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/* kasitem.h
**
** Copyright (C) 2001-2004 Richard Moore <rich@kde.org>
** Contributor: Mosfet
** All rights reserved.
**
** KasBar is dual-licensed: you can choose the GPL or the BSD license.
** Short forms of both licenses are included below.
*/
/*
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program in a file called COPYING; if not, write to
** the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
** MA 02110-1301, USA.
*/
/*
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
** FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
** OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
** OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
** SUCH DAMAGE.
*/
/*
** Bug reports and questions can be sent to kde-devel@kde.org
*/
#ifndef KASITEM_H
#define KASITEM_H
class TQPainter;
class TQMouseEvent;
class KasPopup;
#include <tqobject.h>
#include <tqguardedptr.h>
#include <tqpoint.h>
#include <tqvaluevector.h>
#include <tqapplication.h>
#include <kdemacros.h>
#include "kasbar.h"
/**
* Abstract base class for items that can be in a KasBar.
*
* @author Richard Moore, rich@kde.org
*/
class KDE_EXPORT KasItem : public TQObject
{
TQ_OBJECT
public:
friend class KasBar;
typedef TQValueVector<TQPixmap> PixmapList;
/** The states that a window can be in. */
enum WindowState {
StateIcon, StateShaded, StateNormal
};
KasItem( KasBar *parent );
virtual ~KasItem();
/** Returns the parent KasBar of this item. */
KasBar *kasbar() const { return kas; }
/** Returns the size of the item in pixels. */
int extent() const { return kas->itemExtent(); }
/** Returns the text that will be displayed in the title. */
TQString text() const { return title; }
/** Returns the position of this item. */
TQPoint pos() const { return pos_; }
void setPos( const TQPoint &p ) { pos_ = p; }
void setPos( int x, int y ) { pos_ = TQPoint( x, y ); }
/** Returns the progress so far. This will -1 if the item is not displaying progress info. */
int progress() const { return prog; }
/** Returns true iff this item is displaying progress info. */
bool isProgressItem() const { return prog != -1; }
/** Returns true iff this item will display the modified indicator. */
bool isModified() const { return modified; }
/**
* Returns true if this is a group item. Group items display an arrow
* showing where the popup containing their children will appear.
*/
void setGroupItem( bool enable = true ) { groupItem = enable; }
//
// Popup
//
/** Returns true iff this item is showing a popup. */
bool isShowingPopup() const;
/** Returns the active popup or 0. */
KasPopup *popup() const { return pop; }
/** Sets the popup to be used by this item. */
void setPopup( KasPopup *popup );
/**
* Returns true iff this item uses a custom popup policy. If this flag is
* set, the default popup behaviour is disabled. This means you must call
* show/hide/toggle yourself if you want the popup to be shown.
*/
bool hasCustomPopup() const { return customPopup; }
/** Enables or disables custom popup handling. */
void setCustomPopup( bool enable = true ) { customPopup = enable; }
//
// Drawing Methods
//
/** Translates the TQPainter then calls paintItem(). */
void paint( TQPainter *p, int x, int y );
/**
* Subclasses should reimplement this method to paint themselves. The painter is setup so
* that the item is always at 0, 0.
*/
virtual void paint( TQPainter *p );
/** Draw a standard frame for the item. */
void paintFrame( TQPainter *p );
/** Paint the background. */
void paintBackground( TQPainter *p );
/** Draw the label for the item. */
void paintLabel( TQPainter *p );
void paintIcon( TQPainter *p );
void paintModified( TQPainter *p );
public slots:
void repaint();
void repaint( bool erase );
void update();
void setActive( bool yes );
void setText( const TQString &title );
void setIcon( const TQPixmap &icon );
void setProgress( int percent );
void setShowFrame( bool yes );
void setModified( bool yes );
void setAttention( bool yes );
void setAnimation( const PixmapList &frames );
void setShowAnimation( bool yes );
void advanceAnimation();
void setLockPopup( bool yes ) { lockPopup = yes; }
/** Shows the items popup. */
void showPopup();
/** Hides the items popup. */
void hidePopup();
/** Check if the popup should be visible. */
void checkPopup();
/** Hides or shows the popup. */
void togglePopup();
/**
* Called when something being dragged is held over the item for a while.
*/
virtual void dragOverAction() {}
signals:
void leftButtonClicked( TQMouseEvent *ev );
void middleButtonClicked( TQMouseEvent *ev );
void rightButtonClicked( TQMouseEvent *ev );
protected:
KasResources *resources() { return kas->resources(); }
/** Gets the font metrics from the parent. */
TQFontMetrics fontMetrics() const { return kas->fontMetrics(); }
/** Gets the color group from the parent. */
const TQColorGroup &colorGroup() const { return kas->colorGroup(); }
/** Factory method that creates a popup widget for the item. */
virtual KasPopup *createPopup();
/** Draw a label with an arrow, the parameters specify the position and size of the arrow. */
void paintArrowLabel( TQPainter *p, int arrowSize, bool arrowOnLeft );
/** Paints a progress graph. */
void paintProgress( TQPainter *p, int percent );
void paintStateIcon( TQPainter *p, uint state );
void paintAttention( TQPainter *p );
void paintAnimation( TQPainter *p );
//
// Event Handlers
//
/** Called when the item receives a mouse event. */
virtual void mousePressEvent( TQMouseEvent * ) {}
/** Called when the item receives a mouse event. */
virtual void mouseReleaseEvent( TQMouseEvent * );
/** Called when the mouse enters the item. */
virtual void mouseEnter();
/** Called when the mouse leaves the item. */
virtual void mouseLeave();
/** Called when a drag enters the item. */
virtual void dragEnter();
/** Called when a drag leaves the item. */
virtual void dragLeave();
private:
KasBar *kas;
TQGuardedPtr<KasPopup> pop;
TQTimer *popupTimer;
TQTimer *dragTimer;
TQPoint pos_;
TQString title;
TQPixmap pix;
bool mouseOver;
bool activated;
bool customPopup;
bool lockPopup;
bool groupItem;
bool frame;
bool modified;
bool attention_;
int prog;
PixmapList anim;
uint aniFrame;
bool drawAnim;
};
#endif // KASITEM_H
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