbackgammon
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kbackgammon
+is a graphical backgammon program for KDE. It supports backgammon
+games with other players, games against computer engines like GNU bg
+and even on-line games on the First Internet Backgammon Server.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kbackgammon
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kbackgammon').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man
new file mode 100644
index 000000000..80b9e984c
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kbattleship-kde3.man
@@ -0,0 +1,16 @@
+.TH KBATTLESHIP 6
+.SH NAME
+kbattleship \- The KDE Battleship clone
+.SH SYNOPSIS
+.B kbattleship
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kbattleship
+is a network-enabled implementation of the famous `Battle Ship' game
+for KDE.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kbattleship
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kbattleship).
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man
new file mode 100644
index 000000000..296ad1aa9
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kblackbox-kde3.man
@@ -0,0 +1,17 @@
+.TH KBLACKBOX 6
+.SH NAME
+kblackbox \- KDE Blackbox Game
+.SH SYNOPSIS
+.B kblackbox
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kblackbox
+is a superb graphical logical game, inspired by the
+.B emacs
+blackbox.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kblackbox
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kblackbox').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man
new file mode 100644
index 000000000..7559b6c46
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kbounce-kde3.man
@@ -0,0 +1,27 @@
+.TH KBOUNCE 6
+.SH NAME
+kbounce \- KDE Jezz Ball game
+.SH SYNOPSIS
+.B kbounce
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+This is a clone of the popular Jezzball game originally created by
+Microsoft. Jezzball is one of the rare and simple games requiring
+skill, timing, and patience in order to be successful. A ball begins
+to bounce off of an area enclosed by four borders (like a square). You
+must move your pointer to certain areas within the square. Upon
+clicking, a new border is constructed at a relatively quick pace. You
+can change the direction of the borders by 90 degrees as
+well. Ultimately, you must force the ball to bounce around in a
+smaller, and smaller area as time goes by without the ball ever
+touching the borders as they are being constructed. If a ball touches
+a certian part of the border as it is being built, the game is over.
+After 75% of the original space has been blocked off from the moving
+ball, you advance one level, and one more ball is added to the mix in
+the following level.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kbounce
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kbounce').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part b/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part
new file mode 100644
index 000000000..e32a1a94d
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kdeopt.part
@@ -0,0 +1,110 @@
+.\" This portion of the manual page is from kdeopt.man, from the
+.\" kdegames Debian package.
+.SH GENERIC OPTIONS
+.TP
+.B \-\-help
+Show help about options.
+.TP
+.B \-\-help-qt
+Show Qt specific options.
+.TP
+.B \-\-help-kde
+Show KDE specific options.
+.TP
+.B \-\-help-all
+Show all options.
+.TP
+.B \-\-author
+Show author information.
+.TP
+.B \-v, \-\-version
+Show version information.
+.TP
+.B \-\-license
+Show license information.
+.TP
+.B \-\-
+End of options.
+.SH QT OPTIONS
+.TP
+.B \-\-display \fI<displayname>\fB
+Use the X-server display `displayname'.
+.TP
+.B \-\-session \fI<sessionId>\fB
+Restore the application for the given `sessionId'.
+.TP
+.B \-\-cmap
+Causes the application to install a private color map on an 8\-bit
+display.
+.TP
+.B \-\-ncols \fI<count>\fB
+Limits the number of colors allocated in the color cube on an 8\-bit
+display, if the application is using the QApplication::ManyColor color
+specification.
+.TP
+.B \-\-nograb
+Tells Qt to never grab the mouse or the keyboard.
+.TP
+.B \-\-dograb
+Running under a debugger can cause an implicit \-nograb, use \-dograb
+to override.
+.TP
+.B \-\-sync
+Switches to synchronous mode for debugging.
+.TP
+.B \-\-fn, \-\-font \fI<fontname>\fB
+Defines the application font.
+.TP
+.B \-\-bg, \-\-background \fI<color>\fB
+Sets the default background color and an application palette (light
+and dark shades are calculated).
