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-rw-r--r--kscreensaver/xsavers/xlock.cpp86
1 files changed, 0 insertions, 86 deletions
diff --git a/kscreensaver/xsavers/xlock.cpp b/kscreensaver/xsavers/xlock.cpp
deleted file mode 100644
index 7b826158..00000000
--- a/kscreensaver/xsavers/xlock.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-//----------------------------------------------------------------------------
-// This module contains code to interface original xlock savers to
-// kscreensave
-//
-
-#include <time.h>
-#include <tqapplication.h>
-#include "xlock.h"
-
-
-int screen;
-Display *dsp;
-perscreen Scr[MAXSCREENS];
-int batchcount = 100;
-int cycles = 100;
-Bool mono = 0;
-//Bool allowroot = 0;
-char *ProgramName;
-/*
-Dr. Park's algorithm published in the Oct. '88 ACM
-"Random Number Generators: Good Ones Are Hard To Find"
-His version available at ftp://cs.wm.edu/pub/rngs.tar
-Present form by many authors.
-*/
-
-static int Seed = 1; /* This is required to be 32 bits long */
-
-/*
- * Given an integer, this routine initializes the RNG seed.
- */
-void SetRNG(long s)
-{
- Seed = (int) s;
-}
-
-/*
- * Returns an integer between 0 and 2147483647, inclusive.
- */
-long LongRNG()
-{
- if ((Seed = Seed % 44488 * 48271 - Seed / 44488 * 3399) < 0)
- Seed += 2147483647;
- return (long) (Seed - 1);
-}
-
-unsigned long
-allocpixel(Colormap cmap, const char *name, const char *def)
-{
- XColor col;
- XColor tmp;
- XParseColor(dsp, cmap, name, &col);
- if (!XAllocColor(dsp, cmap, &col))
- {
- fprintf(stderr, "couldn't allocate: %s, using %s instead\n", name, def);
- XAllocNamedColor(dsp, cmap, def, &col, &tmp);
- }
-
- return col.pixel;
-}
-
-void initXLock( GC gc )
-{
- SetRNG( time(NULL) );
-
- dsp = tqt_xdisplay();
- screen = tqt_xscreen();
-
- Screen *scr = ScreenOfDisplay(dsp, screen);
-
- Scr[0].gc = gc;
- Scr[0].npixels = NUMCOLORS;
- Scr[0].cmap = None;
-
- Colormap cmap = DefaultColormapOfScreen(scr);
- Scr[0].bgcol = allocpixel(cmap, "background", "White");
- Scr[0].bgcol = allocpixel(cmap, "foreground", "Black");
-
- TQColor color;
-
- for ( int i = 0; i < NUMCOLORS; i++ )
- {
- color.setHsv( i * 360 / NUMCOLORS, 255, 255 );
- Scr[0].pixels[i] = color.alloc();
- }
-}
-