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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/README.LIB
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
Actually move the kde files that were renamed in the last commit
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diff --git a/libkdegames/kgame/README.LIB b/libkdegames/kgame/README.LIB
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-some thoughts and comments about the lib - usually for KGame hackers
-
-- setMin/MaxPlayers() etc. use KGameProperty::changeValue() which is slightly
- unclean but as these functions can only called by the ADMIN it doesn't matter.
-- AB: KGamePropertyList && KGamePropertyArray:
- for PolicyClean||PolicyDirty the values are streamed into a QDataStream as usual
- for PolicyDirty||PolicyLocal the values are streamed as well but
- additionally command() is called immediately. The values are read from
- the stream there. This is some kind of performance loss as it would be
- faster *not* to stream it but imediately call e.g. insert(). But it will
- probably save a *lot* of bugs!
-