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-2004-06-29 Enrico Ros <eros.kde@email.it>
-
- * general : added support for 'per particle' texture with
- smart binding. added 2 textures (explosion light / toxxic)
-
- * firesaverparticle : finished TurningParticle class. moved
- some code from the header to the cpp.
-
- * firesaver : added 'Toxic spirals' fireworks, disabled
- supernova in .ui since after 3.3. fixed monochrome<->monotype
- bug.
-
- * firesaverwriter : bugfix on word's color (blinking on start).
-
-2004-05-30 Enrico Ros <eros.kde@email.it>
-
- * this file : renamed Changelog to firesaver.ChangeLog
-
- * general : moved / renamed files and chaged stuff to get ready
- to be imported into tdeartwork.
-
- * general : all images are .png, all sounds are .ogg.
-
-2004-02-07 Enrico Ros <eros.kde@email.it>
-
- * firesaver.cpp : implemented trail and alpha on explosions.
-
- * firesaver : damn dirty bug! reordered projection lines. Looks
- way cooler now. trimmed defaults.
-
- * firesaversetup : config dialog redone from scratch. Now it is
- more usable and ready for translation into different languages.
- Also added many new features.
-
- * firesaver : adapted to setup dialog changes (also embeds the
- setup widget into a KDialogBase). Implemented some new features
- added in the setup dialog.
-
-2004-02-06 Enrico Ros <eros.kde@email.it>
-
- * all : optimized logic and math.. tdecachegrind rules.
-
- * firesaverparticle : inheritance test on particle class.
- Implemented a "funny phisics" on the TurningParticle class. This
- will lead to strange fireworks (spirals, fountains... )
-
-2004-01-31 Enrico Ros <eros.kde@email.it>
-
- * all : leak checked and fixed uninitialized values. optimized
- the code for less cpu consumption (reduced 7% over the 19% of
- internal code cpu consumption (the remaining 81% of cpu time is
- spent into GL libraries!!..) seems there's a limit to the code
- optimization!).
-
- * firesaver : added KDE icons as exploding elements and checked
- the explode logo routine.
-
- * fw_letters* : added support for overlay writings. cleaned api.
-
- * firesaver.cpp/.h : implemented texture loader. some fixes and
- a major speedup. again more changes to the graphical pipeline.
-
-2004-01-30 Enrico Ros <eros.kde@email.it>
-
- * firesaverparticle.cpp/.h: cleaned a lot; changed the interface.
- It's not completely decoupled from the 'firework' entity yet.
-
- * fw_debris.ogg: added a second sound (used only on logo explosion
- for now).
-
- * firesaver.cpp: reworked the generation of image logos (new
- default: 64x64 pixel for hi-res).
-
-2004-01-29 Enrico Ros <eros.kde@email.it>
-
- * firesaver.cpp: fix: screen blink. add: particle size not
- dependant from screen size.
-
- * firesaver.cpp: optimized the rendering core for particles.
- Computation takes now less than half of the time than before.
- Set a capacity of 20000 simultaneous particles; more will be
- dropped (but a progressive 'resize' is done..)
-
- * fw_explode.ogg: converted sound file to ogg format.
-
- * firesaver.cpp/.h: redone the audio engine (limited by default
- to 4 mixer channels).
-
- * firesaver.cpp: use the .mp3 sound that is "auto-mixed" by the
- sound system. The old Wav was played sequentially (a boom is heard
- after the previous one terminates). The Ogg format has the same
- problem as the wave one (plus it goes on playing many booms after
- the program is exited).
-
-2004-01-28 Enrico Ros <eros.kde@email.it>
-
- * firesaverparticle.cpp: keep a particle independent from the
- 'shape' of the firework it belongs to. Added depth (level) of
- explosion (normal particles reach level 1, splitters reach 2).
-
- * name syntax: converted filenames to match the style of the ones
- in tdeartwork/kscreensaver/kdesavers.
-
- * merging: merged some file's content to lower the number of files
- before initial import.
-