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authorgregory guy <gregory-tde@laposte.net>2021-04-26 18:27:39 +0200
committergregory guy <gregory-tde@laposte.net>2021-05-20 20:16:35 +0200
commit1837fdeebf16e0430674131621907e6e71dd409f (patch)
tree21fab014333fe465455b3aa512b5884dd8b99cbe /asciiquarium/src/aasaver.cpp
parent212bd4dc33021c0add65823f904e64ede625022e (diff)
downloadtdeartwork-1837fdeebf16e0430674131621907e6e71dd409f.tar.gz
tdeartwork-1837fdeebf16e0430674131621907e6e71dd409f.zip
asciiquarium: Convert to tqt3 library.
Signed-off-by: gregory guy <gregory-tde@laposte.net>
Diffstat (limited to 'asciiquarium/src/aasaver.cpp')
-rw-r--r--asciiquarium/src/aasaver.cpp86
1 files changed, 43 insertions, 43 deletions
diff --git a/asciiquarium/src/aasaver.cpp b/asciiquarium/src/aasaver.cpp
index a85c7d19..984ca0ea 100644
--- a/asciiquarium/src/aasaver.cpp
+++ b/asciiquarium/src/aasaver.cpp
@@ -39,9 +39,9 @@
#include <klocale.h>
#include <kconfigdialog.h>
-#include <qdesktopwidget.h>
-#include <qpainter.h>
-#include <qbrush.h>
+#include <ntqdesktopwidget.h>
+#include <ntqpainter.h>
+#include <ntqbrush.h>
#include "screen.h"
#include "frame.h"
@@ -68,7 +68,7 @@ AASaver::AASaver( WId id ): KScreenSaver(id)
}
-QString AASaver::randColor(QString color_mask)
+TQString AASaver::randColor(TQString color_mask)
{
char colors[] = {'c','C','r','R','y','Y','b','B','g','G','m','M'};
for (int i = 1; i <= 9; ++i)
@@ -81,7 +81,7 @@ QString AASaver::randColor(QString color_mask)
void AASaver::addCastle()
{
- QString castle_image =
+ TQString castle_image =
" T~~\n"
" |\n"
" /^\\\n"
@@ -97,7 +97,7 @@ void AASaver::addCastle()
" |_______|__|_|_|_|__|_______|\n";
- QString castle_mask =
+ TQString castle_mask =
" RR\n"
"\n"
" yyy\n"
@@ -122,7 +122,7 @@ void AASaver::addCastle()
void AASaver::addEnvironment()
{
- QString water_line_segment[] = {
+ TQString water_line_segment[] = {
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~",
"^^^^ ^^^ ^^^ ^^^ ^^^^ ",
"^^^^ ^^^^ ^^^ ^^ ",
@@ -135,13 +135,13 @@ void AASaver::addEnvironment()
for (unsigned i = 0; i < ARRAY_SIZE(water_line_segment); ++i) {
//do the tiling
- QString out;
+ TQString out;
for (int r = 0; r < segment_repeat; ++r)
out += water_line_segment[i];
//create a sprite.