+.TP
+.B \-\-fg, \-\-foreground \fI<color>\fB
+Sets the default foreground color.
+.TP
+.B \-\-btn, \-\-button \fI<color>\fB
+Sets the default button color.
+.TP
+.B \-\-name \fI<name>\fB
+Sets the application name.
+.TP
+.B \-\-title \fI<title>\fB
+Sets the application title (caption).
+.TP
+.B \-\-visual TrueColor
+Forces the application to use a TrueColor visual on an 8-bit display.
+.TP
+.B \-\-inputstyle \fI<inputstyle>\fB
+Sets XIM (X Input Method) input style. Possible values are
+\fIonthespot\fP, \fIoverthespot\fP, \fIoffthespot\fP and \fIroot\fP.
+.TP
+.B \-\-im \fI<XIM server>\fB
+Set XIM server.
+.TP
+.B \-\-noxim
+Disable XIM.
+.SH KDE OPTIONS
+.TP
+.B \-\-caption \fI<caption>\fB
+Use `caption' as name in the titlebar.
+.TP
+.B \-\-icon \fI<icon>\fB
+Use `icon' as the application icon.
+.TP
+.B \-\-miniicon \fI<icon>\fB
+Use `icon' as the icon in the titlebar.
+.TP
+.B \-\-dcopserver \fI<server>\fB
+Use the DCOP Server specified by `server'.
+.TP
+.B \-\-nocrashhandler
+Disable crash handler, to get core dumps.
+.TP
+.B \-\-waitforwm
+Waits for a WM_NET compatible windowmanager.
+.TP
+.B \-\-style \fI<style>\fB
+Sets the application GUI style.
+.TP
+.B \-\-geometry \fI<geometry>\fB
+Sets the client geometry of the main widget.
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man
new file mode 100644
index 000000000..51c59a75f
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kenolaba-kde3.man
@@ -0,0 +1,27 @@
+.TH KENOLABA 6
+.SH NAME
+kenolaba \- Abalone board game for KDE
+.SH SYNOPSIS
+.B kabalone
+.I [Qt-options] [KDE-options] [options]
+.SH DESCRIPTION
+KEnolaba is a simple board strategy game that is played by two players.
+There are red and yellow pieces for each player. Beginning from a
+start position where each player has 14 pieces, moves are drawn until
+one player has pushed 6 of his opponent's pieces out of the board.
+
+The original program was developed in 1993 for DOS and pure Xlib. For
+KDE there was a major rewrite.
+.so kdeopt.part
+.SH PROGRAM OPTIONS
+.TP
+.B \-h, \-\-host \fI<host>\fB
+Use `host' for network game.
+.TP
+.B \-p, \-\-port \fI<port>\fB
+Use `port' for network game.
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kenolaba
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kenolaba).
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man
new file mode 100644
index 000000000..2f5a65e67
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kfouleggs-kde3.man
@@ -0,0 +1,19 @@
+.TH KFOULEGGS 6
+.SH NAME
+kfouleggs \- PuyoPuyo game for KDE
+.SH SYNOPSIS
+.B kfouleggs
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kfouleggs
+is a clone of the Japanese PuyoPuyo game, with advanced features such
+as multiplayer games againts human or AI, and network play. If you
+have played Tetris, or one of its many clones, you will find
+.B kfouleggs
+easy to learn.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kfouleggs
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kfouleggs').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man
new file mode 100644
index 000000000..34ace1a34
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kgoldrunner-kde3.man
@@ -0,0 +1,16 @@
+.TH KGOLDRUNNER 6
+.SH NAME
+kgoldrunner \- KDE version of the Loderunner arcade game
+.SH SYNOPSIS
+.B kgoldrunner
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+\fBKGoldrunner\fP is a game of action and puzzle solving. Run through
+the maze, dodge your enemies, collect all the gold and climb up to the
+next level.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kgoldrunner
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/konqueror').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man
new file mode 100644
index 000000000..7d47914ad
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kjumpingcube-kde3.man
@@ -0,0 +1,20 @@
+.TH KJUMPINGCUBE 6
+.SH NAME
+kjumpingcube \- Tactical one- or two-player game
+.SH SYNOPSIS
+.B kjumpingcube
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kjumpingcube
+is a simple tactical game. You can play it against the computer or
+against a friend. The playing field consists of squares that contain
+points. By clicking on the squares you can increase the points, and if
+the points reach a maximum the points will jump to the squares'
+neighbours and take them over. The winner is the one who owns all the
+squares.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kjumpingcube
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kjumpingcube').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man
new file mode 100644
index 000000000..ce9de5acb
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/klickety-kde3.man
@@ -0,0 +1,10 @@
+.TH KLICKETY 6
+.SH NAME
+klickety \- A Clickomania-alike game
+.SH SYNOPSIS
+.B klickety
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+Klickety is an adaptation of the (perhaps) well-known Clickomania
+game; it is very similar to the `same' game.
