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authorMichele Calgaro <michele.calgaro@yahoo.it>2020-12-13 19:22:19 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2020-12-13 19:22:19 +0900
commit14d0fbe96c6abdb9da80e99953aec672f999948c (patch)
treed48726c1256a1a495b415570847f08ecf9e5ecdd /ksvg/impl/svgpathparser.cc
parentdb124e3167670efff59f6aef4bc0daff316dddf8 (diff)
downloadtdegraphics-14d0fbe96c6abdb9da80e99953aec672f999948c.tar.gz
tdegraphics-14d0fbe96c6abdb9da80e99953aec672f999948c.zip
Renaming of files in preparation for code style tools.
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'ksvg/impl/svgpathparser.cc')
-rw-r--r--ksvg/impl/svgpathparser.cc564
1 files changed, 0 insertions, 564 deletions
diff --git a/ksvg/impl/svgpathparser.cc b/ksvg/impl/svgpathparser.cc
deleted file mode 100644
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--- a/ksvg/impl/svgpathparser.cc
+++ /dev/null
@@ -1,564 +0,0 @@
-/* This file is part of the KDE project
- Copyright (C) 2002, 2003 The Karbon Developers
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#include "svgpathparser.h"
-#include <tqstring.h>
-#include <math.h>
-
-// parses the number into parameter number
-const char *
-KSVG::getNumber( const char *ptr, double &number )
-{
- int integer, exponent;
- double decimal, frac;
- int sign, expsign;
-
- exponent = 0;
- integer = 0;
- frac = 1.0;
- decimal = 0;
- sign = 1;
- expsign = 1;
-
- // read the sign
- if(*ptr == '+')
- ptr++;
- else if(*ptr == '-')
- {
- ptr++;
- sign = -1;
- }
-
- // read the integer part
- while(*ptr != '\0' && *ptr >= '0' && *ptr <= '9')
- integer = (integer * 10) + *(ptr++) - '0';
- if(*ptr == '.') // read the decimals
- {
- ptr++;
- while(*ptr != '\0' && *ptr >= '0' && *ptr <= '9')
- decimal += (*(ptr++) - '0') * (frac *= 0.1);
- }
-
- if(*ptr == 'e' || *ptr == 'E') // read the exponent part
- {
- ptr++;
-
- // read the sign of the exponent
- if(*ptr == '+')
- ptr++;
- else if(*ptr == '-')
- {
- ptr++;
- expsign = -1;
- }
-
- exponent = 0;
- while(*ptr != '\0' && *ptr >= '0' && *ptr <= '9')
- {
- exponent *= 10;
- exponent += *ptr - '0';
- ptr++;
- }
- }
- number = integer + decimal;
- number *= sign * pow( (double)10, double( expsign * exponent ) );
-
- return ptr;
-}
-
-// parses the coord into parameter number and forwards to the next coord in the path data
-const char *
-SVGPathParser::getCoord( const char *ptr, double &number )
-{
- ptr = KSVG::getNumber( ptr, number );
- // skip the following space
- if(*ptr == ' ')
- ptr++;
-
- return ptr;
-}
-
-void
-SVGPathParser::parseSVG( const TQString &s, bool process )
-{
- if(!s.isEmpty())
- {
- TQString d = s;
- d = d.replace(',', ' ');
- d = d.simplifyWhiteSpace();
- const char *ptr = d.latin1();
- const char *end = d.latin1() + d.length() + 1;
-
- double contrlx, contrly, curx, cury, subpathx, subpathy, tox, toy, x1, y1, x2, y2, xc, yc;
- double px1, py1, px2, py2, px3, py3;
- bool relative, closed = true;
- char command = *(ptr++), lastCommand = ' ';
-
- subpathx = subpathy = curx = cury = contrlx = contrly = 0.0;