Sprite* s = new Sprite(screen, 0, i + 5, 22);
- s->addFrame(Frame(out, QString::null, 0x149494));
+ s->addFrame(Frame(out, TQString::null, 0x149494));
screen->addSprite(s);
}
}
@@ -197,7 +197,7 @@ public:
void AASaver::addSeaweed(Screen* screen)
{
- QString seaweed_image[] = {"", ""};
+ TQString seaweed_image[] = {"", ""};
int height = intRand(5) + 3;
for (int i = 1; i <= height; ++i)
{
@@ -212,8 +212,8 @@ void AASaver::addSeaweed(Screen* screen)
Seaweed* s = new Seaweed(screen, x, y,
intRand(4*60000) + (8*60000)); // seaweed lives for 8 to 12 minutes
- s->addFrame(Frame(seaweed_image[0], QString::null, 0x18AF18));
- s->addFrame(Frame(seaweed_image[1], QString::null, 0x18AF18));
+ s->addFrame(Frame(seaweed_image[0], TQString::null, 0x18AF18));
+ s->addFrame(Frame(seaweed_image[1], TQString::null, 0x18AF18));
s->setFrameDelay(intRand(50) + 250);
screen->addSprite(s);
}
@@ -239,9 +239,9 @@ public:
AirBubble(Screen *screen, int x, int y, int z) :
Sprite(screen, x, y, z), m_startY(y)
{
- addFrame(Frame(".", QString(), 0x18B2B2));
- addFrame(Frame("o", QString(), 0x18B2B2));
- addFrame(Frame("O", QString(), 0x18B2B2));
+ addFrame(Frame(".", TQString(), 0x18B2B2));
+ addFrame(Frame("o", TQString(), 0x18B2B2));
+ addFrame(Frame("O", TQString(), 0x18B2B2));
setFrameDelay(100);
}
@@ -423,12 +423,12 @@ public:
if(isKilled())
return true;
- if(QABS(realX() - m_lastBubbleRelease) >= m_spacesPerBubble)
+ if(TQABS(realX() - m_lastBubbleRelease) >= m_spacesPerBubble)
{
m_lastBubbleRelease = realX();
int bubbleX = m_x;
- QRect geometry = geom();
+ TQRect geometry = geom();
if(m_direct > 0) // Moving right
bubbleX += geometry.width();
@@ -446,7 +446,7 @@ void AASaver::addAllFish()
// many we'd be dealing with in full screen, and then scale the user's
// number down to adjust so that we look about the same in a window as we
// do fullscreen. TODO: Xinerama issues?
- QRect fullScreenGeometry = kapp->desktop()->screenGeometry();
+ TQRect fullScreenGeometry = kapp->desktop()->screenGeometry();
int full_width = fullScreenGeometry.width() / screen->cellWidth();
int full_height = fullScreenGeometry.height() / screen->cellHeight() - 9;
@@ -463,7 +463,7 @@ void AASaver::addAllFish()
Sprite *AASaver::newFish(Screen *screen)
{
- QString fish_image[] = {
+ TQString fish_image[] = {
" \\\n"
" ...\\..,\n"
"\\" "??" "/' \\\n" // trigraphs suck
@@ -656,7 +656,7 @@ Sprite *AASaver::newFish(Screen *screen)
double speed = doubleRand(2) + 0.25;
int depth = 3 + intRand(18);
- QString color_mask = fish_image[fish_index+1];
+ TQString color_mask = fish_image[fish_index+1];
color_mask.replace('4', 'W');
color_mask = randColor(color_mask);
@@ -702,10 +702,10 @@ public:
* @param center The point to center the splat around.
* @param depth The depth to create the splat at.
*/
- Splat(Screen *screen, QPoint center, int depth) :
+ Splat(Screen *screen, TQPoint center, int depth) :
Sprite(screen, 0, 0, depth, 450 /* frame Delay */)
{
- QString splats[] = {
+ TQString splats[] = {
"\n"
" .\n"
" ***\n"
@@ -733,9 +733,9 @@ public:
};
for(unsigned i = 0; i < ARRAY_SIZE(splats); ++i)
- addFrame(Frame(splats[i], QString(), 0xB21818, ' '));
+ addFrame(Frame(splats[i], TQString(), 0xB21818, ' '));
- QRect r(center, QSize(9, 5));
+ TQRect r(center, TQSize(9, 5));
r.moveCenter(center);
m_x = r.x();
m_y = r.y();
@@ -766,7 +766,7 @@ public:
if(m_direct > 0) // Moving to right.
m_realX = -10;
- addFrame(Frame("????????", QString(), 0));
+ addFrame(Frame("????????", TQString(), 0));
}
/// Returns true since we can collide.