+.so kdeopt.part
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man
new file mode 100644
index 000000000..8c53e1d8e
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/klines-kde3.man
@@ -0,0 +1,22 @@
+.TH KLINES 6
+.SH NAME
+klines \- Color Lines game for KDE
+.SH SYNOPSIS
+.B klines
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+KLines is a simple game. It is played by one player, so there is only one
+winner :-). You play for fun and against the high score. It was inspired
+by a well known game - ``Color lines'', written for DOS by Olga Demina,
+Igor Demina, Igor Ivkin and Gennady Denisov back in 1992.
+
+The main rules of the game are as simple as possible: you move (using the
+mouse) marbles from cell to cell and build lines (horizontal, vertical or
+diagonal). When a line contains 5 or more marbles, they are removed and
+your score grows. After each turn the computer drops three more marbles.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/klines
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/klines').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man
new file mode 100644
index 000000000..1a3aaf86c
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kmahjongg-kde3.man
@@ -0,0 +1,17 @@
+.TH KMAHJONGG 6
+.SH NAME
+kmahjongg \- Mahjongg game for KDE
+.SH SYNOPSIS
+.B kmahjongg
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+Your mission in this game is to remove all tiles from the game
+board. A matching pair of tiles can be removed, if they are `free',
+which means that no other tiles block them on the left or right side.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kmahjongg
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kmahjongg').
+
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man
new file mode 100644
index 000000000..c18eb2e74
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kmines-kde3.man
@@ -0,0 +1,22 @@
+.TH KMINES 6
+.SH NAME
+kmines \- KDE mine sweeper game
+.SH SYNOPSIS
+.B kmines
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kmines
+is the classic Minesweeper game. You must uncover all the empty cases
+without blowing on a mine.
+
+When you uncover a case, a number appears: it indicates how many mines
+surround this case. If there is no number the neighbour cases are
+automatically uncovered. In your process of uncovering secure cases,
+it is \fIvery\fP useful to put a flag on the cases which contain a
+mine.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kmines
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kmines').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man
new file mode 100644
index 000000000..0b934aa04
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/knetwalk-kde3.man
@@ -0,0 +1,34 @@
+.TH KNETWALK 6
+.SH NAME
+knetwalk \- A game for system administrators
+.SH SYNOPSIS
+.B knetwalk
+.I [Qt-options] [KDE-options] [options]
+.SH DESCRIPTION
+\fBKNetwalk\fP presents the player with a rectangular grid containing
+a server, several clients, and pieces of wire. The object of the game
+is to rotate these elements until every client is connected to the
+server, and no wires are left unconnected. Optionally, you can try to
+get a high score by minimizing the number of rotations needed.
+
+Left clicking on a square rotates it counterclockwise, while right
+clicking rotates it clockwise. Middle clicking on a square marks the
+square with a blue background and prevents you from rotating it unless
+you middle click again to unmark it; this can be very useful for marking
+squares which you know are in the correct orientation.
