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#ifndef __PLAYER_INFO_H
#define __PLAYER_INFO_H
#include <tqframe.h>
#include <tqlabel.h>
class TQPixmap;
#include <tqlcdnumber.h>
#include <tqcolor.h>
class PlayerInfo:public TQFrame
{
Q_OBJECT
public:
PlayerInfo(int pnr,TQWidget *parent=0,const char *name=0);
public slots:
void setHitpoints(int h);
void setEnergy(int e);
void setWins(int w);
private:
TQPixmap* pix[4];
int currentPixmap;
TQLabel lplayer,lenergy,lwins;
TQLCDNumber hitpoints,energy,wins;
};
#endif
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