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-rw-r--r--kscreensaver/kdesavers/gravity.h144
1 files changed, 0 insertions, 144 deletions
diff --git a/kscreensaver/kdesavers/gravity.h b/kscreensaver/kdesavers/gravity.h
deleted file mode 100644
index 0a1130bb..00000000
--- a/kscreensaver/kdesavers/gravity.h
+++ /dev/null
@@ -1,144 +0,0 @@
-///-----------------------------------------------------------------------------
-//
-// kgravity - Partical gravity Screen Saver for KDE 2
-//
-// Copyright (c) Ian Reinhart Geiser 2001
-//
-/////
-//NOTE:
-// The base particle engine did not come from me, it was designed by Jeff Molofee <nehe@connect.ab.ca>
-// I did some extensive modifications to make it work with QT's OpenGL but the base principal is about
-// the same.
-////
-
-#ifndef __GRAVITY_H__
-#define __GRAVITY_H__
-
-#include <tqdialog.h>
-#include <tqgl.h>
-#ifdef TQ_WS_MACX
-#include <OpenGL/glu.h>
-#include <OpenGL/gl.h>
-#else
-#include <GL/glu.h>
-#include <GL/gl.h>
-#endif
-#include <kscreensaver.h>
-#include <tqtimer.h>
-#include <tqimage.h>
-#include "gravitycfg.h"
-#include <kinstance.h>
-#include <tqfile.h>
-#include <tqtextstream.h>
-
-#define MAX_PARTICLES 100
-
-
-class Gravity : public TQGLWidget
-{
-Q_OBJECT
-
- class particles // Create A Structure For Particle
- {
- public:
- bool active; // Active (Yes/No)
- float life; // Particle Life
- float fade; // Fade Speed
- float r; // Red Value
- float g; // Green Value
- float b; // Blue Value
- float x; // X Position
- float y; // Y Position
- float z; // Z Position
- float xo; // X Position
- float yo; // Y Position
- float zo; // Z Position
- float index; // Index
- float indexo;
- float size; // Particle Size
- };
-
-public:
- Gravity( TQWidget * parent=0, const char * name=0 );
- ~Gravity();
- void setSize( float newSize );
- void setStars( bool doStars );
-protected:
- /** paint the GL view */
- void paintGL ();
- /** resize the gl view */
- void resizeGL ( int w, int h );
- /** setup the GL enviroment */
- void initializeGL ();
- void buildParticle(int loop);
-
-private:
- /** load the partical file */
- bool loadParticle();
-
- particles particle[MAX_PARTICLES];
-
-
- bool rainbow; // Rainbow Mode?
- bool sp; // Spacebar Pressed?
- bool rp; // Enter Key Pressed?
- float slowdown; // Slow Down Particles
- float xspeed; // Base X Speed (To Allow Keyboard Direction Of Tail)
- float yspeed; // Base Y Speed (To Allow Keyboard Direction Of Tail)
- float zoom; // Used To Zoom Out
- float size;
- float stars;
- GLuint loop; // Misc Loop Variable
- GLuint col; // Current Color Selection
- GLuint delay; // Rainbow Effect Delay
- GLuint texture[1];
- TQImage tex;
- float index;
- float transIndex;
- GLfloat scale;
- GLUquadricObj *obj;
-};
-
-class KGravitySaver : public KScreenSaver
-{
-Q_OBJECT
-
-public:
- KGravitySaver( WId drawable );
- virtual ~KGravitySaver();
- void readSettings();
-public slots:
- void blank();
- void updateSize(int newSize);
- void doStars(bool starState);
-// void loadTextures(bool textures);
-private:
- Gravity *gravity;
- TQTimer *timer;
-};
-
-class KGravitySetup : public SetupUi
-{
- Q_OBJECT
-
-public:
- KGravitySetup( TQWidget *parent = NULL, const char *name = NULL );
- ~KGravitySetup();
-
-protected:
- void readSettings();
-
-private slots:
- void slotOkPressed();
- void aboutPressed();
-private:
- KGravitySaver *saver;
- float size;
- float stars;
- float zoom;
- float speed;
-};
-
-#endif
-
-