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Diffstat (limited to 'kscreensaver/kdesavers/firesaverwriter.h')
-rw-r--r-- | kscreensaver/kdesavers/firesaverwriter.h | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/kscreensaver/kdesavers/firesaverwriter.h b/kscreensaver/kdesavers/firesaverwriter.h deleted file mode 100644 index e93f65be..00000000 --- a/kscreensaver/kdesavers/firesaverwriter.h +++ /dev/null @@ -1,113 +0,0 @@ -/*************************************************************************** - * Copyright (C) 2004 by E.Ros * - * rosenric@dei.unipd.it * - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -#ifndef FIRESAVER_WRITER_H -#define FIRESAVER_WRITER_H - -#include <tqgl.h> -#include <tqptrlist.h> -#include <tqmap.h> -#include <tqstring.h> - -class Symbol -{ - public: - Symbol( unsigned int textureNumber, float l, float t, float r, float b ) - : scale((r - l) / (b - t)), texNum(textureNumber), L(l), T(1-t), R(r), B(1-b) - { - v1[0] = -scale; v1[1] = 1; - v2[0] = -scale; v2[1] = -1; - v3[0] = scale; v3[1] = 1; - v4[0] = scale; v4[1] = -1; - } - - float scale; - - inline void renderSymbol() - { - //draw the symbol and update "cursor"'s position - glBindTexture( GL_TEXTURE_2D, texNum ); - glTranslatef( scale, 0, 0 ); - glBegin( GL_TRIANGLE_STRIP ); - glTexCoord2f( L, T ); - glVertex2fv( v1 ); - glTexCoord2f( L, B ); - glVertex2fv( v2 ); - glTexCoord2f( R, T ); - glVertex2fv( v3 ); - glTexCoord2f( R, B ); - glVertex2fv( v4 ); - glEnd(); - glTranslatef( scale, 0, 0 ); - } - - private: - float v1[2], v2[2], v3[2], v4[2]; - unsigned int texNum; //number of texture to activate - float L, T, R, B; //coordinates for mapping -}; - - -class Word -{ - friend class Writer; - public: - Word( const char * text, TQMap<char, Symbol *> * map, float scale = 1.0 ); - - inline void renderWord( double dT ); - inline bool isDead(); - - private: - float width, scale, cX, cY; - float vScale, vX, vY; - float activateTime, lifeTime, currentTime; - float color[4]; - TQPtrList<Symbol> symbolList; -}; - - -/* - * - **/ -class Writer -{ - public: - Writer( TQString descFileName ); - ~Writer(); - - //types of effects implemented - enum effectType { NoEffect = 0, Sequence, Fun1, Fun2 }; - - //call this function to add a sentence to the renderer - void spawnWords( TQString phrase, effectType fx = NoEffect ); - - //called to get the words on screen using OpenGL - //Note: the context must be set up. Words are drawn on XY plane - //inside a rectangle with 10 units's side. - void render( double dT ); - - private: - //misc utility functions - bool loadMap( TQString ); - - //texture 'references' used by GL to delete allocated textures - int numTextures; - unsigned int texArray[16]; - - //list of words and map of symbols - TQPtrList<Word> wordList; - TQMap<char, Symbol *> symbolMap; - - //disables standard constructor - Writer(); -}; - -#endif |