summaryrefslogtreecommitdiffstats
path: root/atlantik/client/selectgame_widget.h
blob: 6ea71c0c2f7cc76b0f3b004a3b873a98aec7bd24 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; see the file COPYING.  If not, write to
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.

#ifndef ATLANTIK_SELECTGAME_WIDGET_H
#define ATLANTIK_SELECTGAME_WIDGET_H

#include <tqwidget.h>
#include <tqlayout.h>

#include <tdelistview.h>
#include <kpushbutton.h>

class AtlanticCore;
class Game;
class Player;

class SelectGame : public TQWidget
{
TQ_OBJECT
  

public:
	SelectGame(AtlanticCore *atlanticCore, TQWidget *parent, const char *name=0);

	void initPage();
	bool validateNext();
	TQString hostToConnect() const;
	int portToConnect();

private slots:
	void connectClicked();
	void addGame(Game *game);
	void delGame(Game *game);
	void updateGame(Game *game);
	void playerChanged(Player *player);
	void validateConnectButton();

signals:
	void joinGame(int gameId);
	void newGame(const TQString &gameType);
	void leaveServer();
	void msgStatus(const TQString &status);

private:
	TQListViewItem *findItem(Game *game);

	AtlanticCore *m_atlanticCore;
	TQVBoxLayout *m_mainLayout;
	TDEListView *m_gameList;
	KPushButton *m_connectButton;
};

#endif