+.so kdeopt.part
+.SH PROGRAM OPTIONS
+.TP
+.B --Novice
+Start in novice mode. In this mode, you get a 5x5 grid.
+.TP
+.B --Normal
+Start in normal mode. In this mode, you get a 7x7 grid.
+.TP
+.B --Expert
+Start in expert mode. In this mode, you get a 9x9 grid.
+.TP
+.B --Master
+Start in master mode. In this mode, you get a 9x9 grid laid out on
+a torus, so that a wire leading off one edge can connect to a wire on
+the opposite edge.
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man
new file mode 100644
index 000000000..47fa71ef3
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kolf-kde3.man
@@ -0,0 +1,25 @@
+.TH KOLF 6
+.SH NAME
+kolf \- A miniature golf game for KDE
+.SH SYNOPSIS
+.B kolf
+.I [Qt-options] [KDE-options] [--course-info] file
+.SH DESCRIPTION
+\fBKolf\fP is a miniature golf game with block graphics and a 2d
+top-down view. Courses are dynamic, and up to 10 people can play at
+once in competition.
+
+\fBKolf\fP comes with a tutorial course. Playing this course is the
+easiest way to get started.
+.so kdeopt.part
+.SH PROGRAM OPTIONS
+.TP
+.B --course-info
+Print course information and exit.
+.B file
+Play this course.
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kolf
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kolf').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man
new file mode 100644
index 000000000..3fbef82d6
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/konquest-kde3.man
@@ -0,0 +1,17 @@
+.TH KONQUEST 6
+.SH NAME
+konquest \- Gnu-Lactic Konquest
+.SH SYNOPSIS
+.B konquest
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+This is the KDE version of Gnu-Lactic Konquest, a multi-player
+strategy game. The goal of the game is to expand your interstellar
+empire across the galaxy and, of course, crush your rivals in the
+process.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/konquest
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/konquest').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man
new file mode 100644
index 000000000..a5f95956f
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kpat-kde3.man
@@ -0,0 +1,16 @@
+.TH KPAT 6
+.SH NAME
+kpat \- KDE patience game
+.SH SYNOPSIS
+.B kpat
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kpat
+is a collection of 14 single-player card games.
+<Insert here>
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kpat
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kpat').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man
new file mode 100644
index 000000000..a8c9cd5ca
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kpoker-kde3.man
@@ -0,0 +1,16 @@
+.TH KPOKER 6
+.SH NAME
+kpoker \- KDE video poker game
+.SH SYNOPSIS
+.B kpoker
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kpoker
+is a KDE compliant clone of those highly addictive pocket video poker
+games which are sometimes called ``Videopoker'' as well.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kpoker
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kpoker').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man
new file mode 100644
index 000000000..efb22889b
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kreversi-kde3.man
@@ -0,0 +1,21 @@
+.TH KREVERSI 6
+.SH NAME
+kreversi \- Reversi for KDE
+.SH SYNOPSIS
+.B kreversi
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kreversi
+is a simple one player strategy game played against the computer. The
+playing field is an 8 by 8 square board divided into 64 squares. The
+game piece used is a colored stone - one side of it is red, the other
+blue. If a piece is captured by an opposing player, that piece is
+turned to reveal the color of that player. A winner is declared when
+one player has more pieces of his own color on the board and if there
+are no more possible moves. <Insert here>
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kreversi
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kreversi').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man
new file mode 100644
index 000000000..dbde2bad0
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ksame-kde3.man
@@ -0,0 +1,17 @@
+.TH KSAME 6
+.SH NAME
+ksame \- a little game about balls and how to get rid of them
+.SH SYNOPSIS
+.B ksame
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B ksame
+is a simple game. It is played by one player, so there is only one
+winner. You play for fun and against the high score. It has been
+inspired by SameGame, which is only really famous on the Macintosh.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ksame
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ksame').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man
new file mode 100644
index 000000000..54600a2be
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kshisen-kde3.man
@@ -0,0 +1,17 @@
