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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/kgamepropertyarray.h
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libkdegames/kgame/kgamepropertyarray.h')
-rw-r--r--libkdegames/kgame/kgamepropertyarray.h309
1 files changed, 0 insertions, 309 deletions
diff --git a/libkdegames/kgame/kgamepropertyarray.h b/libkdegames/kgame/kgamepropertyarray.h
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--- a/libkdegames/kgame/kgamepropertyarray.h
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@@ -1,309 +0,0 @@
-/*
- This file is part of the KDE games library
- Copyright (C) 2001 Martin Heni (martin@heni-online.de)
- Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License version 2 as published by the Free Software Foundation.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#ifndef __KGAMEPROPERTYARRAY_H_
-#define __KGAMEPROPERTYARRAY_H_
-
-#include <tqdatastream.h>
-#include <kdebug.h>
-
-#include "kgamemessage.h"
-#include "kgameproperty.h"
-#include "kgamepropertyhandler.h"
-
-
-template<class type>
-class KGamePropertyArray : public TQMemArray<type>, public KGamePropertyBase
-{
-public:
- KGamePropertyArray() :TQMemArray<type>(), KGamePropertyBase()
- {
- //kdDebug(11001) << "KGamePropertyArray init" << endl;
- }
-
- KGamePropertyArray( int size )
- {
- resize(size);
- }
-
- KGamePropertyArray( const KGamePropertyArray<type> &a ) : TQMemArray<type>(a)
- {
- }
-
- bool resize( uint size )
- {
- if (size!=TQMemArray<type>::size())
- {
- bool a=true;
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdResize);
- s << size ;
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- if (mOwner)
- {
- mOwner->sendProperty(s);
- }
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- extractProperty(b);
-// a=TQMemArray<type>::resize(size);// FIXME: return value!
- }
- return a;
- }
- else return true;
- }
-
- void setAt(uint i,type data)
- {
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdAt);
- s << i ;
- s << data;
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- if (mOwner)
- {
- mOwner->sendProperty(s);
- }
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- extractProperty(b);
- }
- //kdDebug(11001) << "KGamePropertyArray setAt send COMMAND for id="<<id() << " type=" << 1 << " at(" << i<<")="<<data << endl;
- }
-
- type at( uint i ) const
- {
- return TQMemArray<type>::at(i);
- }
-
- type operator[]( int i ) const
- {
- return TQMemArray<type>::at(i);
- }
-
- KGamePropertyArray<type> &operator=(const KGamePropertyArray<type> &a)
- {
- return assign(a);
- }
-
- bool truncate( uint pos )
- {
- return resize(pos);
- }
-
- bool fill( const type &data, int size = -1 )
- {
- bool r=true;
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdFill);
- s << data;
- s << size ;
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- if (mOwner)
- {
- mOwner->sendProperty(s);
- }
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- extractProperty(b);
-// r=TQMemArray<type>::fill(data,size);//FIXME: return value!
- }
- return r;
- }
-
- KGamePropertyArray<type>& assign( const KGamePropertyArray<type>& a )
- {
-// note: send() has been replaced by sendProperty so it might be broken now!
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- sendProperty();
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- TQMemArray<type>::assign(a);
- }
- return *this;
- }
- KGamePropertyArray<type>& assign( const type *a, uint n )
- {
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- sendProperty();
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- TQMemArray<type>::assign(a,n);
- }
- return *this;
- }
- KGamePropertyArray<type>& duplicate( const KGamePropertyArray<type>& a )
- {
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- sendProperty();
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- TQMemArray<type>::duplicate(a);
- }
- return *this;
- }
- KGamePropertyArray<type>& duplicate( const type *a, uint n )
- {
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- sendProperty();
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- TQMemArray<type>::duplicate(a,n);
- }
- return *this;
- }
- KGamePropertyArray<type>& setRawData( const type *a, uint n )
- {
- if (policy()==PolicyClean || policy()==PolicyDirty)
- {
- sendProperty();
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- TQMemArray<type>::setRawData(a,n);
- }
- return *this;
- }
- void sort()
- {
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdSort);
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- if (mOwner)
- {
- mOwner->sendProperty(s);
- }
- }
- if (policy()==PolicyLocal || policy()==PolicyDirty)
- {
- extractProperty(b);
- }
- }
-
- void load(TQDataStream& s)
- {
- //kdDebug(11001) << "KGamePropertyArray load " << id() << endl;
- type data;
- for (unsigned int i=0; i<TQMemArray<type>::size(); i++)
- {
- s >> data;
- TQMemArray<type>::at(i)=data;
- }
- if (isEmittingSignal())
- {
- emitSignal();
- }
- }
- void save(TQDataStream &s)
- {
- //kdDebug(11001) << "KGamePropertyArray save "<<id() << endl;
- for (unsigned int i=0; i<TQMemArray<type>::size(); i++)
- {
- s << at(i);
- }
- }
-
- void command(TQDataStream &s,int cmd,bool)
- {
- KGamePropertyBase::command(s, cmd);
- //kdDebug(11001) << "Array id="<<id()<<" got command ("<<cmd<<") !!!" <<endl;
- switch(cmd)
- {
- case CmdAt:
- {
- uint i;
- type data;
- s >> i >> data;
- TQMemArray<type>::at(i)=data;
- //kdDebug(11001) << "CmdAt:id="<<id()<<" i="<<i<<" data="<<data <<endl;
- if (isEmittingSignal())
- {
- emitSignal();
- }
- break;
- }
- case CmdResize:
- {
- uint size;
- s >> size;
- //kdDebug(11001) << "CmdResize:id="<<id()<<" oldsize="<<TQMemArray<type>::size()<<" newsize="<<size <<endl;
- if (TQMemArray<type>::size() != size)
- {
- TQMemArray<type>::resize(size);
- }
- break;
- }
- case CmdFill:
- {
- int size;
- type data;
- s >> data >> size;
- //kdDebug(11001) << "CmdFill:id="<<id()<<"size="<<size <<endl;
- TQMemArray<type>::fill(data,size);
- if (isEmittingSignal())
- {
- emitSignal();
- }
- break;
- }
- case CmdSort:
- {
- //kdDebug(11001) << "CmdSort:id="<<id()<<endl;
- TQMemArray<type>::sort();
- break;
- }
- default:
- kdError(11001) << "Error in KPropertyArray::command: Unknown command " << cmd << endl;
- break;
- }
- }
-protected:
- void extractProperty(const TQByteArray& b)
- {
- TQDataStream s(b, IO_ReadOnly);
- int cmd;
- int propId;
- KGameMessage::extractPropertyHeader(s, propId);
- KGameMessage::extractPropertyCommand(s, propId, cmd);
- command(s, cmd, true);
- }
-
-};
-
-#endif