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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-25 00:32:59 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-25 00:32:59 -0600 |
commit | 2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d (patch) | |
tree | ea24a96bad3bb7356ec1a2dca2a1338692d79745 /twin4/twin4 | |
parent | d6f3812c8d969a673b420beca2482804177704fb (diff) | |
download | tdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.tar.gz tdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.zip |
Rename KCModule, KConfig, KIO, KServer, and KSocket to avoid conflicts with KDE4
Diffstat (limited to 'twin4/twin4')
-rw-r--r-- | twin4/twin4/kspritecache.cpp | 12 | ||||
-rw-r--r-- | twin4/twin4/kspritecache.h | 20 | ||||
-rw-r--r-- | twin4/twin4/twin4.cpp | 8 | ||||
-rw-r--r-- | twin4/twin4/twin4.h | 4 | ||||
-rw-r--r-- | twin4/twin4/twin4doc.cpp | 4 | ||||
-rw-r--r-- | twin4/twin4/twin4doc.h | 4 | ||||
-rw-r--r-- | twin4/twin4/twin4player.cpp | 4 | ||||
-rw-r--r-- | twin4/twin4/twin4player.h | 6 | ||||
-rw-r--r-- | twin4/twin4/twin4view.cpp | 8 |
9 files changed, 35 insertions, 35 deletions
diff --git a/twin4/twin4/kspritecache.cpp b/twin4/twin4/kspritecache.cpp index 994507d5..046893cf 100644 --- a/twin4/twin4/kspritecache.cpp +++ b/twin4/twin4/kspritecache.cpp @@ -62,7 +62,7 @@ bool KSpriteCache::setGrafixDir(TQString name) // TODO check for filename kdDebug(11002) << "Opening config " << file << endl; - mConfig=new KConfig(file,false,false); + mConfig=new TDEConfig(file,false,false); mGrafixDir=d; return true; } @@ -185,7 +185,7 @@ TQPixmap * KSpriteCache::loadPixmap(TQString file,TQString mask,TQString dir) -TQCanvasPixmapArray *KSpriteCache::createPixmapArray(KConfig *config,TQString name) +TQCanvasPixmapArray *KSpriteCache::createPixmapArray(TDEConfig *config,TQString name) { config->setGroup(name); TQPoint defaultoffset=TQPoint(0,0); @@ -292,7 +292,7 @@ TQCanvasPixmapArray *KSpriteCache::createPixmapArray(KConfig *config,TQString na return pixmaparray; } -void KSpriteCache::applyFilter(TQPixmap *pixmap,KConfig *config,TQString name) +void KSpriteCache::applyFilter(TQPixmap *pixmap,TDEConfig *config,TQString name) { TQValueList<int> filterList; filterList=config->readIntListEntry(name+"colorfilter"); @@ -376,7 +376,7 @@ void KSpriteCache::changeGrey(TQPixmap *pixmap,int lighter) pixmap->convertFromImage(img); // slow } -TQCanvasItem *KSpriteCache::loadItem(KConfig *config,TQString name) +TQCanvasItem *KSpriteCache::loadItem(TDEConfig *config,TQString name) { if (!config) return 0; int rtti=config->readNumEntry("rtti",0); @@ -459,7 +459,7 @@ TQCanvasItem *KSpriteCache::cloneItem(TQCanvasItem *original) } -void KSpriteCache::configureCanvasItem(KConfig *config, TQCanvasItem *sprite) +void KSpriteCache::configureCanvasItem(TDEConfig *config, TQCanvasItem *sprite) { double x=config->readDoubleNumEntry("x",0.0); double y=config->readDoubleNumEntry("y",0.0); @@ -491,7 +491,7 @@ void KSpriteCache::createAnimations(KSprite *original,KSprite *sprite) } } -void KSpriteCache::createAnimations(KConfig *config,KSprite *sprite) +void KSpriteCache::createAnimations(TDEConfig *config,KSprite *sprite) { if (!sprite) return ; for (int i=0;i<1000;i++) diff --git a/twin4/twin4/kspritecache.h b/twin4/twin4/kspritecache.h index 03e17b0b..35e99af5 100644 --- a/twin4/twin4/kspritecache.h +++ b/twin4/twin4/kspritecache.h @@ -20,7 +20,7 @@ #include <tqcanvas.h> #include <tqdict.h> -class KConfig; +class TDEConfig; class KSprite; @@ -234,7 +234,7 @@ class KSprite : public TQCanvasSprite /** * The KSpriteCache class is used to load and cache sprites. Loading - * is done via a @ref KConfig file which contains the definitions of the + * is done via a @ref TDEConfig file which contains the definitions of the * sprite in text form. Usng this approach allows you to tun the sprites * without chaning the sourcecode of the program. This is especially useful if * the graphics team is independent of the programmer or if you want to write @@ -335,12 +335,12 @@ class KSpriteCache : public