+.TH KSHISEN 6
+.SH NAME
+kshisen \- Shisen-Sho for KDE
+.SH SYNOPSIS
+.B kshisen
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kshisen
+is a single-player game similar to Mahjongg and uses the same set of
+tiles as Mahjongg. The object of the game is to remove all tiles from
+the field.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kshisen
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kshisen').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man
new file mode 100644
index 000000000..d704c3685
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ksirtet-kde3.man
@@ -0,0 +1,15 @@
+.TH KSIRTET 6
+.SH NAME
+ksirtet \- Tetris game for KDE
+.SH SYNOPSIS
+.B ksirtet
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+This program is a clone of the well known game Tetris. You must fit
+the falling pieces to form full lines.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ksirtet
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ksirtet').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man
new file mode 100644
index 000000000..1711b49b3
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ksmiletris-kde3.man
@@ -0,0 +1,12 @@
+.TH KSMILETRIS 6
+.SH NAME
+ksmiletris \- Tetris like game for KDE
+.SH SYNOPSIS
+.B ksmiletris
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B ksmiletris
+is a game with falling blocks composed of different symbols. The
+object is to guide the blocks so that there are two or more identical
+symbols adjacent vertically.
+.so kdeopt.part
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man
new file mode 100644
index 000000000..e789a6827
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ksnake-kde3.man
@@ -0,0 +1,16 @@
+.TH KSNAKE 6
+.SH NAME
+ksnake \- KDE Snake Race game
+.SH SYNOPSIS
+.B ksnake
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B ksnake
+is a game of speed and agility. You are a hungry snake and are trying
+to eat all the apples in the room before getting out.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ksnake
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ksnake').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man
new file mode 100644
index 000000000..1aab25ed9
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ksokoban-kde3.man
@@ -0,0 +1,35 @@
+.TH KSOKOBAN 6
+.SH NAME
+ksokoban \- The Japanese warehouse keeper game
+.SH SYNOPSIS
+.B ksokoban
+.I [Qt-options] [KDE-options] [file]
+.SH DESCRIPTION
+The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
+the Japanese company Thinking Rabbit, Inc. ``Sokoban'' is Japanese for
+``warehouse keeper''. The idea is that you are a warehouse keeper
+trying to push crates to their proper locations in a warehouse.
+
+The problem is that you cannot pull the crates or step over them. If
+you are not careful, some of the crates can get stuck in wrong places
+and/or block your way.
+
+It can be rather difficult just to solve a level. But if you want to
+make it even harder, you can try to minimise the number of moves
+and/or pushes you use to solve the level.
+
+To make the game more fun for small kids (below 10 years or so), some
+collections with easier levels are also included in
+\fBksokoban\fP. These are marked \fI(easy)\fP in the level collection
+menu. Of course, these levels can be fun for adults too, for example
+if you don't want to expose yourself to too much mental strain.
+.so kdeopt.part
+.SH PROGRAM ARGUMENTS
+.TP
+.I file
+Level collection file to load
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ksokoban
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ksokoban').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man
new file mode 100644
index 000000000..f743a72f0
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kspaceduel-kde3.man
@@ -0,0 +1,20 @@
+.TH KSPACEDUEL 6
+.SH NAME
+kspaceduel \- Arcade two-player space game for KDE
+.SH SYNOPSIS
+.B kspaceduel
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B kspaceduel
+is a space arcade game for two players. Each player controls a ship
+that flies around the sun and tries to shoot at the other ship. You
+can play
+.B kspaceduel
+with another person, against the computer, or you can have the
+computer control both ships and play each other.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kspaceduel
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kspaceduel').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man
new file mode 100644
index 000000000..ed5fa31ec
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ktron-kde3.man
@@ -0,0 +1,20 @@
+.TH KTRON 6
+.SH NAME
+ktron \- Tron clone for KDE
+.SH SYNOPSIS
+.B ktron
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B ktron
+is a simple Tron-Clone for the K Desktop Environment. You can play
+.B ktron
+against the computer or a friend.
