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/*
Copyright (C) 2003 by Walter Schreppers
Copyright (C) 2004 by Cies Breijs
This program is free software; you can redistribute it and/or
modify it under the terms of version 2 of the GNU General Public
License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
// This file is originally written by Walter Scheppers, but allmost
// every aspect of it is slightly changed by Cies Breijs.
#ifndef _TREENODE_H_
#define _TREENODE_H_
#include <list>
#include <tqstring.h>
#include "lexer.h"
#include "token.h"
#include "value.h"
using namespace std; // needed because treenode inherites from std::list
//BUGS: prevSibling and nextSibling sometimes segfault and are not optimal, in short, don't use em! :)
enum NodeType
{
Unknown = -1,
programNode,
functionNode,
functionCallNode,
funcReturnNode,
returnNode,
breakNode,
idListNode,
blockNode,
forNode,
forEachNode,
whileNode,
ifNode,
assignNode,
expressionNode,
idNode,
constantNode,
addNode,
mulNode,
divNode,
subNode,
minusNode,
nodeGE,
nodeGT,
nodeLE,
nodeLT,
nodeNE,
nodeEQ,
andNode,
orNode,
notNode,
runNode,
ClearNode,
GoNode,
GoXNode,
GoYNode,
ForwardNode,
BackwardNode,
DirectionNode,
TurnLeftNode,
TurnRightNode,
CenterNode,
SetPenWidthNode,
PenUpNode,
PenDownNode,
SetFgColorNode,
SetBgColorNode,
ResizeCanvasNode,
SpriteShowNode,
SpriteHideNode,
SpritePressNode,
SpriteChangeNode,
MessageNode,
InputWindowNode,
printNode,
FontTypeNode,
FontSizeNode,
RepeatNode,
RandomNode,
WaitNode,
WrapOnNode,
WrapOffNode,
ResetNode,
LineBreakNode,
EndOfFileNode
// HOPEFULLY THIS LIST CAN ONCE LOOK LIKE THIS:
// nodeProgram, // this frirst block has no corresponding token
// nodeFunction,
// nodeFunctionCall,
// nodeReturnFunction,
// nodeParameterList,
// nodeBlock,
// nodeExpression,
// nodeId, // for assignments
//
// nodeNotSet = -1, // inittial type of all tokens
// nodeUnknown = 0, // when no token was found, a tokUnknown is often a variable, function or error
//
// nodeIf,
// nodeElse,
// nodeWhile,
// nodeFor,
// nodeTo,
// nodeStep,
// nodeForEach,
// nodeIn,
// nodeBreak,
// nodeReturn,
//
// nodeBegin,
// nodeEnd,
//
// // nodeNumber, --> constantNode
// // nodeString,
//
// nodeAssign,
//
// nodeAnd,
// nodeOr,
// nodeNot,
//
// nodeEq,
// nodeNe,
// nodeGe,
// nodeGt,
// nodeLe,
// nodeLt,
//
// // nodeBraceOpen,
// // nodeBraceClose,
// // nodePlus,
// nodeAdd, // different from TokenType
// nodeSub, // different from TokenType
// nodeMul,
// nodeDev,
// nodeMinus, // different meaning from TokenType
//
// // nodeComma,
// // nodeEOL,
// // nodeEOF,
// // nodeError,
//
// nodeLearn,
//
// nodeClear,
// nodeGo,
// nodeGoX,
// nodeGoY,
// nodeForward,
// nodeBackward,
// nodeDirection,
// nodeTurnLeft,
// nodeTurnRight,
// nodeCenter,
// nodeSetPenWidth,
// nodePenUp,
// nodePenDown,
// nodeSetFgColor,
// nodeSetBgColor,
// nodeResizeCanvas,
// nodeSpriteShow,
// nodeSpriteHide,
// nodeSpritePress,
// nodeSpriteChange,
// nodeMessage,
// nodeInputWindow,
// nodePrint,
// nodeFontType,
// nodeFontSize,
// nodeRepeat,
// nodeRandom,
// nodeWait,
// nodeWrapOn,
// nodeWrapOff,
// nodeReset,
// nodeRun,
//
// // nodeDo
};
class TreeNode : public list<TreeNode*> /*, public Value <-- maybe oneday */
{
public:
TreeNode(); // used for creation of the first node called 'tree', in the contructor of the parser
TreeNode( TreeNode* ); // give parent
TreeNode( Token, NodeType = Unknown, TQString = TQString() );
virtual ~TreeNode();
void init();
void appendChild(TreeNode*);
void appendSibling(TreeNode*); // works only if it has parent set!
TreeNode* firstChild();
TreeNode* secondChild();
TreeNode* thirdChild();
TreeNode* fourthChild();
TreeNode* fifthChild();
TreeNode* lastChild();
TreeNode* nextSibling();
TreeNode* prevSibling();
void setParent(TreeNode* p) { parent = p; }
TreeNode* getParent() const { return parent; }
void setToken(Token t) { fTok = t; }
Token& getToken() { return fTok; }
void setType(NodeType t) { fType = t; }
NodeType getType() const { return fType; }
void setLook(const TQString& s) { fTok.look = s; }
TQString getLook() const { return fTok.look; }
void setValue(const Value& n) { fTok.value = n; }
void setValue(double d) { fTok.value = d; }
void setValue(const TQString& s) { fTok.value = s; }
void setValue(bool b) { fTok.value.setBool(b); }
Value getValue() const { return fTok.value; }
uint getRow() const { return fTok.start.row; }
uint getCol() const { return fTok.start.col; }
bool hasChildren() const { return size() != 0; }
TreeNode::iterator lookup(); // gives location in parent list as iterator (used by prevSibling and nextSibling)
TreeNode& operator=(const TreeNode&);
virtual void show(int indent = 0);
void showTree(TreeNode* node, int indent = 0) const;
private:
void destroy(TreeNode*);
NodeType fType;
Token fTok;
protected:
TreeNode *parent;
};
#endif // _TREENODE_H_
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