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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-16 09:58:53 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-16 09:58:53 -0600 |
commit | 84ace1135cac57993b72fee7105b92def1638d32 (patch) | |
tree | b8871eb76e3db4a062731b0ce7c99c24fac119e8 /knetwalk | |
parent | 97d1732e257f8700488d7ca1660ae7eba8fc6065 (diff) | |
download | tdegames-84ace1135cac57993b72fee7105b92def1638d32.tar.gz tdegames-84ace1135cac57993b72fee7105b92def1638d32.zip |
Revert "Rename a number of old tq methods that are no longer tq specific"
This reverts commit 97d1732e257f8700488d7ca1660ae7eba8fc6065.
Diffstat (limited to 'knetwalk')
-rw-r--r-- | knetwalk/src/mainwindow.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/knetwalk/src/mainwindow.cpp b/knetwalk/src/mainwindow.cpp index f9d7f663..dbce60a4 100644 --- a/knetwalk/src/mainwindow.cpp +++ b/knetwalk/src/mainwindow.cpp @@ -17,7 +17,7 @@ #include <tqeventloop.h> #include <tqgrid.h> #include <tqlabel.h> -#include <layout.h> +#include <tqlayout.h> #include <tqlineedit.h> #include <tqprocess.h> #include <tqpushbutton.h> @@ -78,7 +78,7 @@ MainWindow::MainWindow(TQWidget *parent, const char* name, WFlags /*fl*/) : lst += i18n("Master"); m_levels->setItems(lst); - setFixedSize(minimumSizeHint()); + setFixedSize(tqminimumSizeHint()); statusBar()->insertItem("abcdefghijklmnopqrst: 0 ",1); setAutoSaveSettings(); @@ -149,7 +149,7 @@ void MainWindow::newGame(int sk) m_clickcount = 0; TQString clicks = i18n("Click: %1"); - statusBar()->changeItem(clicks.arg(TQString::number(m_clickcount)),1); + statusBar()->changeItem(clicks.tqarg(TQString::number(m_clickcount)),1); KNotifyClient::event(winId(), "startsound", i18n("New Game")); for(int i = 0; i < MasterBoardSize * MasterBoardSize; i++) @@ -370,7 +370,7 @@ void MainWindow::rotate(int index, bool toleft) m_clickcount++; TQString clicks = i18n("Click: %1"); - statusBar()->changeItem(clicks.arg(TQString::number(m_clickcount)),1); + statusBar()->changeItem(clicks.tqarg(TQString::number(m_clickcount)),1); if (isGameOver()) { |