@@ -794,7 +794,7 @@ public:
void AASaver::addShark(Screen* screen)
{
- QString shark_image[] = {
+ TQString shark_image[] = {
" __\n"
" ( `\\\n"
" ,??????????????????????????" ") `\\\n" // trigraphs suck
@@ -842,7 +842,7 @@ void AASaver::addShark(Screen* screen)
int shark_num = intRand(ARRAY_SIZE(shark_image)/2);
int shark_index = shark_num * 2;
- QString color_mask = randColor(shark_image[shark_index+1]);
+ TQString color_mask = randColor(shark_image[shark_index+1]);
Frame sharkFrame(shark_image[shark_index], color_mask, 0x18B2B2);
int x = -53;
@@ -867,7 +867,7 @@ void AASaver::addBubble(Screen *screen, int x, int y, int z)
void AASaver::addShip(Screen* screen)
{
- QString ship_image[] = {
+ TQString ship_image[] = {
" | | |\n"
" )_) )_) )_)\n"
" )___))___))___)\\\n"
@@ -912,7 +912,7 @@ void AASaver::addShip(Screen* screen)
void AASaver::addWhale(Screen* screen)
{
- QString whale_image[] = {
+ TQString whale_image[] = {
" .-----:\n"
" .' `.\n"
",????/ (o) \\\n"
@@ -940,7 +940,7 @@ void AASaver::addWhale(Screen* screen)
"BBBB BBBBB"
};
- QString spouty[] = {
+ TQString spouty[] = {
"\n"
"\n"
" :",
@@ -980,30 +980,30 @@ void AASaver::addWhale(Screen* screen)
dir = -1;
}
- QString mask = whale_image[2 * whale_num + 1];
+ TQString mask = whale_image[2 * whale_num + 1];
RandomMovingSprite *whale = new RandomMovingSprite(screen, dir, 1.0, x, 0, 2);
whale->setFrameDelay(80);
whale->setFrameTime(40);
// We have to add some frames now. The first five will have no water spout.
- QString blankWhaleFrame = QString("\n\n\n") + whale_image[2 * whale_num];
+ TQString blankWhaleFrame = TQString("\n\n\n") + whale_image[2 * whale_num];
for(unsigned i = 0; i < 5; ++i)
whale->addFrame(Frame(blankWhaleFrame, mask, 0xFFFFFF));
// Now add frames for the animated water spout.
- QString whaleFrame = whale_image[2 * whale_num];
+ TQString whaleFrame = whale_image[2 * whale_num];
for (unsigned i = 0; i < ARRAY_SIZE(spouty); ++i)
{
- QStringList spoutLines = QStringList::split("\n", spouty[i], true);
- QString spout;
- QString padding;
+ TQStringList spoutLines = TQStringList::split("\n", spouty[i], true);
+ TQString spout;
+ TQString padding;
padding.fill(' ', spout_align);
// Move spout over an appropriate distance to line up right.
- for(QStringList::ConstIterator it = spoutLines.begin(); it != spoutLines.end(); ++it)
+ for(TQStringList::ConstIterator it = spoutLines.begin(); it != spoutLines.end(); ++it)
{
spout += padding;
spout += *it;
@@ -1019,7 +1019,7 @@ void AASaver::addWhale(Screen* screen)
void AASaver::addBigFish(Screen* screen)
{
- QString big_fish_image[] = {
+ TQString big_fish_image[] = {
" ______\n"
"`\"\"-. `````-----.....__\n"
" `. . . `-.\n"
@@ -1093,7 +1093,7 @@ void AASaver::addBigFish(Screen* screen)
dir = -1;
}
- QString colors = randColor(big_fish_image[2 * big_fish_num + 1]);
+ TQString colors = randColor(big_fish_image[2 * big_fish_num + 1]);
RandomMovingSprite *bigFish = new RandomMovingSprite(screen, dir, 3.0, x, y, 2);
bigFish->addFrame(Frame(big_fish_image[2 * big_fish_num], colors, 0xFFFF54));
@@ -1102,7 +1102,7 @@ void AASaver::addBigFish(Screen* screen)
void AASaver::addNessie(Screen* screen)
{
- QString nessie_image[] = {
+ TQString nessie_image[] = {
" ____\n"
" __??????????????????????????????????????????/ o \\\n"
" / \\????????_?????????????????????_???????/ ____ >\n"
@@ -1152,7 +1152,7 @@ void AASaver::addNessie(Screen* screen)
" | |????/ \\?????| |????| || |???| |?????/ /"
};
- QString nessie_mask[] = {
+ TQString nessie_mask[] = {
"\n"
" W\n"
"\n"
@@ -1220,7 +1220,7 @@ void AASaver::addRandom(Screen* screen)
}
}
-void AASaver::paintEvent(QPaintEvent* pe)
+void AASaver::paintEvent(TQPaintEvent* pe)
{
screen->paint(pe->region());
}
@@ -1237,7 +1237,7 @@ extern "C"
return new AASaver( id );
}
- KDE_EXPORT QDialog *kss_setup()
+ KDE_EXPORT TQDialog *kss_setup()
{
KConfigDialog *dialog = KConfigDialog::exists("settings");
if(dialog)