TQObject void setCanvas(TQCanvas *c) {mCanvas=c;} /** - * returns the @ref KConfig configuration file where thegraphical data is + * returns the @ref TDEConfig configuration file where thegraphical data is * read. Access to this is necessary if you want to store general game infos * in theis file to or if you want to read additional sprite data which are * not read be the default functions. **/ - KConfig *config() {return mConfig;} + TDEConfig *config() {return mConfig;} /** * Main function to create a sprite. You call this like @@ -399,7 +399,7 @@ class KSpriteCache : public TQObject * z=(double) * </pre> **/ - void configureCanvasItem(KConfig *config,TQCanvasItem *item); + void configureCanvasItem(TDEConfig *config,TQCanvasItem *item); /** * Copies the default properties for all TQCanvasItems from another sprite. @@ -411,7 +411,7 @@ class KSpriteCache : public TQObject * Loads an item with the given name form the given config file. From the * rtti entry it is determined what type it is and then it is loaded. **/ - virtual TQCanvasItem *loadItem(KConfig *config,TQString name); + virtual TQCanvasItem *loadItem(TDEConfig *config,TQString name); /** * Clone the sprite from another sprite, mostly from the copy stored in the @@ -446,7 +446,7 @@ class KSpriteCache : public TQObject * colorfilter=2,g : make it gray and lighter (positiv) or darker (negative) * </pre> **/ - virtual TQCanvasPixmapArray *createPixmapArray(KConfig *config,TQString name); + virtual TQCanvasPixmapArray *createPixmapArray(TDEConfig *config,TQString name); /** * Reads the animations from the config file and calls the corresponding @@ -464,7 +464,7 @@ class KSpriteCache : public TQObject * @param config - the config file the sprite is read from * @param sprite - the sprite whose animations are set **/ - void createAnimations(KConfig *config,KSprite *sprite); + void createAnimations(TDEConfig *config,KSprite *sprite); /** * Same as above but to copy the animations from an existing sprite @@ -487,7 +487,7 @@ class KSpriteCache : public TQObject * Apply the filters as defined in the config file to the sprite name * (TODO is this argument needed) to the pixmap. */ - virtual void applyFilter(TQPixmap *pixmap,KConfig *config,TQString name); + virtual void applyFilter(TQPixmap *pixmap,TDEConfig *config,TQString name); /** * resets the cache (?) @@ -500,7 +500,7 @@ class KSpriteCache : public TQObject TQString mGrafixDir; TQString mRcFile; - KConfig *mConfig; + TDEConfig *mConfig; TQCanvas *mCanvas; }; diff --git a/twin4/twin4/twin4.cpp b/twin4/twin4/twin4.cpp index 31e2c87e..b21847a2 100644 --- a/twin4/twin4/twin4.cpp +++ b/twin4/twin4/twin4.cpp @@ -288,7 +288,7 @@ void Kwin4App::changeAction(const char *action, bool enable){ /** * Store the current game */ -void Kwin4App::saveProperties(KConfig *cfg) +void Kwin4App::saveProperties(TDEConfig *cfg) { TQString tempfile = kapp->tempSaveName(TQDir::currentDirPath()+"twin4"); cfg->writePathEntry("filename", tempfile ); @@ -298,7 +298,7 @@ void Kwin4App::saveProperties(KConfig *cfg) /** * Load game back */ -void Kwin4App::readProperties(KConfig* cfg) +void Kwin4App::readProperties(TDEConfig* cfg) { TQString filename = cfg->readPathEntry("filename"); if(!filename.isEmpty()) @@ -613,10 +613,10 @@ void Kwin4App::slotDebugKGame() * Show Configure dialog. */ void Kwin4App::showSettings(){ - if(KConfigDialog::showDialog("settings")) + if(TDEConfigDialog::showDialog("settings")) return; - KConfigDialog *dialog = new KConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); + TDEConfigDialog *dialog = new TDEConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); Settings *general = new Settings(0, "General"); dialog->addPage(general, i18n("General"), "package_settings"); connect(dialog, TQT_SIGNAL(settingsChanged()), doc, TQT_SLOT(loadSettings())); diff --git a/twin4/twin4/twin4.h b/twin4/twin4/twin4.h index 572cff81..717e19ed 100644 --- a/twin4/twin4/twin4.h +++ b/twin4/twin4/twin4.h @@ -79,8 +79,8 @@ protected: void initStatusBar(); void initDocument(); - virtual void