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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-18 18:31:10 -0600
committerSlávek Banko <slavek.banko@axis.cz>2012-06-04 01:10:52 +0200
commit9e8c9cf72cdda55e3c96c7ef072c3358061d53c9 (patch)
tree668cc8f756c0cac76b39b63bc1f09115015a10a5 /kbackgammon/engines/nextgen/kbgng.cpp
parent7cfcd74800487ecb6246597fdc559ca8baf2c4da (diff)
downloadtdegames-9e8c9cf72cdda55e3c96c7ef072c3358061d53c9.tar.gz
tdegames-9e8c9cf72cdda55e3c96c7ef072c3358061d53c9.zip
Rename old tq methods that no longer need a unique name
(cherry picked from commit 0e2b76239f354a9eead0b4e37d86d390ec57ffa9)
Diffstat (limited to 'kbackgammon/engines/nextgen/kbgng.cpp')
-rw-r--r--kbackgammon/engines/nextgen/kbgng.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/kbackgammon/engines/nextgen/kbgng.cpp b/kbackgammon/engines/nextgen/kbgng.cpp
index e0c1aed5..d081e9a8 100644
--- a/kbackgammon/engines/nextgen/kbgng.cpp
+++ b/kbackgammon/engines/nextgen/kbgng.cpp
@@ -202,7 +202,7 @@ void KBgEngineNg::setGame()
// we are still having problems with player creation...
- // FIXME - which status _game->setGametqStatus(KGame::End);
+ // FIXME - which status _game->setGameStatus(KGame::End);
}
void KBgEngineNg::slotPlayerJoinedGame(KPlayer *p)