+
+The aim of the game is to live longer than your opponent. To do that,
+avoid running into a wall, your own tail and that of your opponent.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ktron
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ktron').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man
new file mode 100644
index 000000000..103470edb
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/ktuberling-kde3.man
@@ -0,0 +1,28 @@
+.TH KTUBERLING 6
+.SH NAME
+ktuberling \- Potato game for kids
+.SH SYNOPSIS
+.B ktuberling
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+.B ktuberling
+is a game intended for small children. Of course, it may be suitable
+for adults who have remained young at heart.
+
+It is a potato editor. That means you can drag and drop eyes, mouths,
+mustache, and other parts of face and goodies onto a potato-like guy.
+
+There is no winner for the game. The only purpose is to make the
+funniest faces you can.
+
+There is a museum (like a ``Madame Tusseau'' gallery) where you can
+find many funny examples of decorated potatoes. Of course, you can
+send your own creations to the programmer, Eric Bischoff
+(e.bischoff@noos.fr), who will include them in the museum if he gets
+some spare time.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/ktuberling
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/ktuberling').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man
new file mode 100644
index 000000000..f1e3a0def
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kwin4-kde3.man
@@ -0,0 +1,22 @@
+.TH KWIN4 6
+.SH NAME
+kwin4 \- Connect Four clone for KDE
+.SH SYNOPSIS
+.B kwin4
+.I [Qt-options] [KDE-options]
+.SH DESCRIPTION
+Four wins is a game for two players. Each player is represented by a
+color (yellow and red). The goal of the game is to get four connected
+pieces of your color into a row, column or any diagonal. This is done
+by placing one of your pieces into any of the seven columns. A piece
+will begin to fill a column from the bottom, i.e. it will fall down
+until it reaches the ground level or another stone. After a move is
+done it is the turn of the other player. This is repeated until the
+game is over, i.e. one of the players has four pieces in a row, column
+or diagonal or no more moves are possible because the board is filled.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kwin4
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kwin4').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man
new file mode 100644
index 000000000..3a8d08949
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/kwin4proc-kde3.man
@@ -0,0 +1,8 @@
+.TH KWIN4PROC 6
+.SH NAME
+kwin4proc \- AI backend for kwin4
+.SH DESCRIPTION
+This program is used internally by kwin4. Users should not run it
+directly.
+.SH SEE ALSO
+.BR kwin4 (6).
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man
new file mode 100644
index 000000000..6ebaa3cda
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/lskat-kde3.man
@@ -0,0 +1,25 @@
+.TH LSKAT 6
+.SH NAME
+lskat \- Lieutnant Skat card game for KDE
+.SH SYNOPSIS
+.B lskat
+.I [Qt-options] [KDE-options] [options]
+.SH DESCRIPTION
+Lieutnant skat (from German \fIOffiziersskat\fP) is a card game for
+two players. It is roughly played according to the rules of Skat but
+with only two players and simplified rules.
+
+Every player has a set of cards in front of him/her, half of them
+covered and half of them open. Both players try to win more than 60 of
+the 120 possible points. After 16 moves all cards are played and the
+game ends.
+.so kdeopt.part
+.SH PROGRAM OPTIONS
+.TP
+.B -d, --debug \fI<level>\fB
+Enter debug level.
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/lskat
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/lskat').
diff --git a/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man b/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man
new file mode 100644
index 000000000..091193208
--- /dev/null
+++ b/ubuntu/lucid_automake/kdegames/debian/man/lskatproc-kde3.man
@@ -0,0 +1,8 @@
+.TH LSKATPROC 6
+.SH NAME
+lskatproc \- AI backend for lskat
+.SH DESCRIPTION
+This program is used internally by lskat. Users should not run it
+directly.
+.SH SEE ALSO
+.BR lskat (6).