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-rw-r--r--libtdegames/kgame/kgameprocess.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libtdegames/kgame/kgameprocess.h b/libtdegames/kgame/kgameprocess.h
index 609ee1fd..092acd0f 100644
--- a/libtdegames/kgame/kgameprocess.h
+++ b/libtdegames/kgame/kgameprocess.h
@@ -35,7 +35,7 @@ class KMessageFilePipe;
/**
* This is the process class used on the computer player
- * side to communicate with its counterpart KProcessIO class.
+ * side to communicate with its counterpart TDEProcessIO class.
* Using these two classes will give fully transparent communication
* via TQDataStreams.
*/
@@ -222,7 +222,7 @@ class KDE_EXPORT KGameProcess: public TQObject
/**
* This signal is emmited when the process is initialized, i.e. added
* to a KPlayer. Initial initialisation can be performed here be reacting
- * to the KProcessIO signal signalIOAdded and retrieving the data here
+ * to the TDEProcessIO signal signalIOAdded and retrieving the data here
* from the stream.
* It works just as the signalTurn() but is only send when the player is
* added to the game, i.e. it needs some initialization data