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-rw-r--r--kscreensaver/kdesavers/wave.h100
1 files changed, 0 insertions, 100 deletions
diff --git a/kscreensaver/kdesavers/wave.h b/kscreensaver/kdesavers/wave.h
deleted file mode 100644
index 7d1c2e1a..00000000
--- a/kscreensaver/kdesavers/wave.h
+++ /dev/null
@@ -1,100 +0,0 @@
-//-----------------------------------------------------------------------------
-//
-// kwave - Partical Wave Screen Saver for KDE 2
-//
-// Copyright (c) Ian Reinhart Geiser 2001
-//
-/////
-//NOTE:
-// The base particle engine did not come from me, it was designed by Jeff Molofee <nehe@connect.ab.ca>
-// I did some extensive modifications to make it work with QT's OpenGL but the base principal is about
-// the same.
-////
-
-#ifndef __WAVE_H__
-#define __WAVE_H__
-
-#include <tqdialog.h>
-#include <tqgl.h>
-#ifdef TQ_WS_MACX
-#include <OpenGL/glu.h>
-#include <OpenGL/gl.h>
-#else
-#include <GL/glu.h>
-#include <GL/gl.h>
-#endif
-#include <kscreensaver.h>
-#include <tqtimer.h>
-#include <tqimage.h>
-#include "wavecfg.h"
-
-
-class Wave : public TQGLWidget
-{
-Q_OBJECT
-
-
-public:
- Wave( TQWidget * parent=0, const char * name=0 );
- ~Wave();
-
-protected:
- /** paint the GL view */
- void paintGL ();
- /** resize the gl view */
- void resizeGL ( int w, int h );
- /** setup the GL enviroment */
- void initializeGL ();
-
-
-private:
-//
- GLUnurbsObj *pNurb;
- GLint nNumPoints;
-// float ctrlPoints[4][4][3];
-// float knots[8];
- int index;
- bool LoadGLTextures();
- GLuint texture[1];
- TQImage tex;
-
-};
-
-class KWaveSaver : public KScreenSaver
-{
-Q_OBJECT
-
-public:
- KWaveSaver( WId drawable );
- virtual ~KWaveSaver();
- void readSettings();
-public slots:
- void blank();
-
-private:
- Wave *wave;
- TQTimer *timer;
-};
-
-class KWaveSetup : public SetupUi
-{
- Q_OBJECT
-
-public:
- KWaveSetup( TQWidget *parent = NULL, const char *name = NULL );
- ~KWaveSetup( );
-protected:
- void readSettings();
-
-private slots:
- void slotOkPressed();
- void aboutPressed();
-private:
- KWaveSaver *saver;
- float size;
- float stars;
-};
-
-#endif
-
-