- while( ptr < end )
- {
- if( *ptr == ' ' )
- ptr++;
-
- relative = false;
-
- //std::cout << "Command : " << command << std::endl;
- switch( command )
- {
- case 'm':
- relative = true;
- case 'M':
- {
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- if( process )
- {
- subpathx = curx = relative ? curx + tox : tox;
- subpathy = cury = relative ? cury + toy : toy;
-
- svgMoveTo( curx, cury, closed );
- }
- else
- svgMoveTo( tox, toy, closed, !relative );
- closed = false;
- break;
- }
- case 'l':
- relative = true;
- case 'L':
- {
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- if( process )
- {
- curx = relative ? curx + tox : tox;
- cury = relative ? cury + toy : toy;
-
- svgLineTo( curx, cury );
- }
- else
- svgLineTo( tox, toy, !relative );
- break;
- }
- case 'h':
- {
- ptr = getCoord( ptr, tox );
- if( process )
- {
- curx = curx + tox;
- svgLineTo( curx, cury );
- }
- else
- svgLineToHorizontal( tox, false );
- break;
- }
- case 'H':
- {
- ptr = getCoord( ptr, tox );
- if( process )
- {
- curx = tox;
- svgLineTo( curx, cury );
- }
- else
- svgLineToHorizontal( tox );
- break;
- }
- case 'v':
- {
- ptr = getCoord( ptr, toy );
- if( process )
- {
- cury = cury + toy;
- svgLineTo( curx, cury );
- }
- else
- svgLineToVertical( toy, false );
- break;
- }
- case 'V':
- {
- ptr = getCoord( ptr, toy );
- if( process )
- {
- cury = toy;
- svgLineTo( curx, cury );
- }
- else
- svgLineToVertical( toy );
- break;
- }
- case 'z':
- case 'Z':
- {
- // reset curx, cury for next path
- if( process )
- {
- curx = subpathx;
- cury = subpathy;
- }
- closed = true;
- svgClosePath();
- break;
- }
- case 'c':
- relative = true;
- case 'C':
- {
- ptr = getCoord( ptr, x1 );
- ptr = getCoord( ptr, y1 );
- ptr = getCoord( ptr, x2 );
- ptr = getCoord( ptr, y2 );
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- if( process )
- {
- px1 = relative ? curx + x1 : x1;
- py1 = relative ? cury + y1 : y1;
- px2 = relative ? curx + x2 : x2;
- py2 = relative ? cury + y2 : y2;
- px3 = relative ? curx + tox : tox;
- py3 = relative ? cury + toy : toy;
-
- svgCurveToCubic( px1, py1, px2, py2, px3, py3 );
-
- contrlx = relative ? curx + x2 : x2;
- contrly = relative ? cury + y2 : y2;
- curx = relative ? curx + tox : tox;
- cury = relative ? cury + toy : toy;
- }
- else
- svgCurveToCubic( x1, y1, x2, y2, tox, toy, !relative );
-
- break;
- }
- case 's':
- relative = true;
- case 'S':
- {
- ptr = getCoord( ptr, x2 );
- ptr = getCoord( ptr, y2 );
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- if( process )
- {
- px1 = 2 * curx - contrlx;
- py1 = 2 * cury - contrly;
- px2 = relative ? curx + x2 : x2;
- py2 = relative ? cury + y2 : y2;
- px3 = relative ? curx + tox : tox;
- py3 = relative ? cury + toy : toy;
-
- svgCurveToCubic( px1, py1, px2, py2, px3, py3 );
-
- contrlx = relative ? curx + x2 : x2;
- contrly = relative ? cury + y2 : y2;
- curx = relative ? curx + tox : tox;
- cury = relative ? cury + toy : toy;
- }
- else
- svgCurveToCubicSmooth( x2, y2, tox, toy, !relative );
