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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ksokoban/Map.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/ksokoban/Map.h b/ksokoban/Map.h
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+/*
+ * ksokoban - a Sokoban game for KDE
+ * Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef MAP_H
+#define MAP_H
+
+#include <assert.h>
+
+#define MAX_X 49
+#define MAX_Y 49
+
+#define WALL 1
+#define GOAL 2
+#define OBJECT 4
+#define FLOOR 8
+
+class Map {
+ friend class MapDelta;
+ friend class LevelCollection;
+public:
+ Map();
+
+ bool completed () const { return objectsLeft_ <= 0; }
+
+ bool step (int _x, int _y);
+ bool push (int _x, int _y);
+ bool unstep (int _x, int _y);
+ bool unpush (int _x, int _y);
+
+
+ static bool badCoords (int _x, int _y) {
+ return _x<0 || _y<0 || _x>MAX_X || _y>MAX_Y;
+ }
+
+ static bool badDelta (int _xd, int _yd) {
+ return (_xd!=0 && _yd!=0) || (_xd==0 && _yd==0);
+ }
+
+ int xpos () const { return xpos_; }
+ int ypos () const { return ypos_; }
+
+ bool empty (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+1] & (WALL|OBJECT)) == 0;
+ }
+ bool wall (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+1] & WALL) != 0;
+ }
+ bool goal (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+1] & GOAL) != 0;
+ }
+ bool object (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+1] & OBJECT) != 0;
+ }
+ bool floor (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+1] & FLOOR) != 0;
+ }
+
+ bool wallUp (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y ][x+1] & WALL) != 0;
+ }
+ bool wallDown (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+2][x+1] & WALL) != 0;
+ }
+ bool wallLeft (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x ] & WALL) != 0;
+ }
+ bool wallRight (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return (currentMap_[y+1][x+2] & WALL) != 0;
+ }
+
+ void printMap ();
+
+ int width() const { return width_; }
+ int height() const { return height_; }
+
+protected:
+ int map (int x, int y) {
+ assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y);
+ return currentMap_[y+1][x+1];
+ }
+ void map (int x, int y, int val);
+
+ void setMap (int x, int y, int bits);
+ void clearMap (int x, int y, int bits);
+ void clearMap ();
+ bool fillFloor (int x, int y);
+ int objectsLeft () const { return objectsLeft_; }
+
+ int xpos_, ypos_;
+
+private:
+ char currentMap_[MAX_Y+3][MAX_X+3];
+ int width_, height_;
+ int objectsLeft_;
+};
+
+#endif /* MAP_H */