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-rw-r--r--kstars/kstars/skymap.h6
-rw-r--r--kstars/kstars/skymapevents.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/kstars/kstars/skymap.h b/kstars/kstars/skymap.h
index 1a6acf0d..22843b14 100644
--- a/kstars/kstars/skymap.h
+++ b/kstars/kstars/skymap.h
@@ -164,7 +164,7 @@ public:
*@note setDestination() emits the destinationChanged() SIGNAL,
*which triggers the TQT_SLOT function SkyMap::slewFocus(). This
*function iteratively steps the Focus point toward Destination,
- *tqrepainting the sky at each step (if Options::useAnimatedSlewing()==true).
+ *repainting the sky at each step (if Options::useAnimatedSlewing()==true).
*@param f a pointer to the SkyPoint the map should slew to
*/
void setDestination( SkyPoint *f );
@@ -407,7 +407,7 @@ public slots:
*/
virtual void setGeometry( const TQRect &r );
-/**Recalculates the positions of objects in the sky, and then tqrepaints the sky map.
+/**Recalculates the positions of objects in the sky, and then repaints the sky map.
*If the positions don't need to be recalculated, use update() instead of forceUpdate().
*This saves a lot of CPU time.
*@param now if true, paintEvent() is run immediately. Otherwise, it is added to the event queue
@@ -920,7 +920,7 @@ private:
bool mouseButtonDown, midMouseButtonDown;
bool mouseMoveCursor; // true if mouseMoveEvent; needed by setMouseMoveCursor
bool slewing, clockSlewing;
- bool computeSkymap; //if false only old pixmap will tqrepainted with bitBlt(), this saves a lot of cpu usage
+ bool computeSkymap; //if false only old pixmap will repainted with bitBlt(), this saves a lot of cpu usage
bool angularDistanceMode;
int idSolInfo, idMessHST, idMoonInfo, idMoonImages, idMessInfo, idNGCHST;
int scrollCount;
diff --git a/kstars/kstars/skymapevents.cpp b/kstars/kstars/skymapevents.cpp
index 60e90a14..b1ff92b9 100644
--- a/kstars/kstars/skymapevents.cpp
+++ b/kstars/kstars/skymapevents.cpp
@@ -733,7 +733,7 @@ void SkyMap::paintEvent( TQPaintEvent * )
*sky2 = *sky;
drawOverlays( sky2 );
bitBlt( this, 0, 0, sky2 );
- return ; // exit because the pixmap is tqrepainted and that's all what we want
+ return ; // exit because the pixmap is repainted and that's all what we want
}
TQPainter psky;