- break;
- }
- case 'q':
- relative = true;
- case 'Q':
- {
- ptr = getCoord( ptr, x1 );
- ptr = getCoord( ptr, y1 );
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- if( process )
- {
- px1 = relative ? (curx + 2 * (x1 + curx)) * (1.0 / 3.0) : (curx + 2 * x1) * (1.0 / 3.0);
- py1 = relative ? (cury + 2 * (y1 + cury)) * (1.0 / 3.0) : (cury + 2 * y1) * (1.0 / 3.0);
- px2 = relative ? ((curx + tox) + 2 * (x1 + curx)) * (1.0 / 3.0) : (tox + 2 * x1) * (1.0 / 3.0);
- py2 = relative ? ((cury + toy) + 2 * (y1 + cury)) * (1.0 / 3.0) : (toy + 2 * y1) * (1.0 / 3.0);
- px3 = relative ? curx + tox : tox;
- py3 = relative ? cury + toy : toy;
-
- svgCurveToCubic( px1, py1, px2, py2, px3, py3 );
-
- contrlx = relative ? curx + x1 : (tox + 2 * x1) * (1.0 / 3.0);
- contrly = relative ? cury + y1 : (toy + 2 * y1) * (1.0 / 3.0);
- curx = relative ? curx + tox : tox;
- cury = relative ? cury + toy : toy;
- }
- else
- svgCurveToQuadratic( x1, y1, tox, toy, !relative );
- break;
- }
- case 't':
- relative = true;
- case 'T':
- {
- ptr = getCoord(ptr, tox);
- ptr = getCoord(ptr, toy);
-
- if( process )
- {
- xc = 2 * curx - contrlx;
- yc = 2 * cury - contrly;
-
- px1 = (curx + 2 * xc) * (1.0 / 3.0);
- py1 = (cury + 2 * yc) * (1.0 / 3.0);
- px2 = relative ? ((curx + tox) + 2 * xc) * (1.0 / 3.0) : (tox + 2 * xc) * (1.0 / 3.0);
- py2 = relative ? ((cury + toy) + 2 * yc) * (1.0 / 3.0) : (toy + 2 * yc) * (1.0 / 3.0);
- px3 = relative ? curx + tox : tox;
- py3 = relative ? cury + toy : toy;
-
- svgCurveToCubic( px1, py1, px2, py2, px3, py3 );
-
- contrlx = xc;
- contrly = yc;
- curx = relative ? curx + tox : tox;
- cury = relative ? cury + toy : toy;
- }
- else
- svgCurveToQuadraticSmooth( tox, toy, !relative );
- break;
- }
- case 'a':
- relative = true;
- case 'A':
- {
- bool largeArc, sweep;
- double angle, rx, ry;
- ptr = getCoord( ptr, rx );
- ptr = getCoord( ptr, ry );
- ptr = getCoord( ptr, angle );
- ptr = getCoord( ptr, tox );
- largeArc = tox == 1;
- ptr = getCoord( ptr, tox );
- sweep = tox == 1;
- ptr = getCoord( ptr, tox );
- ptr = getCoord( ptr, toy );
-
- // Spec: radii are nonnegative numbers
- rx = fabs(rx);
- ry = fabs(ry);
-
- if( process )
- calculateArc( relative, curx, cury, angle, tox, toy, rx, ry, largeArc, sweep );
- else
- svgArcTo( tox, toy, rx, ry, angle, largeArc, sweep, !relative );
- }
- }
-
- lastCommand = command;
-
- if(*ptr == '+' || *ptr == '-' || *ptr == '.' || (*ptr >= '0' && *ptr <= '9'))
- {
- // there are still coords in this command
- if(command == 'M')
- command = 'L';
- else if(command == 'm')
- command = 'l';
- }
- else
- command = *(ptr++);
-
- if( lastCommand != 'C' && lastCommand != 'c' &&
- lastCommand != 'S' && lastCommand != 's' &&
- lastCommand != 'Q' && lastCommand != 'q' &&
- lastCommand != 'T' && lastCommand != 't')
- {
- contrlx = curx;
- contrly = cury;
- }
- }
- }
-}
-
-// This works by converting the SVG arc to "simple" beziers.
-// For each bezier found a svgToCurve call is done.
-// Adapted from Niko's code in tdelibs/tdecore/svgicons.
