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/***************************************************************************
dlglanguage.cpp - description
-------------------
copyright : (C) 2004 by Peter Hedlund
email : peter.hedlund@kdemail.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include <tdelocale.h>
#include <klineedit.h>
#include <kiconloader.h>
#include <tqlabel.h>
#include "prefs.h"
#include "dlglanguage.h"
DlgLanguage::DlgLanguage(TQWidget *parent, const char *name, bool modal): KDialogBase(Swallow, i18n("Column Titles"), Ok|Cancel, Ok, parent, name, modal, true)
{
dlgBase = new DlgLanguageBase( this, "Dlg" );
setMainWidget(dlgBase);
dlgBase -> picLanguage1 -> setPixmap(TDEGlobal::iconLoader()->loadIcon("question", TDEIcon::Panel));
dlgBase -> picLanguage2 -> setPixmap(TDEGlobal::iconLoader()->loadIcon("answer", TDEIcon::Panel));
completion1 = new TDECompletion();
completion1->setItems(Prefs::columnTitles1());
dlgBase -> txtLanguage1->setCompletionObject(completion1);
completion2 = new TDECompletion();
completion2->setItems(Prefs::columnTitles2());
dlgBase -> txtLanguage2->setCompletionObject(completion2);
dlgBase->txtLanguage1->setFocus();
}
DlgLanguage::~DlgLanguage()
{
delete completion1;
delete completion2;
}
void DlgLanguage::setLanguage(int index, const TQString &lang) {
if (index == 1) {
dlgBase->txtLanguage1 -> setText(lang);
}
else
{
dlgBase->txtLanguage2 -> setText(lang);
}
}
TQString DlgLanguage::Language(int index){
if (index == 1) {
completion1->addItem(dlgBase->txtLanguage1 -> text());
Prefs::setColumnTitles1(completion1->items());
return dlgBase->txtLanguage1 -> text();
}
else
{
completion2->addItem(dlgBase->txtLanguage2 -> text());
Prefs::setColumnTitles2(completion2->items());
return dlgBase->txtLanguage2 -> text();
}
}
#include "dlglanguage.moc"
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