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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-16 09:58:53 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-16 09:58:53 -0600
commit84ace1135cac57993b72fee7105b92def1638d32 (patch)
treeb8871eb76e3db4a062731b0ce7c99c24fac119e8 /libtdegames/kgame/COMPAT
parent97d1732e257f8700488d7ca1660ae7eba8fc6065 (diff)
downloadtdegames-84ace1135cac57993b72fee7105b92def1638d32.tar.gz
tdegames-84ace1135cac57993b72fee7105b92def1638d32.zip
Revert "Rename a number of old tq methods that are no longer tq specific"
This reverts commit 97d1732e257f8700488d7ca1660ae7eba8fc6065.
Diffstat (limited to 'libtdegames/kgame/COMPAT')
-rw-r--r--libtdegames/kgame/COMPAT2
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/kgame/COMPAT b/libtdegames/kgame/COMPAT
index b85ec9b6..4551c679 100644
--- a/libtdegames/kgame/COMPAT
+++ b/libtdegames/kgame/COMPAT
@@ -38,7 +38,7 @@
too!
The API stays the same.
11.10.2001 KGameDialogGeneralConfig now doesn't provide setMin/maxPlayers()
- anymore. The game should manage this internally. layout() is
+ anymore. The game should manage this internally. tqlayout() is
obsolete as well
18.10.2001 KPlayer::signalNetworkData contained QDataStream& instead of const
QByteArray& parameter (oops!). This is fixed now. All apps which