-// Maybe this can serve in some shared lib? (Rob)
-void
-SVGPathParser::calculateArc(bool relative, double &curx, double &cury, double angle, double x, double y, double r1, double r2, bool largeArcFlag, bool sweepFlag)
-{
- double sin_th, cos_th;
- double a00, a01, a10, a11;
- double x0, y0, x1, y1, xc, yc;
- double d, sfactor, sfactor_sq;
- double th0, th1, th_arc;
- int i, n_segs;
-
- sin_th = sin(angle * (M_PI / 180.0));
- cos_th = cos(angle * (M_PI / 180.0));
-
- double dx;
-
- if(!relative)
- dx = (curx - x) / 2.0;
- else
- dx = -x / 2.0;
-
- double dy;
-
- if(!relative)
- dy = (cury - y) / 2.0;
- else
- dy = -y / 2.0;
-
- double _x1 = cos_th * dx + sin_th * dy;
- double _y1 = -sin_th * dx + cos_th * dy;
- double Pr1 = r1 * r1;
- double Pr2 = r2 * r2;
- double Px = _x1 * _x1;
- double Py = _y1 * _y1;
-
- // Spec : check if radii are large enough
- double check = Px / Pr1 + Py / Pr2;
- if(check > 1)
- {
- r1 = r1 * sqrt(check);
- r2 = r2 * sqrt(check);
- }
-
- a00 = cos_th / r1;
- a01 = sin_th / r1;
- a10 = -sin_th / r2;
- a11 = cos_th / r2;
-
- x0 = a00 * curx + a01 * cury;
- y0 = a10 * curx + a11 * cury;
-
- if(!relative)
- x1 = a00 * x + a01 * y;
- else
- x1 = a00 * (curx + x) + a01 * (cury + y);
-
- if(!relative)
- y1 = a10 * x + a11 * y;
- else
- y1 = a10 * (curx + x) + a11 * (cury + y);
-
- /* (x0, y0) is current point in transformed coordinate space.
- (x1, y1) is new point in transformed coordinate space.
-
- The arc fits a unit-radius circle in this space.
- */
-
- d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
-
- sfactor_sq = 1.0 / d - 0.25;
-
- if(sfactor_sq < 0)
- sfactor_sq = 0;
-
- sfactor = sqrt(sfactor_sq);
-
- if(sweepFlag == largeArcFlag)
- sfactor = -sfactor;
-
- xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
- yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
-
- /* (xc, yc) is center of the circle. */
- th0 = atan2(y0 - yc, x0 - xc);
- th1 = atan2(y1 - yc, x1 - xc);
-
- th_arc = th1 - th0;
- if(th_arc < 0 && sweepFlag)
- th_arc += 2 * M_PI;
- else if(th_arc > 0 && !sweepFlag)
- th_arc -= 2 * M_PI;
-
- n_segs = (int) (int) ceil(fabs(th_arc / (M_PI * 0.5 + 0.001)));
-
- for(i = 0; i < n_segs; i++)
- {
- {
- double sin_th, cos_th;
- double a00, a01, a10, a11;
- double x1, y1, x2, y2, x3, y3;
- double t;
- double th_half;
-
- double _th0 = th0 + i * th_arc / n_segs;
- double _th1 = th0 + (i + 1) * th_arc / n_segs;
-
- sin_th = sin(angle * (M_PI / 180.0));
- cos_th = cos(angle * (M_PI / 180.0));
-
- /* inverse transform compared with rsvg_path_arc */
- a00 = cos_th * r1;
- a01 = -sin_th * r2;
- a10 = sin_th * r1;
- a11 = cos_th * r2;
-
- th_half = 0.5 * (_th1 - _th0);
- t = (8.0 / 3.0) * sin(th_half * 0.5) * sin(th_half * 0.5) / sin(th_half);
- x1 = xc + cos(_th0) - t * sin(_th0);
- y1 = yc + sin(_th0) + t * cos(_th0);
- x3 = xc + cos(_th1);
- y3 = yc + sin(_th1);
- x2 = x3 + t * sin(_th1);
- y2 = y3 - t * cos(_th1);
-
- svgCurveToCubic( a00 * x1 + a01 * y1, a10 * x1 + a11 * y1, a00 * x2 + a01 * y2, a10 * x2 + a11 * y2, a00 * x3 + a01 * y3, a10 * x3 + a11 * y3 );
- }
- }
-
- if(!relative)
- curx = x;
- else
- curx += x;
-
- if(!relative)
- cury = y;
- else
- cury += y;
-}
-
-void
-SVGPathParser::svgLineToHorizontal( double, bool )
-{
-}
-
-void
-SVGPathParser::svgLineToVertical( double, bool )
-{
-}
-
-void
-SVGPathParser::svgCurveToCubicSmooth( double, double, double, double, bool )
-{
-}
-
-void
-SVGPathParser::svgCurveToQuadratic( double, double, double, double, bool )
-{
-}
-
-void
-SVGPathParser::svgCurveToQuadraticSmooth( double, double, bool )
-{
-}
-
-void
-SVGPathParser::svgArcTo( double, double, double, double, double, bool, bool, bool )
-{
-}