saveProperties(KConfig *cfg); - virtual void readProperties(KConfig *cfg); + virtual void saveProperties(TDEConfig *cfg); + virtual void readProperties(TDEConfig *cfg); public slots: void slotServerTypeChanged(int t); diff --git a/twin4/twin4/twin4doc.cpp b/twin4/twin4/twin4doc.cpp index 7983b7a2..2fd408bb 100644 --- a/twin4/twin4/twin4doc.cpp +++ b/twin4/twin4/twin4doc.cpp @@ -694,7 +694,7 @@ void Kwin4Doc::loadSettings(){ /** * read config file */ -void Kwin4Doc::ReadConfig(KConfig *config) +void Kwin4Doc::ReadConfig(TDEConfig *config) { loadSettings(); @@ -708,7 +708,7 @@ void Kwin4Doc::ReadConfig(KConfig *config) /** * write config file */ -void Kwin4Doc::WriteConfig(KConfig *config) +void Kwin4Doc::WriteConfig(TDEConfig *config) { config->setGroup("YellowPlayer"); getPlayer(Gelb)->writeConfig(config); diff --git a/twin4/twin4/twin4doc.h b/twin4/twin4/twin4doc.h index 4a304c91..49ed1307 100644 --- a/twin4/twin4/twin4doc.h +++ b/twin4/twin4/twin4doc.h @@ -99,8 +99,8 @@ public: /** Returns colour */ FARBE QueryColour(int x,int y); - void ReadConfig(KConfig *config); - void WriteConfig(KConfig *config); + void ReadConfig(TDEConfig *config); + void WriteConfig(TDEConfig *config); FARBE QueryCurrentPlayer(); void SetCurrentPlayer(FARBE i); diff --git a/twin4/twin4/twin4player.cpp b/twin4/twin4/twin4player.cpp index 65a55d52..bbed450c 100644 --- a/twin4/twin4/twin4player.cpp +++ b/twin4/twin4/twin4player.cpp @@ -99,7 +99,7 @@ void Kwin4Player::slotPlayerPropertyChanged(KGamePropertyBase *prop, KPlayer * / } } -void Kwin4Player::readConfig(KConfig *config) +void Kwin4Player::readConfig(TDEConfig *config) { mAllWin.setValue(config->readNumEntry("win",0)); mAllRemis.setValue(config->readNumEntry("remis",0)); @@ -107,7 +107,7 @@ void Kwin4Player::readConfig(KConfig *config) mAllBrk.setValue(config->readNumEntry("brk",0)); } -void Kwin4Player::writeConfig(KConfig *config) +void Kwin4Player::writeConfig(TDEConfig *config) { config->writeEntry("win",mAllWin.value()); config->writeEntry("remis",mAllRemis.value()); diff --git a/twin4/twin4/twin4player.h b/twin4/twin4/twin4player.h index 26e76634..89ea213a 100644 --- a/twin4/twin4/twin4player.h +++ b/twin4/twin4/twin4player.h @@ -25,7 +25,7 @@ #include <kplayer.h> class StatusWidget; -class KConfig; +class TDEConfig; class Kwin4Player : public KPlayer { @@ -38,8 +38,8 @@ class Kwin4Player : public KPlayer Kwin4Player(); int rtti() const {return 1;} void setWidget(StatusWidget *w) {sWidget=w;} - void readConfig(KConfig *config); - void writeConfig(KConfig *config); + void readConfig(TDEConfig *config); + void writeConfig(TDEConfig *config); void incWin(); void incRemis(); void incLost(); diff --git a/twin4/twin4/twin4view.cpp b/twin4/twin4/twin4view.cpp index 879a6024..277dc71c 100644 --- a/twin4/twin4/twin4view.cpp +++ b/twin4/twin4/twin4view.cpp @@ -137,7 +137,7 @@ Kwin4View::Kwin4View(Kwin4Doc *theDoc, TQWidget *parent, const char *name) mCache=new KSpriteCache(mGrafix,TQT_TQOBJECT(this)); mCache->setCanvas(mCanvas); - KConfig *config=mCache->config(); + TDEConfig *config=mCache->config(); TQPoint pnt; config->setGroup("game"); @@ -192,7 +192,7 @@ void Kwin4View::initView(bool deleteall) // mCanvas->setAdvancePeriod(period); mCanvas->setAdvancePeriod(15); - KConfig *config=mCache->config(); + TDEConfig *config=mCache->config(); config->setGroup("game"); mSpreadX=config->readNumEntry("spread_x",0); mSpreadY=config->readNumEntry("spread_y",0); @@ -263,7 +263,7 @@ void Kwin4View::EndGame() { KSprite *sprite; sprite=(KSprite *)(mCache->getItem("gameover",1)); - KConfig *config=mCache->config(); + TDEConfig *config=mCache->config(); int dest=config->readNumEntry("destY",150); int src=config->readNumEntry("y",0); //kdDebug(12010) << "MOVING gameover to " << dest << endl; @@ -337,7 +337,7 @@ void Kwin4View::drawIntro(bool /*remove*/) sprite=(KSprite *)(mCache->getItem("win4about",2)); if (sprite) { - KConfig *config=mCache->config(); + TDEConfig *config=mCache->config(); double dest=config->readDoubleNumEntry("x2",250.0); sprite->setX(dest); sprite->show(); |